Brandon Mak
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982f2de286
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Merge remote-tracking branch 'origin/main' into Rendering-Camera-Integration
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2022-10-23 16:36:22 +08:00 |
Brandon Mak
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64002c6f2b
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Camera Director integrated
Still has bug
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2022-10-23 16:04:58 +08:00 |
Sri Sham Haran
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d6123c8ed7
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-21 20:45:16 +08:00 |
Sri Sham Haran
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b3ed320f9b
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Transform Gizmo done. (Commands for it are wonky)
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2022-10-21 18:39:50 +08:00 |
Kah Wei
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43c2680a82
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Added generic Handles and fixed bugs with SHResourceManager
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2022-10-21 15:38:39 +08:00 |
Kah Wei
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7e15edb052
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Completed initial implementation of SHResourceManager
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2022-10-21 13:58:27 +08:00 |
Sri Sham Haran
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bf0e7ab256
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-21 08:57:25 +08:00 |
Kah Wei
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323a95e5d5
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Merge branch 'main' into SP3-6-c-scripting
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2022-10-20 11:08:41 +08:00 |
Kah Wei
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4f177bc455
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Reworked script serialization and deserialization functions (WIP)
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2022-10-19 20:43:22 +08:00 |
Sri Sham Haran
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125ce7b564
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-19 17:43:22 +08:00 |
Brandon Mak
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284ee12205
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Broken Camera
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2022-10-19 15:32:07 +08:00 |
Sri Sham Haran
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5bd5cec9d4
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-19 09:49:10 +08:00 |
Sri Sham Haran
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da99a5559e
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Merge branch 'main' into RenderingEditorVPIntegration
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2022-10-18 19:09:08 +08:00 |
Sri Sham Haran
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15a17deaf0
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select picked entity in hierarchy panel
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2022-10-18 19:08:31 +08:00 |
Xiao Qi
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b10f490e45
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SP3-102 SP3-248 Saving of SHMETA files with asset IDs, retrieval of asset data under works, currently all assets are loaded into memory automatically
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2022-10-16 23:15:11 +08:00 |
Sri Sham Haran
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228868604a
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Editor fixes
Integration of mouse pick
Add editor state
Add editor layout
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2022-10-16 14:20:35 +08:00 |
Sri Sham Haran
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22cad78728
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Clean up
|
2022-10-14 15:53:29 +08:00 |
Sri Sham Haran
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20cedbb4ec
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Merge branch 'main' into SP3-4-editor_fix
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2022-10-14 15:53:12 +08:00 |
Sri Sham Haran
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49575893fe
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Made Editor a system and create editor routine so that the editor routine will run between graphics routines
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2022-10-14 15:39:43 +08:00 |
Brandon Mak
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682a5a6cbf
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bug fix
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2022-10-14 00:10:56 +08:00 |
Brandon Mak
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d265aa4541
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-14 00:10:45 +08:00 |
Brandon Mak
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ab09d78e42
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removed routines for graphics from application (remember to add back after ingui update routine is added).
Scene graph and physics system had some extra couts
input system bug fix (this change is now in main)
Mouse pick system wip
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2022-10-14 00:08:14 +08:00 |
Diren D Bharwani
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acd3174c39
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Merge branch 'SP3-16-Math' into SP3-2-Physics
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2022-10-13 18:15:52 +08:00 |
Diren D Bharwani
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ff9b504bc5
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Moved collider interface into physics object. Added support for removing rigidbodies
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2022-10-11 01:26:12 +08:00 |
Brandon Mak
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d432822608
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-10-02 01:13:43 +08:00 |
Kah Wei
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201ce17a40
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Fixed validation errors when closing the app
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2022-10-02 00:56:34 +08:00 |
Xiao Qi
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40bcea133d
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Changed texture index to 0 for both racoons
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2022-10-02 00:09:38 +08:00 |
Brandon Mak
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e2b86545bb
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Window resize working
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2022-10-01 23:57:08 +08:00 |
Diren D Bharwani
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4007120dbd
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-10-01 22:06:50 +08:00 |
Diren D Bharwani
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e4a6877ed3
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-10-01 20:43:18 +08:00 |
XiaoQiDigipen
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48413bdc1f
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Merge pull request #75 from SHADE-DP/ProjectWarningDisables
Warning disables
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2022-10-01 19:44:17 +08:00 |
Sri Sham Haran
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a6e17847bf
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Warning disables
Remove SDL hint that gave warning (it was unnecessary anyway)
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2022-10-01 18:58:13 +08:00 |
mushgunAX
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3c58a538ae
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Mouse Vel & UpdateInput called from SBApplication
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2022-10-01 18:02:27 +08:00 |
mushgunAX
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aef3e4ef1a
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Update SBApplication.cpp
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2022-10-01 17:04:07 +08:00 |
mushgunAX
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857f88c4a8
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Merge branch 'main' into SP3-10-input-management
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2022-10-01 17:03:58 +08:00 |
Diren D Bharwani
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374f1a961d
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Integrated rigidbodies into physics system
|
2022-10-01 16:50:50 +08:00 |
Diren D Bharwani
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4f56a32a9b
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Added physics system (untested)
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2022-10-01 15:26:08 +08:00 |
Glence
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0c78eca1bc
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added audiosystem back in
added a button for the audio
|
2022-10-01 15:09:26 +08:00 |
mushgunAX
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0360a8bfa1
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made the Input Manager NOT be a System anymore
|
2022-10-01 14:34:30 +08:00 |
Xiao Qi
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0792979dff
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Moved some comments
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2022-10-01 13:31:08 +08:00 |
Xiao Qi
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adbb77932c
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Merge branch 'main' into SP3-13-Assets-Manager
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2022-10-01 13:29:51 +08:00 |
Xiao Qi
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c82d01631c
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SP3-237 Texture load/compile successfully
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2022-10-01 13:27:51 +08:00 |
Xiao Qi
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5069a42319
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SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1
|
2022-10-01 13:12:37 +08:00 |
Diren D Bharwani
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e956797441
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-10-01 01:13:13 +08:00 |
maverickdgg
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114ae86a9f
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Fixed SHFamilyID for SHSystem and SHComponent but still have issues with SHScene
|
2022-09-30 20:13:18 +08:00 |
Xiao Qi
|
584b7e425f
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WIP Write meta files to track whether raw asset (fbx/gltf/dds) have been compiled into custom binary
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2022-09-30 08:57:25 +08:00 |
maverickdgg
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b1a799cf05
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Attempt using dllimport/dllexport
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2022-09-29 07:59:04 +08:00 |
Kah Wei
|
70559204bf
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Added spinning raccoons and fixed TRansform component bug
|
2022-09-28 23:55:44 +08:00 |
Kah Wei
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566c12a922
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Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Application/src/Scenes/SBTestScene.cpp
# SHADE_Engine/src/Editor/SHEditorWidgets.hpp
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2022-09-28 23:27:48 +08:00 |
Diren D Bharwani
|
0e07960938
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-09-28 21:30:57 +08:00 |