Kah Wei
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cfa12eb865
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Added NOMINMAX to SHADE_Managed
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2022-09-13 20:28:34 +08:00 |
Brandon Mak
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4ccfd399af
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Renderpass execution and descriptor set writes
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2022-09-13 19:46:51 +08:00 |
Kah Wei
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9c833da88a
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Added implementation for various GameObject functions
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2022-09-13 18:42:43 +08:00 |
Kah Wei
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073cf902a9
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Fixed warnings and errors in Vector2/3 and GameObject
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2022-09-13 18:37:05 +08:00 |
Kah Wei
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32a68d22ae
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Merge branch 'main' into SP3-6-c-scripting
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2022-09-13 18:31:24 +08:00 |
XiaoQiDigipen
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95440b8d26
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Merge pull request #12 from SHADE-DP/MTtoMD
Converted projects to use MD instead of MT library
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2022-09-13 18:27:34 +08:00 |
Kah Wei
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60a51eb101
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Converted projects to use MD instead of MT library
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2022-09-13 18:24:39 +08:00 |
Kah Wei
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d643fe66b0
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Fixed errors in SHADE_Managed
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2022-09-13 17:16:36 +08:00 |
Xiao Qi
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23a599abe8
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SP3-107 SP3-108
Initial port from 200
Removed unused classes
Changing Event package for better ease of use
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2022-09-13 16:34:05 +08:00 |
maverickdgg
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f342fdcb95
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changed more stuff to pragma once
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2022-09-13 15:36:34 +08:00 |
maverickdgg
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8842269c6d
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Changed everything to use pragma once
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2022-09-13 15:36:03 +08:00 |
maverickdgg
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e9241feb69
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moved all managers to their own folder
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2022-09-13 15:26:23 +08:00 |
Kah Wei
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0ed5cecbf3
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Fixed ECS references in various files in SHADE_Managed
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2022-09-13 15:18:56 +08:00 |
maverickdgg
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d483916cc5
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Changed SystemManager to use SystemID map instead of using a string map
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2022-09-13 14:28:32 +08:00 |
Kah Wei
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04cae0fad9
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Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
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2022-09-13 14:09:32 +08:00 |
maverickdgg
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51fc65b825
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Added some typedefs
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2022-09-13 14:07:40 +08:00 |
maverickdgg
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8b8f0a076d
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Added const to some functions
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2022-09-13 13:57:01 +08:00 |
maverickdgg
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9c5a705bef
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Merge branch 'main' into SP3-5-ECS
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2022-09-13 13:52:52 +08:00 |
Kah Wei
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b674805547
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Added ECS and Component classes for SHADE_Managed
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2022-09-13 13:51:11 +08:00 |
Xiao Qi
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5f56344a74
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
maverickdgg
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88894d1c3c
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Merge branch 'main' into SP3-5-ECS
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2022-09-13 13:30:21 +08:00 |
Kah Wei
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4ed417cbea
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Added EngineInterface
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2022-09-13 11:43:49 +08:00 |
XiaoQiDigipen
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cc2adcb2ab
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Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
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2022-09-13 11:42:30 +08:00 |
XiaoQiDigipen
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81cd316b79
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Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
SP3-12 Added Scene Graph
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2022-09-13 11:40:15 +08:00 |
XiaoQiDigipen
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615d247722
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Merge branch 'main' into SP3-12-SceneGraph
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2022-09-13 11:40:08 +08:00 |
Xiao Qi
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7b55f7fe3b
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Merge branch 'main' into SP3-14-FileSystem
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2022-09-13 11:36:11 +08:00 |
Xiao Qi
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4aedf9f65a
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Added new shaderc lib link
WALAO BRANDON
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2022-09-13 11:35:36 +08:00 |
Xiao Qi
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b6a6e9b3e5
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Updated some const
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2022-09-13 11:28:16 +08:00 |
Xiao Qi
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47f716f72b
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SP3-105 SP3-106
Folder tree building done
Location bit shift done
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2022-09-13 11:27:51 +08:00 |
Brandon Mak
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8f7d8cd8bc
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Added vertex attributes
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2022-09-13 09:13:39 +08:00 |
Kah Wei
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ccdb1d0e19
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Added shlwapi.lib linker input for SHADE_Engine
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2022-09-13 00:18:54 +08:00 |
Kah Wei
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5a6ff60fe1
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Added ScriptStore
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2022-09-13 00:18:33 +08:00 |
Kah Wei
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216a9ac7cb
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Added Script class
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2022-09-12 22:42:46 +08:00 |
Brandon Mak
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506d3a1c35
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WIP
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2022-09-12 20:08:01 +08:00 |
Kah Wei
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b0e9469e4e
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Added Entity and WIP GameObject
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2022-09-12 19:00:54 +08:00 |
Kah Wei
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2fb61609e9
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Added C# Math functions and types along with DisposableAssemblyLoadContext
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2022-09-12 18:17:59 +08:00 |
Kah Wei
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1400a25c4d
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Added SHADE_Managed project and added patched premake5.exe
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2022-09-12 17:46:01 +08:00 |
Kah Wei
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548b09df06
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Added SHScriptEngine and SHDotNetRuntime for managed code execution
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2022-09-12 16:04:22 +08:00 |
Kah Wei
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ba5bea9d53
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Added dotnet dependencies acquisition
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2022-09-12 16:04:08 +08:00 |
Diren D Bharwani
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d4944ef920
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Added a scene graph
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2022-09-11 22:47:30 +08:00 |
Brandon Mak
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47e9e3d3f2
|
WIP
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2022-09-11 22:34:55 +08:00 |
Brandon Mak
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bf447c1d1d
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Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor"
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2022-09-11 20:03:11 +08:00 |
Sri Sham Haran
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4b8c842615
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[WIP] SHADE ImGui Vulkan Backend
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2022-09-09 21:46:30 +08:00 |
Sri Sham Haran
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a8d00a29ec
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[WIP] Editor: ImGui-Vulkan integration
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2022-09-09 16:04:49 +08:00 |
Brandon Mak
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09c1d2654d
|
WIP
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2022-09-09 16:02:34 +08:00 |
Sri Sham Haran
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4eb7e1f5f4
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Merge branch 'SP3-1-Rendering' into SP3-4-editor
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2022-09-09 14:38:28 +08:00 |
Brandon Mak
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361237ede1
|
GETTER FOR RENDER GRAPH
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2022-09-09 14:38:09 +08:00 |
Sri Sham Haran
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122dc2f531
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Merge branch 'SP3-1-Rendering' into SP3-4-editor
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2022-09-09 14:35:23 +08:00 |
Brandon Mak
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ae372f2917
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Getter for renderpass in render node
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2022-09-09 14:34:09 +08:00 |
Sri Sham Haran
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8208e14fed
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Merge branch 'SP3-1-Rendering' into SP3-4-editor
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2022-09-09 14:21:42 +08:00 |