Sri Sham Haran
a7ed10c0b4
Merge branch 'main' into SP3-8-serialization
2022-10-14 16:05:53 +08:00
XiaoQiDigipen
c257842156
Merge pull request #88 from SHADE-DP/SP3-4-editor_fix
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Collider Component Inspector, Editor routine
Added inpector view for collider component (WIP)
Converted Editor to SHSystem (i feel dirty now) so that it can have a routine
Converted Editor update to a SHSystemRoutine so that the routine can be sequenced between some graphics system routines.
2022-10-14 15:58:43 +08:00
Sri Sham Haran
22cad78728
Clean up
2022-10-14 15:53:29 +08:00
Sri Sham Haran
20cedbb4ec
Merge branch 'main' into SP3-4-editor_fix
2022-10-14 15:53:12 +08:00
Sri Sham Haran
49575893fe
Made Editor a system and create editor routine so that the editor routine will run between graphics routines
2022-10-14 15:39:43 +08:00
Sri Sham Haran
e027318d22
Inspector View - Collider Component
2022-10-14 14:35:09 +08:00
XiaoQiDigipen
2ed2e04f83
Merge pull request #87 from SHADE-DP/SP3-1-Rendering
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Mouse picking system for rendering side is in
2022-10-14 12:19:56 +08:00
Brandon Mak
d6101c936e
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-14 11:53:06 +08:00
Brandon Mak
faa55847cb
Mouse picking is working from rendering side
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- Buffer now has function to get data from mapped pointer if it exists
- Batches now also pass a buffer of EIDs to the GPU
- Global vertex attributes now have 1 extra instanced attribute for storing EntityIDs
- Render graph resources now have a usage flags on top of the usage flags calculated in the graph AddResource function. This is to tell vulkan that we want some resources to be copyable for example (EID render target copy to buffer).
- Mouse pick system stores eid picked
2022-10-14 11:52:15 +08:00
XiaoQiDigipen
ec99a6f0f9
Merge pull request #86 from SHADE-DP/SP3-10-input-management
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Fixed timing of memcpy of keys to keysLast
This in turn fixes GetKeyDown() and GetKeyUp() as the input manager now knows changes of keys between the last frame and current frame.
2022-10-14 01:54:20 +08:00
Brandon Mak
682a5a6cbf
bug fix
2022-10-14 00:10:56 +08:00
Brandon Mak
d265aa4541
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-14 00:10:45 +08:00
Brandon Mak
ab09d78e42
removed routines for graphics from application (remember to add back after ingui update routine is added).
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Scene graph and physics system had some extra couts
input system bug fix (this change is now in main)
Mouse pick system wip
2022-10-14 00:08:14 +08:00
mushgunAX
288f58c978
fixed timing of memcpy of keys to keysLast
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This in turn fixes GetKeyDown() and GetKeyUp() as the input manager now knows changes of keys between the last frame and current frame.
2022-10-13 23:03:30 +08:00
Diren D Bharwani
1321a0ba36
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-10-13 20:23:11 +08:00
XiaoQiDigipen
28ec02afee
Merge pull request #85 from SHADE-DP/SP3-2-Physics
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SP3-2 Cleaned Up Physics System
NEW
Added Sphere Collider
UPDATES
Reworked Physics System and Cleaned up Interface
Added Support for multiple colliders & collider offsets
2022-10-13 18:32:25 +08:00
XiaoQiDigipen
3b60cee764
Merge pull request #84 from SHADE-DP/SP3-16-Math
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SP3-16 Adding Ray, Colour & Bounding Sphere
NEW
Added Ray
Added Colour
Added Bounding Sphere
UPDATE
Reworked Bounding Box to use DIrectX Collision type
2022-10-13 18:21:26 +08:00
Diren D Bharwani
acd3174c39
Merge branch 'SP3-16-Math' into SP3-2-Physics
2022-10-13 18:15:52 +08:00
Diren D Bharwani
e1fb92e3f1
Adding Bounding Spheres
2022-10-13 17:32:53 +08:00
Sri Sham Haran
9aaacbf5ea
Merge branch 'main' into SP3-8-serialization
2022-10-13 17:05:23 +08:00
Brandon Mak
0a3d211f02
Added a render target to store entity ID
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Pipelines created from pipeline library now checks if the resources pointed to by a subpass requires blending and adds a blend state accordingly.
Fragment shader writes to this new render target for testing (works)
2022-10-13 16:57:08 +08:00
Brandon Mak
b153ccd1e3
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-13 13:44:34 +08:00
Diren D Bharwani
381217a1b8
Added Colour
2022-10-13 03:03:21 +08:00
Diren D Bharwani
d95dbd5ce6
Reworked Bounding Boxes
2022-10-12 21:59:34 +08:00
Diren D Bharwani
2fa71f0fd9
Added Ray
2022-10-12 19:12:34 +08:00
Diren D Bharwani
5b4838c5b9
Merge branch 'main' into SP3-16-Math
2022-10-11 02:26:50 +08:00
Diren D Bharwani
ff9b504bc5
Moved collider interface into physics object. Added support for removing rigidbodies
2022-10-11 01:26:12 +08:00
Diren D Bharwani
e68ef89c00
synced rigidbodies through physics object
2022-10-10 21:21:20 +08:00
Diren D Bharwani
46a082b62e
Moved rigidbody creation into physics object
2022-10-10 21:13:14 +08:00
Diren D Bharwani
7c4a9ca004
Added conversions for shade math to reactphysics math
2022-10-10 18:07:21 +08:00
Diren D Bharwani
877507284e
Merge branch 'main' into SP3-2-Physics
2022-10-10 13:47:33 +08:00
XiaoQiDigipen
3ebf42fc1a
Merge pull request #83 from SHADE-DP/SP3-4-editor_fix
2022-10-02 11:01:33 +08:00
Sri Sham Haran
db0b61d16f
Reflect RB Enumeration
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Add RB to inspector view
2022-10-02 10:56:13 +08:00
Diren D Bharwani
0e518c52a9
Fixed bug when SceneGraph is destroyed
2022-10-02 04:22:32 +08:00
Diren D Bharwani
45d526c0e0
Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
2022-10-02 04:13:38 +08:00
XiaoQiDigipen
530db8b7d6
Merge pull request #82 from SHADE-DP/SP3-1-Rendering
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Window resize, minimize and close fix. Destruction mem leaks for vulkan are gone
2022-10-02 03:12:35 +08:00
Brandon Mak
3f334da934
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-02 03:09:25 +08:00
Brandon Mak
0dba60f9f1
Small fix
2022-10-02 03:09:09 +08:00
Kah Wei
45514ac77e
Fixed warnings and errors
2022-10-02 03:06:13 +08:00
XiaoQiDigipen
39302bc7f1
Merge pull request #79 from SHADE-DP/SP3-6-c-scripting
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Added Undo-Redo support for Script Inspectors
2022-10-02 02:47:47 +08:00
Brandon Mak
4771fbfb76
WIP
2022-10-02 02:28:50 +08:00
Kah Wei
e5df98aaa6
Added missing move assignment and extra check for command buffer destructor
2022-10-02 02:00:11 +08:00
Kah Wei
cfa07e9b3b
Temp fix for SceneGraph crash
2022-10-02 02:00:10 +08:00
Brandon Mak
d432822608
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-02 01:13:43 +08:00
Brandon Mak
9fabb7d672
Window can close properly (with the exception of scene graph dtor crash)
2022-10-02 01:13:04 +08:00
Sri Sham Haran
8a6ef1fc2d
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-10-02 01:01:50 +08:00
Sri Sham Haran
9e8b4414d1
add window close callback
2022-10-02 01:00:07 +08:00
Kah Wei
201ce17a40
Fixed validation errors when closing the app
2022-10-02 00:56:34 +08:00
Brandon Mak
64d1c2ab2e
Minimize is now working
2022-10-02 00:47:26 +08:00
Xiao Qi
40bcea133d
Changed texture index to 0 for both racoons
2022-10-02 00:09:38 +08:00