Kah Wei
5e07383cf1
Merge branch 'main' into SP3-6-c-scripting
2022-10-01 22:56:33 +08:00
Kah Wei
f717b61c88
Added undo and redo support for script changes in the inspector
2022-10-01 22:56:15 +08:00
XiaoQiDigipen
c1006821f3
Merge pull request #78 from SHADE-DP/SP3-2-Physics
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SP3-2 Integrated Physics with a test scene
NEW
Added RigidBody Component with Reflection
Added Collider Component (no reflection yet)
Linked Components to RP3D through SHPhysicsObject & SHPhysicsSystem
Do not remove any components. I did not implement that in the interest of time to show that physics works.
2022-10-01 22:17:23 +08:00
Diren D Bharwani
4007120dbd
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-10-01 22:06:50 +08:00
XiaoQiDigipen
3a9a1d878a
Merge pull request #77 from SHADE-DP/SP3-129-AudioSystem
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fix audiosystem warnings
2022-10-01 21:38:45 +08:00
XiaoQiDigipen
e906039af8
Merge pull request #76 from SHADE-DP/SP3-4-editor_fix
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SP3-4 Editor Warning Fixes
2022-10-01 21:38:15 +08:00
Glence
8a3a08986b
fix audiosystem warnings
2022-10-01 21:29:40 +08:00
Brandon Mak
1a725c24e2
Stored renderpass attachement information in SHVkRenderpass
2022-10-01 21:25:22 +08:00
Sri Sham Haran
9913e5a68b
Merge branch 'main' into SP3-4-editor_fix
2022-10-01 21:19:07 +08:00
Sri Sham Haran
c5efefcf4f
Editor warning fixes
2022-10-01 21:18:54 +08:00
Diren D Bharwani
e4a6877ed3
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-10-01 20:43:18 +08:00
Kah Wei
1477aaaead
Merge branch 'SP3-6-c-scripting' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-6-c-scripting
2022-10-01 20:34:45 +08:00
Kah Wei
b3d15b6a39
Added WIP UndoRedoStack
2022-10-01 20:34:23 +08:00
XiaoQiDigipen
48413bdc1f
Merge pull request #75 from SHADE-DP/ProjectWarningDisables
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Warning disables
2022-10-01 19:44:17 +08:00
XiaoQiDigipen
f95f28a750
Merge pull request #74 from SHADE-DP/SP3-10-input-management
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Input Manager is not a system anymore
2022-10-01 19:43:45 +08:00
Sri Sham Haran
a6e17847bf
Warning disables
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Remove SDL hint that gave warning (it was unnecessary anyway)
2022-10-01 18:58:13 +08:00
mushgunAX
3c58a538ae
Mouse Vel & UpdateInput called from SBApplication
2022-10-01 18:02:27 +08:00
mushgunAX
aef3e4ef1a
Update SBApplication.cpp
2022-10-01 17:04:07 +08:00
mushgunAX
857f88c4a8
Merge branch 'main' into SP3-10-input-management
2022-10-01 17:03:58 +08:00
Diren D Bharwani
374f1a961d
Integrated rigidbodies into physics system
2022-10-01 16:50:50 +08:00
maverickdgg
5aee22a5e3
Revert "Changed some couts and asserts to use SHLOG"
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This reverts commit 78d13c0ab8
.
2022-10-01 16:37:47 +08:00
Brandon Mak
b657ad8884
Handled resizing for the render graph resource (not tested)
2022-10-01 16:33:16 +08:00
Diren D Bharwani
4f56a32a9b
Added physics system (untested)
2022-10-01 15:26:08 +08:00
XiaoQiDigipen
f2b27b35fc
Merge pull request #73 from SHADE-DP/SP3-129-AudioSystem
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added audiosystem back in
2022-10-01 15:13:42 +08:00
Glence
0c78eca1bc
added audiosystem back in
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added a button for the audio
2022-10-01 15:09:26 +08:00
Brandon Mak
ec2ec82163
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-10-01 15:00:01 +08:00
XiaoQiDigipen
8ad315193d
Merge pull request #72 from SHADE-DP/SP3-6-c-scripting
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Fixed MSIL warning when building scripts
2022-10-01 14:55:31 +08:00
Kah Wei
b3b565454f
Merge branch 'main' into SP3-6-c-scripting
2022-10-01 14:50:46 +08:00
mushgunAX
0360a8bfa1
made the Input Manager NOT be a System anymore
2022-10-01 14:34:30 +08:00
maverickdgg
78d13c0ab8
Changed some couts and asserts to use SHLOG
2022-10-01 14:28:13 +08:00
mushgunAX
dc8d58d95c
fix GetMouseWindowPosition()
2022-10-01 13:49:11 +08:00
Kah Wei
af24ed78dc
Fixed MSIL warning when building scripts
2022-10-01 13:43:34 +08:00
XiaoQiDigipen
a011e9a795
Merge pull request #71 from SHADE-DP/SP3-13-Assets-Manager
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SP3-13 Assets Management
SP3-103 SP3-104 SP3-237 GLTF/DDS Loading complete. Compilation/Loading of mesh and texture data into custom binary files implemented
2022-10-01 13:39:33 +08:00
Xiao Qi
0792979dff
Moved some comments
2022-10-01 13:31:08 +08:00
Xiao Qi
adbb77932c
Merge branch 'main' into SP3-13-Assets-Manager
2022-10-01 13:29:51 +08:00
Xiao Qi
c82d01631c
SP3-237 Texture load/compile successfully
2022-10-01 13:27:51 +08:00
Xiao Qi
5069a42319
SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1
2022-10-01 13:12:37 +08:00
Diren D Bharwani
e956797441
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-10-01 01:13:13 +08:00
Xiao Qi
8a3d3c8d4e
SP3-237 SP3-103 SP3-104 Implemented SHTexture and SHMesh binary file writing and loading. NOT TESTED
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Added file level comments
2022-09-30 22:08:17 +08:00
XiaoQiDigipen
e046dafced
Merge pull request #70 from SHADE-DP/SP3-5-ECS
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Sp3 5 ecs
Added event manager include for added/removedComponentEvent
2022-09-30 20:36:02 +08:00
maverickdgg
cbf4a1f5fd
Merge branch 'main' into SP3-5-ECS
2022-09-30 20:35:12 +08:00
maverickdgg
e4be5e0987
Added event manager include
2022-09-30 20:34:46 +08:00
XiaoQiDigipen
4647a94aa3
Merge pull request #68 from SHADE-DP/SP3-5-ECS
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Sp3 5 ecs
Fixed SHFamilyID for SHSystem and SHComponent. It is still bugged for SHScene. For now we cant change SHScene.
Added ComponentAdded and ComponentRemoved events. (untested).
2022-09-30 20:27:44 +08:00
maverickdgg
2d07fb0afc
Added component added and removed events
2022-09-30 20:25:26 +08:00
maverickdgg
9930b002c6
Merge pull request #67 from SHADE-DP/SHFamilyID-BugFix
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Sh family id bug fix
2022-09-30 20:15:03 +08:00
maverickdgg
114ae86a9f
Fixed SHFamilyID for SHSystem and SHComponent but still have issues with SHScene
2022-09-30 20:13:18 +08:00
Xiao Qi
584b7e425f
WIP Write meta files to track whether raw asset (fbx/gltf/dds) have been compiled into custom binary
2022-09-30 08:57:25 +08:00
Brandon Mak
00695950d9
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-09-29 10:59:18 +08:00
Xiao Qi
a51cbb7e70
Merge branch 'main' into SP3-13-Assets-Manager
2022-09-29 10:55:49 +08:00
maverickdgg
b1a799cf05
Attempt using dllimport/dllexport
2022-09-29 07:59:04 +08:00