Commit Graph

35 Commits

Author SHA1 Message Date
Kah Wei 7e4c6a986a Merge branch 'CleanUpPremake' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
2022-09-14 20:10:10 +08:00
Kah Wei 7c64a12896 Moved spdlog lib link to SHADE_Engine and removed KTX references in Premake 2022-09-14 20:09:01 +08:00
Kah Wei 08f3a52dab Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Application/premake5.lua
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
#	premake5.lua
2022-09-14 19:57:59 +08:00
XiaoQiDigipen b66e2cf3d1
Merge branch 'main' into UseSharedOutInterDirs 2022-09-14 19:40:33 +08:00
Kah Wei 44ef3a500f Added post build command to copy spdlog.dll to output 2022-09-14 13:29:23 +08:00
Cocoa 2332e5401f Merge branch 'main' into SP3-15-Tools 2022-09-13 23:29:44 +08:00
Cocoa e45e589ba9 Added functions that wrap around logging macros for C++/CLI integration 2022-09-13 23:29:20 +08:00
Kah Wei cba3aa0663 Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
Kah Wei 91709b16c3 Changed out and intermediatery directories for all projects to use shared directories 2022-09-13 20:35:30 +08:00
Kah Wei 60a51eb101 Converted projects to use MD instead of MT library 2022-09-13 18:24:39 +08:00
Kah Wei 0ed5cecbf3 Fixed ECS references in various files in SHADE_Managed 2022-09-13 15:18:56 +08:00
Kah Wei 04cae0fad9 Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
2022-09-13 14:09:32 +08:00
Xiao Qi 5f56344a74 Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
XiaoQiDigipen cc2adcb2ab
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation

Basic tree structure for file system created
Directory traversal with tree building
2022-09-13 11:42:30 +08:00
XiaoQiDigipen 615d247722
Merge branch 'main' into SP3-12-SceneGraph 2022-09-13 11:40:08 +08:00
Xiao Qi 7b55f7fe3b Merge branch 'main' into SP3-14-FileSystem 2022-09-13 11:36:11 +08:00
Xiao Qi 4aedf9f65a Added new shaderc lib link
WALAO BRANDON
2022-09-13 11:35:36 +08:00
Kah Wei ccdb1d0e19 Added shlwapi.lib linker input for SHADE_Engine 2022-09-13 00:18:54 +08:00
Kah Wei 1400a25c4d Added SHADE_Managed project and added patched premake5.exe 2022-09-12 17:46:01 +08:00
Kah Wei 548b09df06 Added SHScriptEngine and SHDotNetRuntime for managed code execution 2022-09-12 16:04:22 +08:00
Kah Wei ba5bea9d53 Added dotnet dependencies acquisition 2022-09-12 16:04:08 +08:00
Diren D Bharwani d4944ef920 Added a scene graph 2022-09-11 22:47:30 +08:00
Diren D Bharwani 01ff98b24f Merge branch 'main' into SP3-16-Math
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/src/SHpch.h
2022-09-08 19:46:06 +08:00
Brandon Mak 62c67909ee Rendering Integration 2022-09-08 19:11:25 +08:00
Diren D Bharwani 8cdd8b4a25 Added Math helper functions & wrappers for Vectors, Matrix and Quaternion. 2022-09-08 14:18:26 +08:00
Diren D Bharwani 280ef33587 Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
Xiao Qi 8563ecb7e8 Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Xiao Qi 9a223098f6 Initial Commit 2022-09-08 11:17:25 +08:00
maverickdgg cfa7bb812a #comment initial commit added use of SHpch 2022-09-08 11:15:43 +08:00
Xiao Qi 04ee50bc6a Generated solution 2022-09-08 11:08:46 +08:00
Xiao Qi aee5e3b4d6 Properly changed entrypoint to winmain 2022-09-05 15:29:02 +08:00
Xiao Qi d74ac7b8a4 Added dependencies to project 2022-09-05 14:37:29 +08:00
Xiao Qi 98bf020293 WinMain Entry point 2022-09-05 13:55:52 +08:00
Xiao Qi 0436ec45f6 Added dependencies into premake 2022-08-26 14:30:41 +08:00
Xiao Qi 3313127e8c Basic Project set up with premake 2022-08-26 14:04:03 +08:00