Xiao Qi
|
615a5796f0
|
Added line to add subasset meta to parent asset
Rewrote loading of all animation clips into resource manager
|
2023-03-07 22:51:40 +08:00 |
Kah Wei
|
73af61d2cb
|
Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
|
2023-03-07 22:34:36 +08:00 |
Kah Wei
|
e285d5e6b2
|
Added functions for setting animation parameters
|
2023-03-07 22:34:32 +08:00 |
XiaoQiDigipen
|
4d64dd34d8
|
Merge pull request #403 from SHADE-DP/AnimationClipAsset
Reimplemented animation clip container assets
|
2023-03-07 22:10:34 +08:00 |
Xiao Qi
|
3cc949bb7e
|
Animation container redefinition
|
2023-03-07 22:07:38 +08:00 |
Xiao Qi
|
07100de950
|
Added recognition for animation clip container as a file
Added functions to create new sub asset for animation clips
Added recognition for animation clip containers when creating new assets
|
2023-03-07 22:06:42 +08:00 |
Xiao Qi
|
eae6f6399b
|
Changed implementation of binary loader to load animation clip containers instead of individual animation clips
|
2023-03-07 22:05:33 +08:00 |
Kah Wei
|
4144fe0d4a
|
Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
|
2023-03-07 20:30:47 +08:00 |
Kah Wei
|
dc32c5c9aa
|
Implemented saving of animation controller from editor
|
2023-03-07 20:29:57 +08:00 |
XiaoQiDigipen
|
259fca6443
|
Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
|
2023-03-07 20:11:21 +08:00 |
Kah Wei
|
ff27925f2d
|
Added ability to reset state, delete links and nodes
|
2023-03-07 20:05:37 +08:00 |
Kah Wei
|
6d01bd0b78
|
Added ability to set starting node
|
2023-03-07 19:00:10 +08:00 |
Diren D Bharwani
|
e3fb14d698
|
Merge branch 'main' into SP3-2-Physics
|
2023-03-07 18:48:31 +08:00 |
Diren D Bharwani
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c36345c60c
|
Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
|
2023-03-07 18:48:06 +08:00 |
Diren D Bharwani
|
50dafa555a
|
Fixed conversion warnings
|
2023-03-07 18:46:36 +08:00 |
Brandon Mak
|
ff4c294313
|
Added dynamic flags for render graph nodes and light comp shadow flags
|
2023-03-07 18:43:59 +08:00 |
SHAM-DP
|
e1fa843511
|
Merge branch 'main' into SP3-129-AudioSystem
|
2023-03-07 18:10:52 +08:00 |
SHAM-DP
|
5ba50cfbcc
|
Fix for 3d audio (listener up vec was wrong)
|
2023-03-07 17:57:48 +08:00 |
Brandon Mak
|
b6b2c75fc3
|
Implemented Shadows (f0kin finally)
|
2023-03-07 17:39:51 +08:00 |
Kah Wei
|
493f2c3cfe
|
Fixed parameters panel for animation controller editor and added menu bar
|
2023-03-07 16:38:00 +08:00 |
Diren D Bharwani
|
cc2afbcf9f
|
Fixed duplicate collision calls
|
2023-03-07 14:13:06 +08:00 |
SHAM-DP
|
87d9158f75
|
Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
|
2023-03-07 10:35:45 +08:00 |
maverickdgg
|
e42a5c68f3
|
Settings
|
2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
|
2147c2c34b
|
Fixed capsule debug draw
Height is distance between centers
|
2023-03-07 05:00:43 +08:00 |
Diren D Bharwani
|
2197a3bcb9
|
Added capsule collider
Debug draw is a bit wonky. Further polish needed,
|
2023-03-07 04:51:58 +08:00 |
Diren D Bharwani
|
33ccdccd8a
|
Expanded Physics Settings
Editor Menu needs to be resized...idgi...
|
2023-03-07 03:23:40 +08:00 |
Xiao Qi
|
6911ad0d2b
|
Fixed bug with extensions count, resulting in regeneration of bank metas every time
|
2023-03-07 01:31:23 +08:00 |
Kah Wei
|
9855d7e245
|
Total time and tickers per second is now auto calculated in SHAnimationClip
|
2023-03-06 19:42:40 +08:00 |
Kah Wei
|
43fd04dd5e
|
Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices
|
2023-03-06 18:59:04 +08:00 |
Diren D Bharwani
|
e89f5df35f
|
Added physics constants
|
2023-03-06 18:17:13 +08:00 |
Diren D Bharwani
|
8506298fd3
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-03-06 17:56:52 +08:00 |
Diren D Bharwani
|
78a3bf4575
|
Added function to test an AABB against the physics world
Update React Dependency
|
2023-03-06 17:44:58 +08:00 |
Diren D Bharwani
|
550b99b3d7
|
Added a generic AABB class
|
2023-03-06 17:44:40 +08:00 |
Xiao Qi
|
f861304f5e
|
Testing in progress for skinning test
|
2023-03-06 17:34:38 +08:00 |
Kah Wei
|
9a8114f5dd
|
Added work in progress animation parameter panel
|
2023-03-06 16:44:34 +08:00 |
Kah Wei
|
d16f807a8a
|
Added links properties panel
|
2023-03-06 16:17:05 +08:00 |
Xiao Qi
|
becff4824f
|
Camera without editor compile fix
|
2023-03-06 15:38:42 +08:00 |
Diren D Bharwani
|
0b803d0bd1
|
Merge branch 'main' into SP3-2-Physics
|
2023-03-06 13:31:48 +08:00 |
Kah Wei
|
f8cc1fe2dc
|
Size of animation controller editor is now adjustable
|
2023-03-06 11:47:30 +08:00 |
Brandon Mak
|
826df94c96
|
Shadows WIP
|
2023-03-06 00:02:06 +08:00 |
Glence
|
8d6ef16625
|
Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
|
2023-03-05 23:48:25 +08:00 |
Diren D Bharwani
|
d59f4e88c2
|
Added gravity scale
Update react dependency
|
2023-03-05 23:39:33 +08:00 |
Sri Sham Haran
|
9866c6e307
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:33:05 +08:00 |
Sri Sham Haran
|
77e3fe376b
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:24:16 +08:00 |
Sri Sham Haran
|
0e2b767263
|
Fix for button w wrong textures (remove reflection of currentTexture)
|
2023-03-05 20:23:52 +08:00 |
Glence
|
bf5472e2c6
|
stuff dont ask me
|
2023-03-05 15:35:57 +08:00 |
maverickdgg
|
8b24d7e32b
|
re-added the button texture check before setting texture
|
2023-03-05 13:58:07 +08:00 |
maverickdgg
|
76e794a543
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-05 13:56:29 +08:00 |
maverickdgg
|
4bc568899d
|
Fix Button click state not resetting if the release event happen when button is inactive
|
2023-03-05 13:55:51 +08:00 |
Kah Wei
|
cedd10c188
|
Merge branch 'main' into SP3-6-c-scripting
|
2023-03-05 12:17:31 +08:00 |
Kah Wei
|
24f09ab537
|
Fixed issue with ImGui corrupting strings passed to managed data.
|
2023-03-05 12:17:19 +08:00 |
maverickdgg
|
ef0ff801e4
|
Camera arm target offset rotation fix
|
2023-03-05 10:55:39 +08:00 |
Xiao Qi
|
816c16324c
|
WIP Commit, Node and Joint indexing
|
2023-03-05 04:25:30 +08:00 |
Kah Wei
|
066d060b29
|
Split main animation controller panel into 3 segments
|
2023-03-05 01:45:26 +08:00 |
Kah Wei
|
32adb0c540
|
Reworked how AnimationControllerEditor works
|
2023-03-05 01:08:39 +08:00 |
Brandon Mak
|
13f28d6bdb
|
Fixed shiny highlight shaders
|
2023-03-04 15:55:04 +08:00 |
Xiao Qi
|
d4081a7e09
|
Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
|
2023-03-04 03:20:01 +08:00 |
Brandon Mak
|
17bb7a08eb
|
Fixed render to swapchain errors
|
2023-03-04 01:01:26 +08:00 |
Brandon Mak
|
ce41e975d0
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-04 00:52:05 +08:00 |
Kah Wei
|
b93a08fa90
|
Fixed ImGui crash with SHRawAnimationInspector
|
2023-03-04 00:48:10 +08:00 |
Xiao Qi
|
56693565f4
|
WIP Load and test animations
|
2023-03-04 00:43:31 +08:00 |
Brandon Mak
|
166e13a339
|
Shadows WIP
- Light direction in 2nd level changed
|
2023-03-03 22:01:34 +08:00 |
Kah Wei
|
97605cc8fe
|
Added preliminary implementation of animation controller connection attributes
|
2023-03-03 22:00:56 +08:00 |
Kah Wei
|
41784d4c04
|
Fixed animation clips list for Raw Animation Inspector
|
2023-03-03 21:28:28 +08:00 |
SHAM-DP
|
96d73ca626
|
added ifdef check for editor
|
2023-03-03 20:06:58 +08:00 |
Kah Wei
|
beeeae99ca
|
SHRawAnimInspector can now generate incomplete animation clips
|
2023-03-03 18:53:59 +08:00 |
XiaoQiDigipen
|
421016f4fc
|
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
|
2023-03-03 18:30:17 +08:00 |
SHAM-DP
|
dfc2a68dde
|
Add Set audio param with label functionality
|
2023-03-03 18:13:35 +08:00 |
Xiao Qi
|
0741163774
|
Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController
|
2023-03-03 17:23:18 +08:00 |
Xiao Qi
|
184fd4f459
|
[NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented
|
2023-03-03 17:16:23 +08:00 |
Kah Wei
|
f9ae0c10ce
|
Modified SHAnimator and SHRig to use new model formats
|
2023-03-03 17:11:33 +08:00 |
SHAM-DP
|
9eb40d5928
|
Fix showcursor
|
2023-03-03 16:52:43 +08:00 |
Kah Wei
|
c736967d1c
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-03-02 19:08:20 +08:00 |
Kah Wei
|
69fa0d4da0
|
Fixed SHRawAnimInspector warnings
|
2023-03-02 17:44:28 +08:00 |
Glence
|
97db3b1021
|
Merge branch 'main' into PlayerController
|
2023-03-02 17:33:42 +08:00 |
Kah Wei
|
6779f48b5a
|
Fixed typo
|
2023-03-02 17:33:02 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
|
2023-03-02 17:33:02 +08:00 |
Kah Wei
|
65d57e96b3
|
Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
|
2023-03-02 16:55:13 +08:00 |
Kah Wei
|
3a14f0a887
|
Added SHRawAnimInspector
|
2023-03-02 16:54:34 +08:00 |
Xiao Qi
|
f083147806
|
WIP Retrofit new data into existing structure
|
2023-03-02 16:35:30 +08:00 |
Brandon Mak
|
61a877cee1
|
Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
|
2023-03-02 16:04:22 +08:00 |
Brandon Mak
|
6b42d78f16
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2023-03-02 15:49:36 +08:00 |
Brandon Mak
|
e05e21ec5a
|
Added text size for text renderable component
|
2023-03-02 15:49:28 +08:00 |
Brandon Mak
|
e2ef32f130
|
Fixed Trajectory Rendering
|
2023-03-02 15:29:24 +08:00 |
Kah Wei
|
62fa2ba41a
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-03-02 13:03:33 +08:00 |
XiaoQiDigipen
|
4124c74306
|
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
|
2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
|
38afe39447
|
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
|
2023-03-02 12:46:11 +08:00 |
Brandon Mak
|
848123c138
|
Bug fix
|
2023-03-02 11:53:52 +08:00 |
Brandon Mak
|
1e59b6436c
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-02 11:36:35 +08:00 |
maverickdgg
|
30923389ae
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-02 10:23:09 +08:00 |
Brandon Mak
|
87c04436b3
|
Added scripting interface and serialization for Trajectory comp
|
2023-03-02 09:08:20 +08:00 |
maverickdgg
|
9dd01f5fa1
|
Replaced How to play screen and credits placeholder
|
2023-03-02 03:01:24 +08:00 |
maverickdgg
|
5cc2e26de6
|
Rotates target offset based on camera arm's rotation
|
2023-03-02 02:06:25 +08:00 |
Kah Wei
|
dfb53bf290
|
Added WIP AnimationControllerEditor
|
2023-03-01 23:49:30 +08:00 |
Xiao Qi
|
af944b3083
|
UNTESTED: Loading of new format for animations and rigs
|
2023-03-01 23:13:02 +08:00 |
Kah Wei
|
d21f9d6c4b
|
Added functions for adding transitions and parameters to an AnimationController
|
2023-03-01 22:10:09 +08:00 |
Kah Wei
|
e878b7b65a
|
Added implementation of SHAnimationController Transition logic
|
2023-03-01 21:55:26 +08:00 |
Xiao Qi
|
f118c1c2ca
|
WIP Load new model asset structure
|
2023-03-01 17:56:37 +08:00 |
SHAM-DP
|
98140aa797
|
Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
|
2023-03-01 17:06:53 +08:00 |
Xiao Qi
|
bc17479284
|
Merge branch 'main' into SP3-13-Assets-Manager
|
2023-03-01 16:33:30 +08:00 |
Brandon Mak
|
4b37be6075
|
Made text color serialized
|
2023-03-01 16:02:44 +08:00 |
Kah Wei
|
2679d12afb
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-03-01 14:02:28 +08:00 |
Brandon Mak
|
e44e961e14
|
Particles WIP
|
2023-03-01 10:06:09 +08:00 |
Brandon Mak
|
77722aa560
|
renamed some files
|
2023-03-01 08:58:16 +08:00 |
Brandon Mak
|
2e7bfd8b28
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-01 08:56:45 +08:00 |
Kah Wei
|
e97f5747cb
|
Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub.
|
2023-03-01 01:30:34 +08:00 |
Glence
|
bd9349eae7
|
FRC fix, stealfood popup almost done and reset dt when load
|
2023-02-28 21:42:05 +08:00 |
Brandon Mak
|
0da61aa842
|
Fixed text rendering rendering last
|
2023-02-28 21:30:09 +08:00 |
Brandon Mak
|
7f13462db7
|
GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
|
2023-02-28 19:47:52 +08:00 |
Kah Wei
|
36af939c67
|
Added reworked AnimationClip and SHAnimClipAsset
|
2023-02-28 19:19:06 +08:00 |
Glence
|
04c19fb586
|
Merge branch 'main' into PlayerController
|
2023-02-28 19:13:11 +08:00 |
SHAM-DP
|
ef268bc9e5
|
Drag drop prefab onto entity (NON UNDO/REDO ACTION for now)
|
2023-02-28 16:01:52 +08:00 |
Glence
|
52ba54a82a
|
Fix ShinyHighlight issue and updated level 3
|
2023-02-28 15:42:28 +08:00 |
SHAM-DP
|
7e34edecdd
|
safety check for scroll to after paste entity
|
2023-02-28 15:36:45 +08:00 |
SHAM-DP
|
5b5a9342c3
|
Merge branch 'main' into SP3-4-Editor
|
2023-02-28 15:12:31 +08:00 |
SHAM-DP
|
e75826436f
|
Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser
|
2023-02-28 15:12:17 +08:00 |
Glence
|
2ab4981a43
|
renamed cutscene to cutsceneIntro and adjusted level 2
|
2023-02-28 15:06:19 +08:00 |
SHAM-DP
|
3141902e3d
|
Merge branch 'main' into SP3-129-AudioSystem
|
2023-02-28 13:11:36 +08:00 |
SHAM-DP
|
a6659f7cbc
|
Remove some redundant lines
|
2023-02-28 13:11:21 +08:00 |
SHAM-DP
|
417f086dfa
|
Clean up and verified VCA Volume editing is working fine
|
2023-02-28 09:36:28 +08:00 |
SHAM-DP
|
50d7ad80a2
|
Added Spatial Audio
|
2023-02-27 22:02:48 +08:00 |
Glence
|
79cb0f12ae
|
WIP for Alpha, added material name in editor WIP for cutscene
|
2023-02-27 18:09:05 +08:00 |
Kah Wei
|
33b5b84fd4
|
add anim clip
|
2023-02-27 17:04:16 +08:00 |
Kah Wei
|
f061e8ed43
|
Updated comments to use SHRawAnimation instead of SHAnimationData
|
2023-02-27 16:52:41 +08:00 |
Kah Wei
|
7839bd21f2
|
Renamed SHAnimationData to SHRawAnimation
|
2023-02-27 16:51:02 +08:00 |
maverickdgg
|
cbb334d48e
|
Slider Text Default Value fix
|
2023-02-27 16:39:31 +08:00 |
Kah Wei
|
ba22638520
|
Renamed SHAnimationClip to SHAnimationData
|
2023-02-27 16:17:36 +08:00 |
Glence
|
75295b5d6e
|
Merge branch 'main' into PlayerController
|
2023-02-27 15:58:37 +08:00 |
Kah Wei
|
9486762693
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-02-27 15:54:48 +08:00 |
maverickdgg
|
4c7d06452e
|
viewport changed
|
2023-02-27 15:25:01 +08:00 |
Brandon Mak
|
f6db65ddf4
|
Particles WIP
|
2023-02-27 15:14:32 +08:00 |
XiaoQiDigipen
|
0eae325b5f
|
Merge pull request #369 from SHADE-DP/SP3-20-UI-System
Added Sliders. Added Level Select, How To Play,. Credits Options Canvases layout for in main menu. Added Tweening Manager(Script)
|
2023-02-27 12:00:24 +08:00 |
XiaoQiDigipen
|
29f1edb9e8
|
Merge pull request #368 from SHADE-DP/SP3-4-Editor
Added display of editor camera position
|
2023-02-27 11:59:58 +08:00 |
maverickdgg
|
90763ded71
|
Change Canvas Button Script
|
2023-02-27 08:08:04 +08:00 |
maverickdgg
|
eb3d8b6b8b
|
Slider done, Slider Shader bugged
|
2023-02-27 05:42:54 +08:00 |
Glence
|
55953e0f08
|
Merge branch 'main' into PlayerController
|
2023-02-27 00:41:35 +08:00 |
Sri Sham Haran
|
dabc94a845
|
editor cam pos display as requested
|
2023-02-26 23:26:24 +08:00 |
Sri Sham Haran
|
7c21544d69
|
Merge branch 'main' into SP3-4-Editor
|
2023-02-26 23:22:36 +08:00 |
Sri Sham Haran
|
31491d06ef
|
Merge branch 'main' into SP3-8-serialization
|
2023-02-26 22:44:57 +08:00 |
Sri Sham Haran
|
ff2b9b4af3
|
Rudimentary Prefab (no resolution)
Warning Fixes
|
2023-02-26 22:44:39 +08:00 |
maverickdgg
|
234da235b5
|
Merge branch 'main' into SP3-141-Camera-System
|
2023-02-26 02:21:30 +08:00 |
maverickdgg
|
c8baff878e
|
Added offset calculation to camera get position
|
2023-02-26 02:20:57 +08:00 |
Sri Sham Haran
|
2878c840c5
|
Merge remote-tracking branch 'origin/SP3-4-Editor' into SP3-4-Editor
|
2023-02-25 23:37:22 +08:00 |
Glence
|
027a2c490b
|
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
|
2023-02-25 21:56:49 +08:00 |
Brandon Mak
|
fe27f8752b
|
Particle system WIP
|
2023-02-24 21:46:01 +08:00 |
Glence
|
a27b3fb80e
|
fix vulkan red line
|
2023-02-24 21:10:45 +08:00 |
Glence
|
acc548678e
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Merge branch 'main' into PlayerController
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2023-02-24 21:10:10 +08:00 |
SHAM-DP
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38c6cb6fed
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Prefab WIP
Added component status
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2023-02-24 20:34:49 +08:00 |
SHAM-DP
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42f4c1c75e
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Aspect Ratio WIP
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2023-02-24 20:21:09 +08:00 |
Glence
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dfbd1d027c
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Merge branch 'main' into PlayerController
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2023-02-24 18:04:26 +08:00 |