d6fab4439f
- Changed the input check in the jump function from a GetKeyDown() / GetKeyUp() to a GetKey() / !GetKey() - This makes jumping a lot more responsive - This also means holding the jump button causes the raccoon to "bunny hop" until jump button is released |
||
---|---|---|
.github/ISSUE_TEMPLATE | ||
Assets | ||
Premake | ||
SHADE_Application | ||
SHADE_CSharp | ||
SHADE_Engine | ||
SHADE_Managed | ||
.editorconfig | ||
.gitignore | ||
Dependencies.bat | ||
Dependencies.lua | ||
generate.bat | ||
premake5.lua |