Commit Graph

  • 7df9897598 Fixed bug in binary loader where result from load was always nullptr, changed pointer to pointer reference Xiao Qi 2023-03-09 01:50:26 +0800
  • 2692db1ed3 Changed function to return pointer type instead of std::optional Xiao Qi 2023-03-09 01:49:43 +0800
  • 66026ff926 jumppad done Glence 2023-03-09 00:33:36 +0800
  • 8670fe5fa9 Added text RawAnimInspector for when no animations are selected Kah Wei 2023-03-08 22:03:08 +0800
  • 4012eb97ba Auto stash before merge of "SP3-1-Rendering" and "origin/main" Brandon Mak 2023-03-08 21:23:03 +0800
  • 57a8e385e4 Added editor field for Animation Controller of the Animator component in the inspector Kah Wei 2023-03-08 20:58:21 +0800
  • 7ab1ee6fec Added serialization for animation assets for scripts Kah Wei 2023-03-08 20:34:11 +0800
  • 2ff28a544d Merge remote-tracking branch 'origin/main' into SP3-1-Rendering Brandon Mak 2023-03-08 20:12:13 +0800
  • 69ac4d1219 Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-08 20:00:58 +0800
  • 3a9ab9094f Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-08 19:07:46 +0800
  • 35b60a24e4 Added variable to control number of simulation steps for the SimulateBody method Diren D Bharwani 2023-03-08 19:06:57 +0800
  • 10555f646c base for jumppad Glence 2023-03-08 18:49:36 +0800
  • 90457757a3 Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-08 18:46:07 +0800
  • 87f7b42ec3 made raccoon use capsule, setting for fov done Glence 2023-03-08 17:00:43 +0800
  • 6854c41614 setting up volume Glence 2023-03-08 16:22:05 +0800
  • 43edfeb14f Added serialization of animation assets for scripts Kah Wei 2023-03-08 16:13:04 +0800
  • 79fe9ec43d Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-08 15:54:32 +0800
  • 1c12a05837 Added C# interface for animator, animation clip and animation controller Kah Wei 2023-03-08 15:29:29 +0800
  • ef7cd4c0c0
    Merge pull request #406 from SHADE-DP/SP3-1-Rendering XiaoQiDigipen 2023-03-08 14:17:15 +0800
  • 441d2fe7a4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering Brandon Mak 2023-03-08 14:15:12 +0800
  • 42decf10cb
    Merge pull request #405 from SHADE-DP/SP3-2-Physics XiaoQiDigipen 2023-03-08 13:55:04 +0800
  • 6f8387a5ea Fixed bug where gravity scales were initialised to NaN Diren D Bharwani 2023-03-08 12:59:51 +0800
  • 70804f1c3d Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-08 11:48:06 +0800
  • 2bba48b09f Accounted for deletion of lights Brandon Mak 2023-03-08 10:02:51 +0800
  • 64e60a5114 Added editor functionality for lights to enable shadows Brandon Mak 2023-03-08 09:38:07 +0800
  • 6383e7d559 Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController Kah Wei 2023-03-08 00:24:45 +0800
  • ee64580505
    Merge pull request #404 from SHADE-DP/SP3-13-Assets-Manager XiaoQiDigipen 2023-03-07 23:27:01 +0800
  • ea3b851ed0 Merge branch 'main' into SP3-13-Assets-Manager Xiao Qi 2023-03-07 23:01:21 +0800
  • 615a5796f0 Added line to add subasset meta to parent asset Xiao Qi 2023-03-07 22:51:40 +0800
  • 73af61d2cb Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController Kah Wei 2023-03-07 22:34:36 +0800
  • e285d5e6b2 Added functions for setting animation parameters Kah Wei 2023-03-07 22:34:32 +0800
  • 4d64dd34d8
    Merge pull request #403 from SHADE-DP/AnimationClipAsset XiaoQiDigipen 2023-03-07 22:10:34 +0800
  • 3cc949bb7e Animation container redefinition Xiao Qi 2023-03-07 22:07:38 +0800
  • 07100de950 Added recognition for animation clip container as a file Xiao Qi 2023-03-07 22:06:42 +0800
  • eae6f6399b Changed implementation of binary loader to load animation clip containers instead of individual animation clips Xiao Qi 2023-03-07 22:05:33 +0800
  • e46dfd0b2e Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-07 21:09:49 +0800
  • 4144fe0d4a Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-07 20:30:47 +0800
  • dc32c5c9aa Implemented saving of animation controller from editor Kah Wei 2023-03-07 20:29:57 +0800
  • 259fca6443
    Merge pull request #402 from SHADE-DP/SP3-2-Physics XiaoQiDigipen 2023-03-07 20:11:21 +0800
  • 55932628b9
    Merge pull request #401 from SHADE-DP/SP3-129-AudioSystem XiaoQiDigipen 2023-03-07 20:11:02 +0800
  • ff27925f2d Added ability to reset state, delete links and nodes Kah Wei 2023-03-07 20:05:37 +0800
  • 6d01bd0b78 Added ability to set starting node Kah Wei 2023-03-07 19:00:10 +0800
  • e3fb14d698 Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-07 18:48:31 +0800
  • c36345c60c Added a simulate body method Diren D Bharwani 2023-03-07 18:48:06 +0800
  • 50dafa555a Fixed conversion warnings Diren D Bharwani 2023-03-07 18:46:36 +0800
  • ff4c294313 Added dynamic flags for render graph nodes and light comp shadow flags Brandon Mak 2023-03-07 18:43:59 +0800
  • e1fa843511 Merge branch 'main' into SP3-129-AudioSystem SHAM-DP 2023-03-07 18:10:52 +0800
  • 5ba50cfbcc Fix for 3d audio (listener up vec was wrong) SHAM-DP 2023-03-07 17:57:48 +0800
  • b6b2c75fc3 Implemented Shadows (f0kin finally) Brandon Mak 2023-03-07 17:39:51 +0800
  • d56e67248c Removed line in bat file to pull assimp depedency Xiao Qi 2023-03-07 17:19:24 +0800
  • 493f2c3cfe Fixed parameters panel for animation controller editor and added menu bar Kah Wei 2023-03-07 16:38:00 +0800
  • e62a4cd007
    Merge pull request #400 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-03-07 14:44:32 +0800
  • cc2afbcf9f Fixed duplicate collision calls Diren D Bharwani 2023-03-07 14:13:06 +0800
  • 87d9158f75 Added 3d right handed flag for core init. Added profile flags for debug configuration. Added handling of software format and output type (TO BE TESTED) SHAM-DP 2023-03-07 10:35:45 +0800
  • e42a5c68f3 Settings maverickdgg 2023-03-07 10:08:30 +0800
  • 2147c2c34b Fixed capsule debug draw Diren D Bharwani 2023-03-07 05:00:43 +0800
  • 2197a3bcb9 Added capsule collider Diren D Bharwani 2023-03-07 04:51:58 +0800
  • 33ccdccd8a Expanded Physics Settings Diren D Bharwani 2023-03-07 03:23:40 +0800
  • 6911ad0d2b Fixed bug with extensions count, resulting in regeneration of bank metas every time Xiao Qi 2023-03-07 01:31:23 +0800
  • 5e6b68915b Working Animations Xiao Qi 2023-03-07 01:25:32 +0800
  • 9855d7e245 Total time and tickers per second is now auto calculated in SHAnimationClip Kah Wei 2023-03-06 19:42:40 +0800
  • 43fd04dd5e Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices Kah Wei 2023-03-06 18:59:04 +0800
  • e89f5df35f Added physics constants Diren D Bharwani 2023-03-06 18:17:13 +0800
  • 8506298fd3 Merge remote-tracking branch 'origin/main' into SP3-2-Physics Diren D Bharwani 2023-03-06 17:56:52 +0800
  • 99f7c3c799 Removed resource manager test lines Xiao Qi 2023-03-06 17:47:21 +0800
  • 78a3bf4575 Added function to test an AABB against the physics world Diren D Bharwani 2023-03-06 17:44:58 +0800
  • 550b99b3d7 Added a generic AABB class Diren D Bharwani 2023-03-06 17:44:40 +0800
  • f861304f5e Testing in progress for skinning test Xiao Qi 2023-03-06 17:34:38 +0800
  • 9a8114f5dd Added work in progress animation parameter panel Kah Wei 2023-03-06 16:43:15 +0800
  • d16f807a8a Added links properties panel Kah Wei 2023-03-06 16:17:05 +0800
  • becff4824f Camera without editor compile fix v1.7.2 Xiao Qi 2023-03-06 15:38:42 +0800
  • 0b803d0bd1 Merge branch 'main' into SP3-2-Physics Diren D Bharwani 2023-03-06 13:31:48 +0800
  • f8cc1fe2dc Size of animation controller editor is now adjustable Kah Wei 2023-03-06 11:47:30 +0800
  • 826df94c96 Shadows WIP Brandon Mak 2023-03-06 00:02:06 +0800
  • 52f61363c0 Build shiny highlight shader Glence 2023-03-05 23:50:44 +0800
  • 8d6ef16625 Hot fix Glence 2023-03-05 23:48:25 +0800
  • d59f4e88c2 Added gravity scale Diren D Bharwani 2023-03-05 23:39:33 +0800
  • e40346513c Pause sfx fix Glence 2023-03-05 22:27:35 +0800
  • 794f59ac48 Adjusted stair collision Glence 2023-03-05 21:37:29 +0800
  • 5191eb529a Update level 3 scene Glence 2023-03-05 21:34:05 +0800
  • 9866c6e307 Handle mouse center/visible when editor play/pause/stop Sri Sham Haran 2023-03-05 21:33:05 +0800
  • f4f544ff53 Merge remote-tracking branch 'origin/main' into main Sri Sham Haran 2023-03-05 21:24:19 +0800
  • 77e3fe376b Handle mouse center/visible when editor play/pause/stop Sri Sham Haran 2023-03-05 21:24:16 +0800
  • c118ec136f Call centering of mouse at the correct place and default DT on awake Glence 2023-03-05 21:23:41 +0800
  • 9f57ed1ef1 small scene changes and reenable mouse centering and hiding Glence 2023-03-05 21:11:24 +0800
  • e27b143819 shift pic to avoid black alpha Glence 2023-03-05 20:53:16 +0800
  • 0e2b767263 Fix for button w wrong textures (remove reflection of currentTexture) Sri Sham Haran 2023-03-05 20:23:52 +0800
  • 808adaa5dd level 2 go to the correct next scene now Glence 2023-03-05 18:06:08 +0800
  • 6472119648
    Merge pull request #399 from SHADE-DP/PlayerController AIFixes XiaoQiDigipen 2023-03-05 15:41:21 +0800
  • bf5472e2c6 stuff dont ask me Glence 2023-03-05 15:35:57 +0800
  • 3778ded1be Merge branch 'main' into PlayerController Glence 2023-03-05 14:49:46 +0800
  • 272d7afa3e
    Merge pull request #398 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-03-05 14:46:17 +0800
  • 7a577ecd6b Merge branch 'main' into PlayerController Glence 2023-03-05 14:42:31 +0800
  • e417ebdfcc added missing colliders for level3 Sri Sham Haran 2023-03-05 14:22:24 +0800
  • f52e5a1394 Changed pause menu to use onRelease instead of onClick maverickdgg 2023-03-05 14:01:30 +0800
  • 8b24d7e32b re-added the button texture check before setting texture maverickdgg 2023-03-05 13:58:07 +0800
  • 76e794a543 Merge branch 'main' into SP3-20-UI-System maverickdgg 2023-03-05 13:56:29 +0800
  • 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive maverickdgg 2023-03-05 13:55:51 +0800
  • 29d33d45ad
    Merge pull request #396 from SHADE-DP/SP3-6-c-scripting XiaoQiDigipen 2023-03-05 12:20:28 +0800
  • cedd10c188 Merge branch 'main' into SP3-6-c-scripting Kah Wei 2023-03-05 12:17:31 +0800