Sri Sham Haran
10f5817c15
Merge branch 'main' into SP3-4-editor_fix
2022-09-28 19:01:18 +08:00
XiaoQiDigipen
9909cfaa96
Merge pull request #63 from SHADE-DP/SP3-129-AudioSystem
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change engine premake to copy fmod over from its lib
2022-09-28 18:56:08 +08:00
Glence
551853084b
Merge branch 'main' into SP3-129-AudioSystem
2022-09-28 18:54:21 +08:00
Glence
a96ef67ec4
change engine premake to copy fmod lib over
2022-09-28 18:53:53 +08:00
XiaoQiDigipen
9a774508a8
Merge pull request #62 from SHADE-DP/SP3-129-AudioSystem
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added fmod to dependencies.bat
2022-09-28 18:42:29 +08:00
Glence
f83b40c96c
added fmod to dependencies.bat
2022-09-28 18:40:45 +08:00
Sri Sham Haran
a1775db60b
Merge branch 'main' into SP3-4-editor_fix
2022-09-28 18:36:44 +08:00
Sri Sham Haran
02ec5d88e8
Add remaining controls to component view
2022-09-28 18:36:22 +08:00
XiaoQiDigipen
fa6175256f
Merge pull request #61 from SHADE-DP/SP3-129-AudioSystem
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Added AudioSystem
added audio system with banks
change the Dependencies to clone fmod
change premake to include fmode
space to play sound
Currently audiosystem is commented out due to causing the raccoon to not be rendered
2022-09-28 18:36:13 +08:00
Xiao Qi
219aaa1707
Split texture loader into 2 paths for dds and shtexture format.
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SHTexture binary load half done
2022-09-28 18:35:59 +08:00
Xiao Qi
201b19e8a6
SP3-237
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Renamed MeshWriter to MeshCompiler
Implemented texture compiler
2022-09-28 18:35:22 +08:00
Glence
5f4c81aeed
comment out audiosystem from application to prevent accidents
2022-09-28 18:22:53 +08:00
Glence
e71941cccf
removing not needed buttons
2022-09-28 18:12:01 +08:00
Glence
43ad883bdb
removing unnecessary creation of cpmponent
2022-09-28 18:08:49 +08:00
Brandon Mak
4fcb5e313b
Added more objects + tested materials (still needs testing)
2022-09-28 18:03:46 +08:00
Diren D Bharwani
c698bac731
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-09-28 17:52:02 +08:00
Glence
658562bdc4
Merge branch 'main' into SP3-129-AudioSystem
2022-09-28 17:51:40 +08:00
Glence
bed6a144f8
banks curr working
2022-09-28 17:25:14 +08:00
Xiao Qi
6ef30bc415
post processing copy for publish build
2022-09-28 17:22:22 +08:00
XiaoQiDigipen
2ce927d471
Merge pull request #60 from SHADE-DP/SP3-16-Math
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SP3-16 Fixed vector subscript operator return type
BUGFIX
SHVec2, 3 & 4 (non-const) subscript operators now return a reference to the element
2022-09-28 17:09:58 +08:00
XiaoQiDigipen
a9932d5494
Merge pull request #59 from SHADE-DP/SP3-19-frame-rate-controller
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FRC changed
FRC code changed to adapt better with current state of the engine. Sole purpose to retrieve the varying raw delta time
Only two functions:
Get the varying raw delta time of the current frame
Update the FRC to update the raw delta time
2022-09-28 17:09:31 +08:00
XiaoQiDigipen
9d00748d85
Merge pull request #58 from SHADE-DP/SP3-12-SceneGraph
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SP3-12 Changed Predicate Type for SCeneGraph::Traverse
2022-09-28 17:08:59 +08:00
Diren D Bharwani
170ae5ac6b
Fixed vector subscript operators return types
2022-09-28 17:06:37 +08:00
Diren D Bharwani
b8224771d2
Merge remote-tracking branch 'origin/main' into SP3-16-Math
2022-09-28 16:53:44 +08:00
Diren D Bharwani
097b1be3f7
Added Physics System
2022-09-28 16:15:36 +08:00
Kah Wei
94a7258eb3
Context menu for the script inspector will now work even when collapsed
2022-09-28 15:33:32 +08:00
Brandon Mak
2df9252e17
Fixed material desc set binding
2022-09-28 15:31:37 +08:00
Kah Wei
3730c2125f
Modified script inspectors to use the vector widgets from SHEditorWidgets. SHEditorWidget is now a static class.
2022-09-28 15:28:59 +08:00
Diren D Bharwani
658054bc14
Merge branch 'SP3-12-SceneGraph' into SP3-2-Physics
2022-09-28 15:26:07 +08:00
Kah Wei
d9582cd0bd
Fixed first instance in MDI call being wrong
2022-09-28 14:47:50 +08:00
Diren D Bharwani
a08b123814
Added reactphysics to SHADE_Application premake file
2022-09-28 13:34:35 +08:00
Brandon Mak
a2311a473e
Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering"
2022-09-28 10:29:42 +08:00
Brandon Mak
a23f4f5218
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-09-28 10:28:19 +08:00
Brandon Mak
d9cdf26098
Changed depth buffer format
2022-09-28 10:28:12 +08:00
Sri Sham Haran
ac70758341
Merge remote-tracking branch 'origin/main' into SP3-4-editor_fix
2022-09-28 10:14:20 +08:00
maverickdgg
766abbc0ec
#comment Added camera component and system
2022-09-28 07:43:37 +08:00
Kah Wei
7010e1b688
Added initial implementation of script inspector
2022-09-28 00:06:47 +08:00
Glence
7fcac5e0eb
god knows whats diff but audio is sort of working ish
2022-09-27 23:57:11 +08:00
Xiao Qi
d5cc923413
Hard coded to always load racoon mesh instead of bag
2022-09-27 22:37:49 +08:00
mushgunAX
1813ad138c
FRC changed
2022-09-27 22:05:59 +08:00
Kah Wei
d71fbc22de
Merge branch 'SP3-1-Rendering' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-1-Rendering
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# Conflicts:
# TempShaderFolder/TestCubeFs.glsl
# TempShaderFolder/TestCubeFs.spv
2022-09-27 21:07:55 +08:00
Sri Sham Haran
cebb1a2cf8
Deserialization WIP
2022-09-27 21:06:25 +08:00
Kah Wei
61219f5136
Added tests for material binding and fixed some crashes
2022-09-27 21:06:14 +08:00
Sri Sham Haran
36b3872fb6
combo box for enumerations [WIP]
2022-09-27 21:05:49 +08:00
Brandon Mak
70940534e1
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-09-27 20:07:29 +08:00
Kah Wei
055a0a1711
Fixed textures not loading correctly
2022-09-27 19:52:36 +08:00
Sri Sham Haran
d6cff821dd
Merge branch 'main' into SP3-4-editor_fix
2022-09-27 19:48:08 +08:00
Brandon Mak
b7adf8815b
Fixed camera. Can see texture now
2022-09-27 19:18:45 +08:00
Kah Wei
a57c4d0d73
WIP Script Inspector
2022-09-27 19:17:53 +08:00
Diren D Bharwani
cfd387e51c
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2022-09-27 19:07:27 +08:00