Kah Wei
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1ea482ff38
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Added serialization of SHRenderable (only Mesh)
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2022-10-21 18:36:56 +08:00 |
Kah Wei
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c47a68947a
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Merge branch 'SP3-13-ResourceManager' into SP3-1-SerialisedRenderable
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2022-10-21 17:12:00 +08:00 |
XiaoQiDigipen
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52311d0ba6
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Merge pull request #104 from SHADE-DP/SP3-13-ResourceManager
Added SHResourceManager and Generic Handle
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2022-10-21 17:11:51 +08:00 |
Kah Wei
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e5628fbed8
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Added functionality to retrieve AssetID from SHResourceManager using a Handle
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2022-10-21 17:09:50 +08:00 |
Diren D Bharwani
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82e416fe9e
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-10-21 16:29:31 +08:00 |
Kah Wei
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43c2680a82
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Added generic Handles and fixed bugs with SHResourceManager
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2022-10-21 15:38:39 +08:00 |
Kah Wei
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7e15edb052
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Completed initial implementation of SHResourceManager
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2022-10-21 13:58:27 +08:00 |
maverickdgg
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7e04bee8d6
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Defaults main camera if the mainCamera is still unset
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2022-10-21 10:17:32 +08:00 |
maverickdgg
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267ad5f8c6
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Set up the CameraDirector creation and setting of main camera
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2022-10-21 09:53:19 +08:00 |
maverickdgg
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31ad8b8c87
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Added Resource Lib and handle for CameraDirector into camera system
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2022-10-21 09:29:13 +08:00 |
Sri Sham Haran
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bf0e7ab256
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-21 08:57:25 +08:00 |
Brandon Mak
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e8073bb67f
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WIP
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2022-10-21 08:42:58 +08:00 |
maverickdgg
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29b6e7050d
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camera director WIP
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2022-10-21 08:11:12 +08:00 |
Brandon Mak
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c252e4ce4b
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Some restructuring with render graph storage.
Lesser parameters passed around.
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2022-10-21 07:01:51 +08:00 |
Diren D Bharwani
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a52f0ddeed
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Added a degree getter and setter for rotation
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2022-10-21 00:08:24 +08:00 |
Diren D Bharwani
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fda33f7461
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Fixed multi-level transform updates
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2022-10-20 22:55:59 +08:00 |
Brandon Mak
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c177dabcd0
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WIP (not working)
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2022-10-20 19:36:43 +08:00 |
Sri Sham Haran
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e01a608d8c
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Transform gizmo finally rendering correctly
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2022-10-20 19:16:03 +08:00 |
XiaoQiDigipen
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2cf9c87509
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Merge pull request #103 from SHADE-DP/Rename-ResourceManager
The Great SHRenaming
Renamed Handle, ResourceManager and ResourceLibrary to SHHandle, SHResourceHub and SHResourceLibrary
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2022-10-20 19:02:49 +08:00 |
Kah Wei
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0fadbc8a9d
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Renamed Handle, ResourceManager and ResourceLibrary to SHHandle, SHResourceHub and SHResourceLibrary
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2022-10-20 19:00:36 +08:00 |
Diren D Bharwani
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314d497b66
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Reparenting objects maintain world transforms
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2022-10-20 18:35:57 +08:00 |
Diren D Bharwani
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0625ca6bcf
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Merge branch 'SP3-12-SceneGraph' into SP3-16-Math
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2022-10-20 17:49:47 +08:00 |
Diren D Bharwani
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5a0b34ceea
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Added Event for Scene Graph Change Parent
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2022-10-20 17:47:32 +08:00 |
Diren D Bharwani
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6172ff35b6
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Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
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2022-10-20 17:15:28 +08:00 |
Kah Wei
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c7357d1cde
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Merge branch 'main' into SP3-1-SerialisedRenderable
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2022-10-20 17:13:11 +08:00 |
Kah Wei
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4d119d80e8
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Merge branch 'main' into SP3-6-c-scripting
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2022-10-20 17:08:17 +08:00 |
Kah Wei
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488fd51d05
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Added Collider component and Ray struct for C#
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2022-10-20 17:07:21 +08:00 |
Diren D Bharwani
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610ecc6baa
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-10-20 13:03:08 +08:00 |
XiaoQiDigipen
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f5060ba0b0
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Merge pull request #102 from SHADE-DP/SP3-6-c-scripting
Added Script Serialization and Deserialization
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2022-10-20 11:19:10 +08:00 |
XiaoQiDigipen
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2db6644536
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Merge pull request #101 from SHADE-DP/SP3-141-Camera-System
Sp3 141 camera system
Done with editor camera
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2022-10-20 11:18:57 +08:00 |
Kah Wei
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323a95e5d5
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Merge branch 'main' into SP3-6-c-scripting
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2022-10-20 11:08:41 +08:00 |
Kah Wei
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166a036142
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Completed script serialization in YAML
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2022-10-20 11:08:20 +08:00 |
Kah Wei
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4bc91283c8
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Fixed primitive fields not being serialised
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2022-10-20 10:10:43 +08:00 |
Kah Wei
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cfed342f9c
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Modified script serialization to use a sequence of scripts instead of a map
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2022-10-20 09:54:51 +08:00 |
maverickdgg
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d32eb790ba
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Some clean up
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2022-10-20 09:34:33 +08:00 |
maverickdgg
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736d7b652b
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Added camera turning
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2022-10-20 03:21:42 +08:00 |
maverickdgg
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c23da81f68
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Merge branch 'main' into SP3-141-Camera-System
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2022-10-19 23:57:16 +08:00 |
Kah Wei
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4f177bc455
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Reworked script serialization and deserialization functions (WIP)
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2022-10-19 20:43:22 +08:00 |
Sri Sham Haran
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6051b7ded5
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Tfm gizmo wip
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2022-10-19 20:42:38 +08:00 |
Xiao Qi
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51eba31ad4
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Added animation asset class
Added animation reading from assimp scene
Separated assimp loading from mesh loader in preparation for exe use
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2022-10-19 18:38:11 +08:00 |
Sri Sham Haran
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125ce7b564
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-19 17:43:22 +08:00 |
Brandon Mak
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71502daac3
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-19 17:23:31 +08:00 |
Sri Sham Haran
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a7e8320008
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Copy/Paste Entities
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2022-10-19 17:23:25 +08:00 |
XiaoQiDigipen
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a21fc2ba11
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Merge pull request #100 from SHADE-DP/SP3-1-Rendering
Resize fix
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2022-10-19 17:08:42 +08:00 |
Brandon Mak
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603470eeb6
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Fixed some camera resizing issues
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2022-10-19 17:06:37 +08:00 |
Brandon Mak
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b499d5fc55
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-19 16:59:50 +08:00 |
XiaoQiDigipen
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49b32d1992
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Merge pull request #99 from SHADE-DP/CameraIntegration
Camera Integration, viewport resize and resize fix
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2022-10-19 16:59:11 +08:00 |
Brandon Mak
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212e1e7c1f
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Merge remote-tracking branch 'origin/main' into CameraIntegration
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2022-10-19 16:54:24 +08:00 |
Brandon Mak
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d9136de134
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Integrated Daniel's camera
Still need to integrate camera directors
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2022-10-19 16:53:45 +08:00 |
XiaoQiDigipen
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2dcf367bc5
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Merge pull request #98 from SHADE-DP/SP3-6-c-scripting
Added Time class for C#
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2022-10-19 16:08:38 +08:00 |