XiaoQiDigipen
c963f1d978
Merge pull request #65 from SHADE-DP/SP3-1-Rendering
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Rendering merge
2022-09-28 20:42:03 +08:00
Brandon Mak
363e09bd55
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-09-28 20:39:42 +08:00
Brandon Mak
78f216e445
Rendered multiple racoons
2022-09-28 20:33:29 +08:00
XiaoQiDigipen
238ed1665c
Merge pull request #64 from SHADE-DP/SP3-4-editor_fix
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New editor widgets and windows
Add new editor widgets
Handle remaining reflected types for component view (arithmetic and enumerations)
Add simple profiler
2022-09-28 19:53:02 +08:00
Sri Sham Haran
371f8e5e6f
Add simple profiler
2022-09-28 19:45:40 +08:00
Sri Sham Haran
10f5817c15
Merge branch 'main' into SP3-4-editor_fix
2022-09-28 19:01:18 +08:00
XiaoQiDigipen
9909cfaa96
Merge pull request #63 from SHADE-DP/SP3-129-AudioSystem
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change engine premake to copy fmod over from its lib
2022-09-28 18:56:08 +08:00
Glence
551853084b
Merge branch 'main' into SP3-129-AudioSystem
2022-09-28 18:54:21 +08:00
Glence
a96ef67ec4
change engine premake to copy fmod lib over
2022-09-28 18:53:53 +08:00
XiaoQiDigipen
9a774508a8
Merge pull request #62 from SHADE-DP/SP3-129-AudioSystem
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added fmod to dependencies.bat
2022-09-28 18:42:29 +08:00
Glence
f83b40c96c
added fmod to dependencies.bat
2022-09-28 18:40:45 +08:00
Sri Sham Haran
a1775db60b
Merge branch 'main' into SP3-4-editor_fix
2022-09-28 18:36:44 +08:00
Sri Sham Haran
02ec5d88e8
Add remaining controls to component view
2022-09-28 18:36:22 +08:00
XiaoQiDigipen
fa6175256f
Merge pull request #61 from SHADE-DP/SP3-129-AudioSystem
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Added AudioSystem
added audio system with banks
change the Dependencies to clone fmod
change premake to include fmode
space to play sound
Currently audiosystem is commented out due to causing the raccoon to not be rendered
2022-09-28 18:36:13 +08:00
Glence
5f4c81aeed
comment out audiosystem from application to prevent accidents
2022-09-28 18:22:53 +08:00
Glence
e71941cccf
removing not needed buttons
2022-09-28 18:12:01 +08:00
Glence
43ad883bdb
removing unnecessary creation of cpmponent
2022-09-28 18:08:49 +08:00
Brandon Mak
4fcb5e313b
Added more objects + tested materials (still needs testing)
2022-09-28 18:03:46 +08:00
Glence
658562bdc4
Merge branch 'main' into SP3-129-AudioSystem
2022-09-28 17:51:40 +08:00
Glence
bed6a144f8
banks curr working
2022-09-28 17:25:14 +08:00
Xiao Qi
6ef30bc415
post processing copy for publish build
2022-09-28 17:22:22 +08:00
XiaoQiDigipen
2ce927d471
Merge pull request #60 from SHADE-DP/SP3-16-Math
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SP3-16 Fixed vector subscript operator return type
BUGFIX
SHVec2, 3 & 4 (non-const) subscript operators now return a reference to the element
2022-09-28 17:09:58 +08:00
XiaoQiDigipen
a9932d5494
Merge pull request #59 from SHADE-DP/SP3-19-frame-rate-controller
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FRC changed
FRC code changed to adapt better with current state of the engine. Sole purpose to retrieve the varying raw delta time
Only two functions:
Get the varying raw delta time of the current frame
Update the FRC to update the raw delta time
2022-09-28 17:09:31 +08:00
XiaoQiDigipen
9d00748d85
Merge pull request #58 from SHADE-DP/SP3-12-SceneGraph
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SP3-12 Changed Predicate Type for SCeneGraph::Traverse
2022-09-28 17:08:59 +08:00
Diren D Bharwani
170ae5ac6b
Fixed vector subscript operators return types
2022-09-28 17:06:37 +08:00
Diren D Bharwani
b8224771d2
Merge remote-tracking branch 'origin/main' into SP3-16-Math
2022-09-28 16:53:44 +08:00
Brandon Mak
2df9252e17
Fixed material desc set binding
2022-09-28 15:31:37 +08:00
Kah Wei
d9582cd0bd
Fixed first instance in MDI call being wrong
2022-09-28 14:47:50 +08:00
Brandon Mak
a2311a473e
Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering"
2022-09-28 10:29:42 +08:00
Brandon Mak
a23f4f5218
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-09-28 10:28:19 +08:00
Brandon Mak
d9cdf26098
Changed depth buffer format
2022-09-28 10:28:12 +08:00
Sri Sham Haran
ac70758341
Merge remote-tracking branch 'origin/main' into SP3-4-editor_fix
2022-09-28 10:14:20 +08:00
Glence
7fcac5e0eb
god knows whats diff but audio is sort of working ish
2022-09-27 23:57:11 +08:00
Xiao Qi
d5cc923413
Hard coded to always load racoon mesh instead of bag
2022-09-27 22:37:49 +08:00
mushgunAX
1813ad138c
FRC changed
2022-09-27 22:05:59 +08:00
Kah Wei
d71fbc22de
Merge branch 'SP3-1-Rendering' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-1-Rendering
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# Conflicts:
# TempShaderFolder/TestCubeFs.glsl
# TempShaderFolder/TestCubeFs.spv
2022-09-27 21:07:55 +08:00
Kah Wei
61219f5136
Added tests for material binding and fixed some crashes
2022-09-27 21:06:14 +08:00
Sri Sham Haran
36b3872fb6
combo box for enumerations [WIP]
2022-09-27 21:05:49 +08:00
Brandon Mak
70940534e1
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-09-27 20:07:29 +08:00
Kah Wei
055a0a1711
Fixed textures not loading correctly
2022-09-27 19:52:36 +08:00
Sri Sham Haran
d6cff821dd
Merge branch 'main' into SP3-4-editor_fix
2022-09-27 19:48:08 +08:00
Brandon Mak
b7adf8815b
Fixed camera. Can see texture now
2022-09-27 19:18:45 +08:00
Diren D Bharwani
e58bb4f061
Changed predicate type for scene graph traverse to std::function
2022-09-27 17:15:43 +08:00
Diren D Bharwani
b0d3d3a6c5
Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
2022-09-27 16:59:31 +08:00
Kah Wei
14cd0b4be9
Fixed SHTextureLoader loading wrong mipmap offsets
2022-09-27 16:45:35 +08:00
Kah Wei
ecd1c10fea
Merge branch 'main' into SP3-1-Rendering
2022-09-27 16:13:31 +08:00
Xiao Qi
e0ad6fbc71
Forked tinyddsloader into org
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Updated dependencies.bat
2022-09-27 16:11:03 +08:00
Kah Wei
04b452543c
Modified TextureLibrary to use SHTextureAsset instead of SHDDSAsset
2022-09-27 16:05:47 +08:00
Kah Wei
10b22374c0
Merge branch 'main' into SP3-1-Rendering
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# Conflicts:
# SHADE_Application/src/Scenes/SBTestScene.cpp
2022-09-27 15:48:51 +08:00
Kah Wei
b3417c2011
Made SHGraphicsGlobalData static and modified SHBatch to generate and bind material descriptor set
2022-09-27 15:44:36 +08:00