Kah Wei
|
cba3aa0663
|
Converted SHADE_Engine to a DLL project and exported common use classes
|
2022-09-13 21:08:13 +08:00 |
Kah Wei
|
91709b16c3
|
Changed out and intermediatery directories for all projects to use shared directories
|
2022-09-13 20:35:30 +08:00 |
Kah Wei
|
8e45b5895e
|
Removed references to SHLogger in Debug.cxx
|
2022-09-13 20:31:08 +08:00 |
Kah Wei
|
0c28199acf
|
Converted SHScriptEngine to static and replaced json references with yaml
|
2022-09-13 20:30:32 +08:00 |
Kah Wei
|
cfa12eb865
|
Added NOMINMAX to SHADE_Managed
|
2022-09-13 20:28:34 +08:00 |
Brandon Mak
|
4ccfd399af
|
Renderpass execution and descriptor set writes
|
2022-09-13 19:46:51 +08:00 |
Kah Wei
|
9c833da88a
|
Added implementation for various GameObject functions
|
2022-09-13 18:42:43 +08:00 |
Kah Wei
|
073cf902a9
|
Fixed warnings and errors in Vector2/3 and GameObject
|
2022-09-13 18:37:05 +08:00 |
Kah Wei
|
32a68d22ae
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-09-13 18:31:24 +08:00 |
XiaoQiDigipen
|
95440b8d26
|
Merge pull request #12 from SHADE-DP/MTtoMD
Converted projects to use MD instead of MT library
|
2022-09-13 18:27:34 +08:00 |
Kah Wei
|
60a51eb101
|
Converted projects to use MD instead of MT library
|
2022-09-13 18:24:39 +08:00 |
Kah Wei
|
d643fe66b0
|
Fixed errors in SHADE_Managed
|
2022-09-13 17:16:36 +08:00 |
Xiao Qi
|
23a599abe8
|
SP3-107 SP3-108
Initial port from 200
Removed unused classes
Changing Event package for better ease of use
|
2022-09-13 16:34:05 +08:00 |
maverickdgg
|
f342fdcb95
|
changed more stuff to pragma once
|
2022-09-13 15:36:34 +08:00 |
maverickdgg
|
8842269c6d
|
Changed everything to use pragma once
|
2022-09-13 15:36:03 +08:00 |
maverickdgg
|
e9241feb69
|
moved all managers to their own folder
|
2022-09-13 15:26:23 +08:00 |
Kah Wei
|
0ed5cecbf3
|
Fixed ECS references in various files in SHADE_Managed
|
2022-09-13 15:18:56 +08:00 |
maverickdgg
|
d483916cc5
|
Changed SystemManager to use SystemID map instead of using a string map
|
2022-09-13 14:28:32 +08:00 |
Xiao Qi
|
3b9d14944e
|
SP3-102 Changed all previous references to updated versions. Removed function call to obsolete functons
|
2022-09-13 14:23:33 +08:00 |
Kah Wei
|
04cae0fad9
|
Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
|
2022-09-13 14:09:32 +08:00 |
maverickdgg
|
51fc65b825
|
Added some typedefs
|
2022-09-13 14:07:40 +08:00 |
maverickdgg
|
8b8f0a076d
|
Added const to some functions
|
2022-09-13 13:57:01 +08:00 |
maverickdgg
|
9c5a705bef
|
Merge branch 'main' into SP3-5-ECS
|
2022-09-13 13:52:52 +08:00 |
Kah Wei
|
b674805547
|
Added ECS and Component classes for SHADE_Managed
|
2022-09-13 13:51:11 +08:00 |
Xiao Qi
|
5f56344a74
|
Shifted ECS_Base out of Engine Folder
|
2022-09-13 13:49:24 +08:00 |
Xiao Qi
|
1cabcefe0f
|
SP3-102 Initial port of 200 resource manager into 300 Asset manager
|
2022-09-13 13:37:32 +08:00 |
maverickdgg
|
88894d1c3c
|
Merge branch 'main' into SP3-5-ECS
|
2022-09-13 13:30:21 +08:00 |
Kah Wei
|
4ed417cbea
|
Added EngineInterface
|
2022-09-13 11:43:49 +08:00 |
XiaoQiDigipen
|
cc2adcb2ab
|
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
|
2022-09-13 11:42:30 +08:00 |
XiaoQiDigipen
|
81cd316b79
|
Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
SP3-12 Added Scene Graph
|
2022-09-13 11:40:15 +08:00 |
XiaoQiDigipen
|
615d247722
|
Merge branch 'main' into SP3-12-SceneGraph
|
2022-09-13 11:40:08 +08:00 |
Xiao Qi
|
7b55f7fe3b
|
Merge branch 'main' into SP3-14-FileSystem
|
2022-09-13 11:36:11 +08:00 |
Xiao Qi
|
4aedf9f65a
|
Added new shaderc lib link
WALAO BRANDON
|
2022-09-13 11:35:36 +08:00 |
Xiao Qi
|
b6a6e9b3e5
|
Updated some const
|
2022-09-13 11:28:16 +08:00 |
Xiao Qi
|
47f716f72b
|
SP3-105 SP3-106
Folder tree building done
Location bit shift done
|
2022-09-13 11:27:51 +08:00 |
Brandon Mak
|
8f7d8cd8bc
|
Added vertex attributes
|
2022-09-13 09:13:39 +08:00 |
Kah Wei
|
ccdb1d0e19
|
Added shlwapi.lib linker input for SHADE_Engine
|
2022-09-13 00:18:54 +08:00 |
Kah Wei
|
5a6ff60fe1
|
Added ScriptStore
|
2022-09-13 00:18:33 +08:00 |
Kah Wei
|
216a9ac7cb
|
Added Script class
|
2022-09-12 22:42:46 +08:00 |
Brandon Mak
|
506d3a1c35
|
WIP
|
2022-09-12 20:08:01 +08:00 |
Kah Wei
|
b0e9469e4e
|
Added Entity and WIP GameObject
|
2022-09-12 19:00:54 +08:00 |
Kah Wei
|
2fb61609e9
|
Added C# Math functions and types along with DisposableAssemblyLoadContext
|
2022-09-12 18:17:59 +08:00 |
Kah Wei
|
1400a25c4d
|
Added SHADE_Managed project and added patched premake5.exe
|
2022-09-12 17:46:01 +08:00 |
Kah Wei
|
548b09df06
|
Added SHScriptEngine and SHDotNetRuntime for managed code execution
|
2022-09-12 16:04:22 +08:00 |
Kah Wei
|
ba5bea9d53
|
Added dotnet dependencies acquisition
|
2022-09-12 16:04:08 +08:00 |
Diren D Bharwani
|
d4944ef920
|
Added a scene graph
|
2022-09-11 22:47:30 +08:00 |
Brandon Mak
|
47e9e3d3f2
|
WIP
|
2022-09-11 22:34:55 +08:00 |
Brandon Mak
|
bf447c1d1d
|
Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor"
|
2022-09-11 20:03:11 +08:00 |
Sri Sham Haran
|
4b8c842615
|
[WIP] SHADE ImGui Vulkan Backend
|
2022-09-09 21:46:30 +08:00 |
Sri Sham Haran
|
a8d00a29ec
|
[WIP] Editor: ImGui-Vulkan integration
|
2022-09-09 16:04:49 +08:00 |