Commit Graph

151 Commits

Author SHA1 Message Date
Diren D Bharwani bf0c068cc7 Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-10-23 18:23:06 +08:00
Xiao Qi f9a28c81d4 Fixed vulkan breaking error 2022-10-23 17:18:46 +08:00
Diren D Bharwani 8559f7d27c Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-10-23 16:59:11 +08:00
Diren D Bharwani 33a6d3798c Added orientation interface and fixed compatibility between physics and transform 2022-10-23 16:55:01 +08:00
Brandon Mak 982f2de286 Merge remote-tracking branch 'origin/main' into Rendering-Camera-Integration 2022-10-23 16:36:22 +08:00
Brandon Mak 64002c6f2b Camera Director integrated
Still has bug
2022-10-23 16:04:58 +08:00
Diren D Bharwani ebfcf1c6bb Transform now stores orientation as Quaternions. Interface unchanged 2022-10-22 20:16:38 +08:00
Diren D Bharwani db751bd141 Editor & Scripts can now override Physics-Based objects' Transforms 2022-10-22 18:22:26 +08:00
Sri Sham Haran d6123c8ed7 Merge branch 'main' into SP3-4-editor_fix 2022-10-21 20:45:16 +08:00
Sri Sham Haran b3ed320f9b Transform Gizmo done. (Commands for it are wonky) 2022-10-21 18:39:50 +08:00
Kah Wei 43c2680a82 Added generic Handles and fixed bugs with SHResourceManager 2022-10-21 15:38:39 +08:00
Kah Wei 7e15edb052 Completed initial implementation of SHResourceManager 2022-10-21 13:58:27 +08:00
Diren D Bharwani fda33f7461 Fixed multi-level transform updates 2022-10-20 22:55:59 +08:00
Diren D Bharwani 314d497b66 Reparenting objects maintain world transforms 2022-10-20 18:35:57 +08:00
Sri Sham Haran 125ce7b564 Merge branch 'main' into SP3-4-editor_fix 2022-10-19 17:43:22 +08:00
Brandon Mak 284ee12205 Broken Camera 2022-10-19 15:32:07 +08:00
Sri Sham Haran 5bd5cec9d4 Merge branch 'main' into SP3-4-editor_fix 2022-10-19 09:49:10 +08:00
Sri Sham Haran da99a5559e Merge branch 'main' into RenderingEditorVPIntegration 2022-10-18 19:09:08 +08:00
Sri Sham Haran 15a17deaf0 select picked entity in hierarchy panel 2022-10-18 19:08:31 +08:00
Xiao Qi b10f490e45 SP3-102 SP3-248 Saving of SHMETA files with asset IDs, retrieval of asset data under works, currently all assets are loaded into memory automatically 2022-10-16 23:15:11 +08:00
Sri Sham Haran 228868604a Editor fixes
Integration of mouse pick
Add editor state
Add editor layout
2022-10-16 14:20:35 +08:00
Sri Sham Haran 22cad78728 Clean up 2022-10-14 15:53:29 +08:00
Sri Sham Haran 20cedbb4ec Merge branch 'main' into SP3-4-editor_fix 2022-10-14 15:53:12 +08:00
Sri Sham Haran 49575893fe Made Editor a system and create editor routine so that the editor routine will run between graphics routines 2022-10-14 15:39:43 +08:00
Brandon Mak 682a5a6cbf bug fix 2022-10-14 00:10:56 +08:00
Brandon Mak d265aa4541 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-10-14 00:10:45 +08:00
Brandon Mak ab09d78e42 removed routines for graphics from application (remember to add back after ingui update routine is added).
Scene graph and physics system had some extra couts
input system bug fix (this change is now in main)
Mouse pick system wip
2022-10-14 00:08:14 +08:00
Diren D Bharwani acd3174c39 Merge branch 'SP3-16-Math' into SP3-2-Physics 2022-10-13 18:15:52 +08:00
Diren D Bharwani ff9b504bc5 Moved collider interface into physics object. Added support for removing rigidbodies 2022-10-11 01:26:12 +08:00
Brandon Mak d432822608 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-10-02 01:13:43 +08:00
Kah Wei 201ce17a40 Fixed validation errors when closing the app 2022-10-02 00:56:34 +08:00
Xiao Qi 40bcea133d Changed texture index to 0 for both racoons 2022-10-02 00:09:38 +08:00
Brandon Mak e2b86545bb Window resize working 2022-10-01 23:57:08 +08:00
Diren D Bharwani 4007120dbd Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-10-01 22:06:50 +08:00
Diren D Bharwani e4a6877ed3 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-10-01 20:43:18 +08:00
XiaoQiDigipen 48413bdc1f
Merge pull request #75 from SHADE-DP/ProjectWarningDisables
Warning disables
2022-10-01 19:44:17 +08:00
Sri Sham Haran a6e17847bf Warning disables
Remove SDL hint that gave warning (it was unnecessary anyway)
2022-10-01 18:58:13 +08:00
mushgunAX 3c58a538ae Mouse Vel & UpdateInput called from SBApplication 2022-10-01 18:02:27 +08:00
mushgunAX aef3e4ef1a Update SBApplication.cpp 2022-10-01 17:04:07 +08:00
mushgunAX 857f88c4a8 Merge branch 'main' into SP3-10-input-management 2022-10-01 17:03:58 +08:00
Diren D Bharwani 374f1a961d Integrated rigidbodies into physics system 2022-10-01 16:50:50 +08:00
Diren D Bharwani 4f56a32a9b Added physics system (untested) 2022-10-01 15:26:08 +08:00
Glence 0c78eca1bc added audiosystem back in
added a button for the audio
2022-10-01 15:09:26 +08:00
mushgunAX 0360a8bfa1 made the Input Manager NOT be a System anymore 2022-10-01 14:34:30 +08:00
Xiao Qi 0792979dff Moved some comments 2022-10-01 13:31:08 +08:00
Xiao Qi adbb77932c Merge branch 'main' into SP3-13-Assets-Manager 2022-10-01 13:29:51 +08:00
Xiao Qi c82d01631c SP3-237 Texture load/compile successfully 2022-10-01 13:27:51 +08:00
Xiao Qi 5069a42319 SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1 2022-10-01 13:12:37 +08:00
Diren D Bharwani e956797441 Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-10-01 01:13:13 +08:00
maverickdgg 114ae86a9f Fixed SHFamilyID for SHSystem and SHComponent but still have issues with SHScene 2022-09-30 20:13:18 +08:00