Diren D Bharwani
|
e58bb4f061
|
Changed predicate type for scene graph traverse to std::function
|
2022-09-27 17:15:43 +08:00 |
Kah Wei
|
4effe016e4
|
Options to rebuild scripts at runtime are now present in the editor
|
2022-09-27 17:13:32 +08:00 |
Diren D Bharwani
|
b0d3d3a6c5
|
Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph
|
2022-09-27 16:59:31 +08:00 |
Kah Wei
|
14cd0b4be9
|
Fixed SHTextureLoader loading wrong mipmap offsets
|
2022-09-27 16:45:35 +08:00 |
Kah Wei
|
337894ebc2
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-09-27 16:39:02 +08:00 |
Diren D Bharwani
|
357b36a9b0
|
Added RigidBody Component
|
2022-09-27 16:24:08 +08:00 |
Kah Wei
|
ecd1c10fea
|
Merge branch 'main' into SP3-1-Rendering
|
2022-09-27 16:13:31 +08:00 |
Xiao Qi
|
e0ad6fbc71
|
Forked tinyddsloader into org
Updated dependencies.bat
|
2022-09-27 16:11:03 +08:00 |
Kah Wei
|
04b452543c
|
Modified TextureLibrary to use SHTextureAsset instead of SHDDSAsset
|
2022-09-27 16:05:47 +08:00 |
Kah Wei
|
10b22374c0
|
Merge branch 'main' into SP3-1-Rendering
# Conflicts:
# SHADE_Application/src/Scenes/SBTestScene.cpp
|
2022-09-27 15:48:51 +08:00 |
Kah Wei
|
b3417c2011
|
Made SHGraphicsGlobalData static and modified SHBatch to generate and bind material descriptor set
|
2022-09-27 15:44:36 +08:00 |
XiaoQiDigipen
|
4c23151a14
|
Merge pull request #57 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Changed texture struct to contain pre processed information ready for buffer
|
2022-09-27 14:27:28 +08:00 |
Kah Wei
|
76617ae571
|
Enabled Multi-Draw Indirect feature
|
2022-09-27 14:12:14 +08:00 |
Xiao Qi
|
5d022b7123
|
Fixed mipoffset
|
2022-09-27 14:12:05 +08:00 |
Kah Wei
|
65c67c14b7
|
Fixed crash if no textures were loaded
|
2022-09-27 14:11:56 +08:00 |
Glence
|
3c3b6a285b
|
Merge branch 'main' into SP3-129-AudioSystem
|
2022-09-27 14:11:16 +08:00 |
Glence
|
ee7cb36896
|
added the banks for testing
|
2022-09-27 14:11:04 +08:00 |
Xiao Qi
|
60540b1adc
|
Temp function to retrieve all textures
|
2022-09-27 14:09:44 +08:00 |
XiaoQiDigipen
|
033414f7ea
|
Merge pull request #56 from SHADE-DP/SP3-10-input-management
Input Manager: Wheel Delta Poll and SH_API.h header
Minor changes. No new features.
|
2022-09-27 13:58:37 +08:00 |
Xiao Qi
|
a7badba8b9
|
Copied over function from Texture Library to Texture loader to convert dds format to vk format
|
2022-09-27 13:58:19 +08:00 |
Kah Wei
|
e9496bead6
|
Fixed bug where different Renderables of different meshes are thrown into the same SubBatch
|
2022-09-27 13:43:59 +08:00 |
mushgunAX
|
ce721b99e5
|
include SH_API.h
|
2022-09-27 13:37:52 +08:00 |
Xiao Qi
|
7487602151
|
SP3-104
Renamed DDS to Texture in most places
Prepared SHTextureAsset for ease of load into buffer and compilation
Added Copy constructor for SHTextureAsset
|
2022-09-27 13:02:12 +08:00 |
Brandon Mak
|
6f3c1ed97b
|
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
|
2022-09-27 12:56:19 +08:00 |
Brandon Mak
|
187329c384
|
Fixed texture issues
|
2022-09-27 12:02:06 +08:00 |
Sri Sham Haran
|
c4ed199165
|
Serialize Vec 2/3/4
|
2022-09-27 07:03:31 +08:00 |
Kah Wei
|
085ab50ec7
|
Added a script to test Transform modifications
|
2022-09-27 01:57:23 +08:00 |
Kah Wei
|
e42283a553
|
Fixed RTTR linker errors
|
2022-09-27 01:12:02 +08:00 |
Sri Sham Haran
|
233e7a0e8f
|
Serialization fix
|
2022-09-26 23:51:20 +08:00 |
Glence
|
69041980f5
|
added the base for bank
|
2022-09-26 23:27:55 +08:00 |
Glence
|
eeaf86e968
|
Merge branch 'main' into SP3-129-AudioSystem
|
2022-09-26 23:21:01 +08:00 |
Sri Sham Haran
|
b375ab9a50
|
device wait idle
|
2022-09-26 23:14:10 +08:00 |
Kah Wei
|
b5f7ff1106
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-09-26 22:40:35 +08:00 |
Sri Sham Haran
|
7247faee73
|
Serialization [WIP]
|
2022-09-26 21:08:59 +08:00 |
Kah Wei
|
3e2bcf28b6
|
Added texture loading that is almost working
|
2022-09-26 20:59:20 +08:00 |
Xiao Qi
|
1ea4689a89
|
SP3-237 Mesh write to binary file
|
2022-09-26 19:10:32 +08:00 |
Xiao Qi
|
caab2c37ab
|
Added GLTF extension recognisation
|
2022-09-26 19:10:12 +08:00 |
Xiao Qi
|
4dd2335fb8
|
Removed assimp post processing flag that was removing animations
|
2022-09-26 19:09:45 +08:00 |
Glence
|
240e5e9394
|
Merge branch 'main' into Editor_widgets
|
2022-09-26 18:55:31 +08:00 |
Glence
|
3d7876c987
|
added fix for closing editor windows
|
2022-09-26 18:33:37 +08:00 |
Glence
|
1f45b0ceca
|
added all the widgets helper
|
2022-09-26 18:09:21 +08:00 |
mushgunAX
|
3b0ea251f3
|
mouse wheel delta poll
|
2022-09-26 18:08:59 +08:00 |
Kah Wei
|
a06c30266e
|
Merge branch 'main' into SP3-1-Rendering
|
2022-09-26 17:56:30 +08:00 |
XiaoQiDigipen
|
728d615425
|
Merge pull request #55 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Added function in asset manager to retrieve all dds images
|
2022-09-26 17:49:06 +08:00 |
Xiao Qi
|
3800c01c4a
|
Added function in asset manager to retrieve all dds images
|
2022-09-26 17:48:27 +08:00 |
Kah Wei
|
5ac90eebec
|
Fixed compilation errors
|
2022-09-26 17:26:33 +08:00 |
Kah Wei
|
927944d55a
|
Merge branch 'SP3-1-Rendering' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-1-Rendering
|
2022-09-26 17:18:55 +08:00 |
Kah Wei
|
d938007d8a
|
Added TextureLibrary updating of descriptor sets
|
2022-09-26 17:18:51 +08:00 |
Kah Wei
|
5e7ffd6028
|
Added SHVkSampler and SHVKSamplerCache
|
2022-09-26 16:41:57 +08:00 |
XiaoQiDigipen
|
5c2a799e83
|
Merge pull request #54 from SHADE-DP/SP3-4-editor_fix
Editor implementation
Add in Hierarchy Panel and Inspector Panel
Editor init
Editor backend
|
2022-09-26 16:02:04 +08:00 |