SHADE_Y3/Assets/Scenes/PhysicsTest.shade

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- EID: 0
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Name: Player
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 0, y: 7, z: 0}
Rotate: {x: 1.48352981, y: 0, z: 0}
Scale: {x: 0.999999344, y: 0.999999821, z: 0.999999523}
IsActive: true
RigidBody Component:
Type: Dynamic
Auto Mass: false
Mass: 1
Drag: 0.00999999978
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Angular Drag: 0.100000001
Use Gravity: true
Gravity Scale: 1
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Interpolate: false
Sleeping Enabled: true
Freeze Position X: false
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Freeze Position Y: false
Freeze Position Z: false
Freeze Rotation X: false
Freeze Rotation Y: false
Freeze Rotation Z: false
IsActive: true
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Collider Component:
Colliders:
- Is Trigger: false
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Collision Tag: 0
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
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Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
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Scripts:
- Type: CollisionTest
Enabled: true
- EID: 1
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Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 4, z: 0}
Rotate: {x: -0, y: 0, z: -0.436332315}
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Scale: {x: 4.5999999, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
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Collision Tag: 0
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
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Scripts: ~
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- EID: 2
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Camera Component:
Position: {x: 0, y: 2, z: 7}
Pitch: 0
Yaw: 0
Roll: 0
Width: 1920
Near: 0.00999999978
Far: 10000
Perspective: true
FOV: 90
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IsActive: true
Scripts: ~
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Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 2.70000005, y: 0.5, z: 0}
Rotate: {x: -0, y: 0, z: 0.436332315}
Scale: {x: 4.5999999, y: 1, z: 1}
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IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
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Collision Tag: 1
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
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Scripts: ~
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- EID: 4
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 0, y: -1.70000005, z: 0}
Rotate: {x: -0, y: 0, z: 0}
Scale: {x: 10, y: 0.5, z: 10}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
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Scripts: ~
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- EID: 5
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: -4.80000019, y: 3, z: 0}
Rotate: {x: -0, y: 0, z: 1.57079637}
Scale: {x: 10, y: 0.5, z: 10}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Collision Tag: 1
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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- EID: 65542
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 4.80000019, y: 3, z: 0}
Rotate: {x: -0, y: 0, z: 1.57079637}
Scale: {x: 10, y: 0.5, z: 10}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
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Collision Tag: 2
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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- EID: 8
Name: Target
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
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Translate: {x: 8, y: 7, z: 0}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
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Collision Tag: 0
Type: Box
Half Extents: {x: 1, y: 1, z: 1}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: 0, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
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Scripts: ~