Kah Wei
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5f7b28e8a0
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Added SHDebugDraw convenience static class for debug drawing
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2022-11-02 01:11:28 +08:00 |
Kah Wei
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ed446002aa
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Merge branch 'SP3-16-Math' into SP3-1-DebugDraw2
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2022-11-02 01:05:29 +08:00 |
Diren D Bharwani
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b9ada6a5be
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Reworked SHColour to be compatible with SHVec4
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2022-11-02 00:47:19 +08:00 |
Diren D Bharwani
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07bfb2f485
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-11-02 00:22:36 +08:00 |
Kah Wei
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dc8ed48be3
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Fixed debug draw system cube rendering
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2022-11-01 21:49:57 +08:00 |
Kah Wei
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904d6be6b0
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Merge branch 'main' into SP3-1-DebugDraw2
# Conflicts:
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.h
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2022-11-01 21:00:55 +08:00 |
Kah Wei
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0096bc4975
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Debug Draw fixes
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2022-11-01 20:32:35 +08:00 |
Diren D Bharwani
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45cc8c01b6
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-11-01 00:31:02 +08:00 |
Diren D Bharwani
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d4dbb38dc4
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-10-31 13:12:20 +08:00 |
Diren D Bharwani
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03c0d10014
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Fixed bug where objects without transform causes a crash on reparenting
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2022-10-30 15:10:39 +08:00 |
Diren D Bharwani
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605ff9710d
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Added Matrix * Vec4
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2022-10-30 14:37:30 +08:00 |
Diren D Bharwani
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54b7fa7cd3
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Merge remote-tracking branch 'origin/main' into SP3-16-Math
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2022-10-30 14:32:09 +08:00 |
Kah Wei
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2108d9e1f6
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Added triple buffering to SHDebugDrawSystem
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2022-10-27 10:12:30 +08:00 |
Kah Wei
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57027da80b
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Integrated into SBApplication and accounted for case where number of points to draw is 0.
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2022-10-26 16:27:58 +08:00 |
Kah Wei
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550b8d85f0
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Added SHDebugDrawSystem class
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2022-10-26 16:05:50 +08:00 |
Kah Wei
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632df80d06
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Refactored SHPrimitiveGenerator and added Sphere generation support
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2022-10-26 16:05:18 +08:00 |