Restructured Asset Manager with Generalised Template Types for Asset Data #111

Merged
XiaoQiDigipen merged 9 commits from SP3-13-Assets-Manager into main 2022-10-23 17:21:17 +08:00

9 Commits

Author SHA1 Message Date
Xiao Qi f9a28c81d4 Fixed vulkan breaking error 2022-10-23 17:18:46 +08:00
Xiao Qi 4019b4914c Merge branch 'main' into SP3-13-Assets-Manager 2022-10-23 17:08:37 +08:00
Xiao Qi a83d1f8f04 Removed line that loaded all assets
Separated template function in asset manager into hpp file
Fixed bug in checking map contains
2022-10-23 16:55:57 +08:00
Xiao Qi 304071cb0a Apparently static keyword gives error but it compiles 2022-10-22 00:42:50 +08:00
Xiao Qi 459d9dd9fd Merge branch 'main' into SP3-13-Assets-Manager 2022-10-22 00:08:43 +08:00
Xiao Qi 449cd28bb3 Took test scene from main 2022-10-21 20:55:21 +08:00
Xiao Qi 44833d22c6 Merge branch 'main' into SP3-13-Assets-Manager 2022-10-21 20:52:28 +08:00
Xiao Qi 9df517f3b3 SP3-170 SP3-238 Restructured asset and asset loading library types to be derived from common base class.
Storage of assets and loaders based on pointers. 

Created general templated calls to get data from asset manager based on asset type passed in as template argument. 

More concise internal interface when loading and storing assets with libraries
2022-10-21 20:28:54 +08:00
Xiao Qi 51eba31ad4 Added animation asset class
Added animation reading from assimp scene

Separated assimp loading from mesh loader in preparation for exe use
2022-10-19 18:38:11 +08:00