Commit Graph

1831 Commits

Author SHA1 Message Date
maverickdgg b7cd1bed48 Added System Routines 2022-09-14 10:32:50 +08:00
Sri Sham Haran a3e4b0a845 update premakes for spdlog changes 2022-09-14 09:14:18 +08:00
Cocoa 2332e5401f Merge branch 'main' into SP3-15-Tools 2022-09-13 23:29:44 +08:00
Cocoa e45e589ba9 Added functions that wrap around logging macros for C++/CLI integration 2022-09-13 23:29:20 +08:00
Kah Wei cba3aa0663 Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
Kah Wei 91709b16c3 Changed out and intermediatery directories for all projects to use shared directories 2022-09-13 20:35:30 +08:00
Kah Wei 0c28199acf Converted SHScriptEngine to static and replaced json references with yaml 2022-09-13 20:30:32 +08:00
Brandon Mak 4ccfd399af Renderpass execution and descriptor set writes 2022-09-13 19:46:51 +08:00
Kah Wei 60a51eb101 Converted projects to use MD instead of MT library 2022-09-13 18:24:39 +08:00
Xiao Qi 23a599abe8 SP3-107 SP3-108
Initial port from 200
Removed unused classes
Changing Event package for better ease of use
2022-09-13 16:34:05 +08:00
maverickdgg f342fdcb95 changed more stuff to pragma once 2022-09-13 15:36:34 +08:00
maverickdgg 8842269c6d Changed everything to use pragma once 2022-09-13 15:36:03 +08:00
maverickdgg e9241feb69 moved all managers to their own folder 2022-09-13 15:26:23 +08:00
Kah Wei 0ed5cecbf3 Fixed ECS references in various files in SHADE_Managed 2022-09-13 15:18:56 +08:00
maverickdgg d483916cc5 Changed SystemManager to use SystemID map instead of using a string map 2022-09-13 14:28:32 +08:00
Xiao Qi 3b9d14944e SP3-102 Changed all previous references to updated versions. Removed function call to obsolete functons 2022-09-13 14:23:33 +08:00
Kah Wei 04cae0fad9 Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
2022-09-13 14:09:32 +08:00
maverickdgg 51fc65b825 Added some typedefs 2022-09-13 14:07:40 +08:00
maverickdgg 8b8f0a076d Added const to some functions 2022-09-13 13:57:01 +08:00
maverickdgg 9c5a705bef Merge branch 'main' into SP3-5-ECS 2022-09-13 13:52:52 +08:00
Kah Wei b674805547 Added ECS and Component classes for SHADE_Managed 2022-09-13 13:51:11 +08:00
Xiao Qi 5f56344a74 Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Xiao Qi 1cabcefe0f SP3-102 Initial port of 200 resource manager into 300 Asset manager 2022-09-13 13:37:32 +08:00
maverickdgg 88894d1c3c Merge branch 'main' into SP3-5-ECS 2022-09-13 13:30:21 +08:00
Kah Wei 4ed417cbea Added EngineInterface 2022-09-13 11:43:49 +08:00
XiaoQiDigipen cc2adcb2ab
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation

Basic tree structure for file system created
Directory traversal with tree building
2022-09-13 11:42:30 +08:00
XiaoQiDigipen 615d247722
Merge branch 'main' into SP3-12-SceneGraph 2022-09-13 11:40:08 +08:00
Xiao Qi 7b55f7fe3b Merge branch 'main' into SP3-14-FileSystem 2022-09-13 11:36:11 +08:00
Xiao Qi 4aedf9f65a Added new shaderc lib link
WALAO BRANDON
2022-09-13 11:35:36 +08:00
Xiao Qi b6a6e9b3e5 Updated some const 2022-09-13 11:28:16 +08:00
Xiao Qi 47f716f72b SP3-105 SP3-106
Folder tree building done
Location bit shift done
2022-09-13 11:27:51 +08:00
Brandon Mak 8f7d8cd8bc Added vertex attributes 2022-09-13 09:13:39 +08:00
Kah Wei ccdb1d0e19 Added shlwapi.lib linker input for SHADE_Engine 2022-09-13 00:18:54 +08:00
Brandon Mak 506d3a1c35 WIP 2022-09-12 20:08:01 +08:00
Kah Wei 1400a25c4d Added SHADE_Managed project and added patched premake5.exe 2022-09-12 17:46:01 +08:00
Kah Wei 548b09df06 Added SHScriptEngine and SHDotNetRuntime for managed code execution 2022-09-12 16:04:22 +08:00
Kah Wei ba5bea9d53 Added dotnet dependencies acquisition 2022-09-12 16:04:08 +08:00
Diren D Bharwani d4944ef920 Added a scene graph 2022-09-11 22:47:30 +08:00
Brandon Mak 47e9e3d3f2 WIP 2022-09-11 22:34:55 +08:00
Brandon Mak bf447c1d1d Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor" 2022-09-11 20:03:11 +08:00
Sri Sham Haran 4b8c842615 [WIP] SHADE ImGui Vulkan Backend 2022-09-09 21:46:30 +08:00
Sri Sham Haran a8d00a29ec [WIP] Editor: ImGui-Vulkan integration 2022-09-09 16:04:49 +08:00
Brandon Mak 09c1d2654d WIP 2022-09-09 16:02:34 +08:00
Sri Sham Haran 4eb7e1f5f4 Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 14:38:28 +08:00
Brandon Mak 361237ede1 GETTER FOR RENDER GRAPH 2022-09-09 14:38:09 +08:00
Sri Sham Haran 122dc2f531 Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 14:35:23 +08:00
Brandon Mak ae372f2917 Getter for renderpass in render node 2022-09-09 14:34:09 +08:00
Sri Sham Haran 8208e14fed Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 14:21:42 +08:00
Brandon Mak d7954245d6 Created a descriptor pool for Graphics System 2022-09-09 14:21:13 +08:00
Sri Sham Haran 8ab95e9a6d Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 14:04:11 +08:00
Brandon Mak fe954271cb Getter for queue 2022-09-09 14:02:48 +08:00
Sri Sham Haran 03075ce738 Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 13:55:14 +08:00
Brandon Mak 78f8a9e455 Getter for physical device 2022-09-09 13:55:00 +08:00
Sri Sham Haran b164ecbd16 Merge branch 'SP3-1-Rendering' into SP3-4-editor 2022-09-09 13:37:10 +08:00
Brandon Mak bed017e539 Fixed some warnings and premake files now include hpp files 2022-09-09 13:28:57 +08:00
Brandon Mak cce1d24374 Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering 2022-09-09 11:20:46 +08:00
Brandon Mak fe6c5be8c6 Graphics System called in application 2022-09-09 11:20:38 +08:00
Diren D Bharwani f0b916b275 Added missing inverse function for Quaternions 2022-09-08 23:21:02 +08:00
Diren D Bharwani 392b51898a Added more implementations for Quaternions 2022-09-08 22:46:51 +08:00
Kah Wei cecbca26c5 Fixed some warnings in ResourceLibrary and SparseSet 2022-09-08 20:55:56 +08:00
Sri Sham Haran 28ab89cf91 set up backend functions 2022-09-08 20:34:44 +08:00
Diren D Bharwani 01ff98b24f Merge branch 'main' into SP3-16-Math
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/src/SHpch.h
2022-09-08 19:46:06 +08:00
Sri Sham Haran 407ac11753 Merge branch 'main' into SP3-4-editor 2022-09-08 19:38:09 +08:00
Sri Sham Haran 32dc894608 SHEditor Base 2022-09-08 19:37:49 +08:00
Brandon Mak 62c67909ee Rendering Integration 2022-09-08 19:11:25 +08:00
Diren D Bharwani 8cdd8b4a25 Added Math helper functions & wrappers for Vectors, Matrix and Quaternion. 2022-09-08 14:18:26 +08:00
Diren D Bharwani 280ef33587 Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
maverickdgg 4c5c5f61e8 Merge branch 'main' into SP3-5-ECS 2022-09-08 12:17:10 +08:00
maverickdgg 85a63cec1f #comment removed two CreateEntity function overloads and added a default value to desired EID instead 2022-09-08 12:06:29 +08:00
Xiao Qi 8563ecb7e8 Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Xiao Qi 9a223098f6 Initial Commit 2022-09-08 11:17:25 +08:00
maverickdgg cfa7bb812a #comment initial commit added use of SHpch 2022-09-08 11:15:43 +08:00
maverickdgg ead46d0ef1 Merge branch 'main' into SP3-5-ECS 2022-09-08 11:09:36 +08:00
Xiao Qi 04ee50bc6a Generated solution 2022-09-08 11:08:46 +08:00
maverickdgg 1105edb8c2 initial commit 2022-09-08 11:08:23 +08:00
Sri Sham Haran 060937344b Update Dependencies and Premake 2022-09-06 10:39:12 +08:00
Xiao Qi aee5e3b4d6 Properly changed entrypoint to winmain 2022-09-05 15:29:02 +08:00
Xiao Qi d74ac7b8a4 Added dependencies to project 2022-09-05 14:37:29 +08:00
Xiao Qi 98bf020293 WinMain Entry point 2022-09-05 13:55:52 +08:00
Xiao Qi 0436ec45f6 Added dependencies into premake 2022-08-26 14:30:41 +08:00
Xiao Qi 3313127e8c Basic Project set up with premake 2022-08-26 14:04:03 +08:00