Commit Graph

1766 Commits

Author SHA1 Message Date
Kah Wei 8670fe5fa9 Added text RawAnimInspector for when no animations are selected 2023-03-08 22:03:08 +08:00
Brandon Mak 4012eb97ba Auto stash before merge of "SP3-1-Rendering" and "origin/main"
Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei 57a8e385e4 Added editor field for Animation Controller of the Animator component in the inspector 2023-03-08 20:58:21 +08:00
Kah Wei 69ac4d1219 Merge branch 'main' into SP3-22-AnimationController 2023-03-08 20:00:58 +08:00
Diren D Bharwani 35b60a24e4 Added variable to control number of simulation steps for the SimulateBody method 2023-03-08 19:06:57 +08:00
Kah Wei 79fe9ec43d Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Engine/src/Animation/SHAnimationClip.cpp
#	SHADE_Engine/src/Animation/SHAnimationClip.h
#	SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
#	SHADE_Engine/src/Animation/SHAnimatorComponent.h
#	SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
#	SHADE_Engine/src/Assets/SHAssetMacros.h
#	SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Kah Wei 1c12a05837 Added C# interface for animator, animation clip and animation controller 2023-03-08 15:29:29 +08:00
Brandon Mak 441d2fe7a4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-08 14:15:12 +08:00
Diren D Bharwani 6f8387a5ea Fixed bug where gravity scales were initialised to NaN 2023-03-08 12:59:51 +08:00
Brandon Mak 2bba48b09f Accounted for deletion of lights
- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
2023-03-08 10:02:51 +08:00
Brandon Mak 64e60a5114 Added editor functionality for lights to enable shadows 2023-03-08 09:38:07 +08:00
Kah Wei 6383e7d559 Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController 2023-03-08 00:24:45 +08:00
Xiao Qi ea3b851ed0 Merge branch 'main' into SP3-13-Assets-Manager 2023-03-07 23:01:21 +08:00
Xiao Qi 615a5796f0 Added line to add subasset meta to parent asset
Rewrote loading of all animation clips into resource manager
2023-03-07 22:51:40 +08:00
Kah Wei 73af61d2cb Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController 2023-03-07 22:34:36 +08:00
Kah Wei e285d5e6b2 Added functions for setting animation parameters 2023-03-07 22:34:32 +08:00
XiaoQiDigipen 4d64dd34d8
Merge pull request #403 from SHADE-DP/AnimationClipAsset
Reimplemented animation clip container assets
2023-03-07 22:10:34 +08:00
Xiao Qi 3cc949bb7e Animation container redefinition 2023-03-07 22:07:38 +08:00
Xiao Qi 07100de950 Added recognition for animation clip container as a file
Added functions to create new sub asset for animation clips

Added recognition for animation clip containers when creating new assets
2023-03-07 22:06:42 +08:00
Xiao Qi eae6f6399b Changed implementation of binary loader to load animation clip containers instead of individual animation clips 2023-03-07 22:05:33 +08:00
Kah Wei 4144fe0d4a Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Application/src/Application/SBApplication.cpp
#	SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Kah Wei dc32c5c9aa Implemented saving of animation controller from editor 2023-03-07 20:29:57 +08:00
XiaoQiDigipen 259fca6443
Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
2023-03-07 20:11:21 +08:00
Kah Wei ff27925f2d Added ability to reset state, delete links and nodes 2023-03-07 20:05:37 +08:00
Kah Wei 6d01bd0b78 Added ability to set starting node 2023-03-07 19:00:10 +08:00
Diren D Bharwani e3fb14d698 Merge branch 'main' into SP3-2-Physics 2023-03-07 18:48:31 +08:00
Diren D Bharwani c36345c60c Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
2023-03-07 18:48:06 +08:00
Diren D Bharwani 50dafa555a Fixed conversion warnings 2023-03-07 18:46:36 +08:00
Brandon Mak ff4c294313 Added dynamic flags for render graph nodes and light comp shadow flags 2023-03-07 18:43:59 +08:00
SHAM-DP e1fa843511 Merge branch 'main' into SP3-129-AudioSystem 2023-03-07 18:10:52 +08:00
SHAM-DP 5ba50cfbcc Fix for 3d audio (listener up vec was wrong) 2023-03-07 17:57:48 +08:00
Brandon Mak b6b2c75fc3 Implemented Shadows (f0kin finally) 2023-03-07 17:39:51 +08:00
Kah Wei 493f2c3cfe Fixed parameters panel for animation controller editor and added menu bar 2023-03-07 16:38:00 +08:00
Diren D Bharwani cc2afbcf9f Fixed duplicate collision calls 2023-03-07 14:13:06 +08:00
SHAM-DP 87d9158f75 Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
2023-03-07 10:35:45 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Diren D Bharwani 2147c2c34b Fixed capsule debug draw
Height is distance between centers
2023-03-07 05:00:43 +08:00
Diren D Bharwani 2197a3bcb9 Added capsule collider
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Diren D Bharwani 33ccdccd8a Expanded Physics Settings
Editor Menu needs to be resized...idgi...
2023-03-07 03:23:40 +08:00
Xiao Qi 6911ad0d2b Fixed bug with extensions count, resulting in regeneration of bank metas every time 2023-03-07 01:31:23 +08:00
Kah Wei 9855d7e245 Total time and tickers per second is now auto calculated in SHAnimationClip 2023-03-06 19:42:40 +08:00
Kah Wei 43fd04dd5e Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices 2023-03-06 18:59:04 +08:00
Diren D Bharwani e89f5df35f Added physics constants 2023-03-06 18:17:13 +08:00
Diren D Bharwani 8506298fd3 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2023-03-06 17:56:52 +08:00
Diren D Bharwani 78a3bf4575 Added function to test an AABB against the physics world
Update React Dependency
2023-03-06 17:44:58 +08:00
Diren D Bharwani 550b99b3d7 Added a generic AABB class 2023-03-06 17:44:40 +08:00
Xiao Qi f861304f5e Testing in progress for skinning test 2023-03-06 17:34:38 +08:00
Kah Wei 9a8114f5dd Added work in progress animation parameter panel 2023-03-06 16:44:34 +08:00
Kah Wei d16f807a8a Added links properties panel 2023-03-06 16:17:05 +08:00
Xiao Qi becff4824f Camera without editor compile fix 2023-03-06 15:38:42 +08:00
Diren D Bharwani 0b803d0bd1 Merge branch 'main' into SP3-2-Physics 2023-03-06 13:31:48 +08:00
Kah Wei f8cc1fe2dc Size of animation controller editor is now adjustable 2023-03-06 11:47:30 +08:00
Brandon Mak 826df94c96 Shadows WIP 2023-03-06 00:02:06 +08:00
Glence 8d6ef16625 Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani d59f4e88c2 Added gravity scale
Update react dependency
2023-03-05 23:39:33 +08:00
Sri Sham Haran 9866c6e307 Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:33:05 +08:00
Sri Sham Haran 77e3fe376b Handle mouse center/visible when editor play/pause/stop 2023-03-05 21:24:16 +08:00
Sri Sham Haran 0e2b767263 Fix for button w wrong textures (remove reflection of currentTexture) 2023-03-05 20:23:52 +08:00
Glence bf5472e2c6 stuff dont ask me 2023-03-05 15:35:57 +08:00
maverickdgg 8b24d7e32b re-added the button texture check before setting texture 2023-03-05 13:58:07 +08:00
maverickdgg 76e794a543 Merge branch 'main' into SP3-20-UI-System 2023-03-05 13:56:29 +08:00
maverickdgg 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive 2023-03-05 13:55:51 +08:00
Kah Wei cedd10c188 Merge branch 'main' into SP3-6-c-scripting 2023-03-05 12:17:31 +08:00
Kah Wei 24f09ab537 Fixed issue with ImGui corrupting strings passed to managed data. 2023-03-05 12:17:19 +08:00
maverickdgg ef0ff801e4 Camera arm target offset rotation fix 2023-03-05 10:55:39 +08:00
Xiao Qi 816c16324c WIP Commit, Node and Joint indexing 2023-03-05 04:25:30 +08:00
Kah Wei 066d060b29 Split main animation controller panel into 3 segments 2023-03-05 01:45:26 +08:00
Kah Wei 32adb0c540 Reworked how AnimationControllerEditor works 2023-03-05 01:08:39 +08:00
Brandon Mak 13f28d6bdb Fixed shiny highlight shaders 2023-03-04 15:55:04 +08:00
Xiao Qi d4081a7e09 Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
2023-03-04 03:20:01 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Kah Wei b93a08fa90 Fixed ImGui crash with SHRawAnimationInspector 2023-03-04 00:48:10 +08:00
Xiao Qi 56693565f4 WIP Load and test animations 2023-03-04 00:43:31 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei 97605cc8fe Added preliminary implementation of animation controller connection attributes 2023-03-03 22:00:56 +08:00
Kah Wei 41784d4c04 Fixed animation clips list for Raw Animation Inspector 2023-03-03 21:28:28 +08:00
SHAM-DP 96d73ca626 added ifdef check for editor 2023-03-03 20:06:58 +08:00
Kah Wei beeeae99ca SHRawAnimInspector can now generate incomplete animation clips 2023-03-03 18:53:59 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
Xiao Qi 0741163774 Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController 2023-03-03 17:23:18 +08:00
Xiao Qi 184fd4f459 [NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented 2023-03-03 17:16:23 +08:00
Kah Wei f9ae0c10ce Modified SHAnimator and SHRig to use new model formats 2023-03-03 17:11:33 +08:00
SHAM-DP 9eb40d5928 Fix showcursor 2023-03-03 16:52:43 +08:00
Kah Wei c736967d1c Merge branch 'main' into SP3-22-AnimationController 2023-03-02 19:08:20 +08:00
Kah Wei 69fa0d4da0 Fixed SHRawAnimInspector warnings 2023-03-02 17:44:28 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Kah Wei 6779f48b5a Fixed typo 2023-03-02 17:33:02 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Kah Wei 65d57e96b3 Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
2023-03-02 16:55:13 +08:00
Kah Wei 3a14f0a887 Added SHRawAnimInspector 2023-03-02 16:54:34 +08:00
Xiao Qi f083147806 WIP Retrofit new data into existing structure 2023-03-02 16:35:30 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
Kah Wei 62fa2ba41a Merge branch 'main' into SP3-22-AnimationController 2023-03-02 13:03:33 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen 38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00