XiaoQiDigipen
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4c23151a14
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Merge pull request #57 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Changed texture struct to contain pre processed information ready for buffer
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2022-09-27 14:27:28 +08:00 |
Kah Wei
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76617ae571
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Enabled Multi-Draw Indirect feature
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2022-09-27 14:12:14 +08:00 |
Xiao Qi
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5d022b7123
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Fixed mipoffset
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2022-09-27 14:12:05 +08:00 |
Kah Wei
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65c67c14b7
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Fixed crash if no textures were loaded
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2022-09-27 14:11:56 +08:00 |
Glence
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3c3b6a285b
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Merge branch 'main' into SP3-129-AudioSystem
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2022-09-27 14:11:16 +08:00 |
Glence
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ee7cb36896
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added the banks for testing
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2022-09-27 14:11:04 +08:00 |
Xiao Qi
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60540b1adc
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Temp function to retrieve all textures
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2022-09-27 14:09:44 +08:00 |
XiaoQiDigipen
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033414f7ea
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Merge pull request #56 from SHADE-DP/SP3-10-input-management
Input Manager: Wheel Delta Poll and SH_API.h header
Minor changes. No new features.
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2022-09-27 13:58:37 +08:00 |
Xiao Qi
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a7badba8b9
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Copied over function from Texture Library to Texture loader to convert dds format to vk format
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2022-09-27 13:58:19 +08:00 |
Kah Wei
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e9496bead6
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Fixed bug where different Renderables of different meshes are thrown into the same SubBatch
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2022-09-27 13:43:59 +08:00 |
mushgunAX
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ce721b99e5
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include SH_API.h
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2022-09-27 13:37:52 +08:00 |
Xiao Qi
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7487602151
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SP3-104
Renamed DDS to Texture in most places
Prepared SHTextureAsset for ease of load into buffer and compilation
Added Copy constructor for SHTextureAsset
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2022-09-27 13:02:12 +08:00 |
Brandon Mak
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6f3c1ed97b
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Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
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2022-09-27 12:56:19 +08:00 |
Brandon Mak
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187329c384
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Fixed texture issues
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2022-09-27 12:02:06 +08:00 |
Sri Sham Haran
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c4ed199165
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Serialize Vec 2/3/4
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2022-09-27 07:03:31 +08:00 |
Kah Wei
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085ab50ec7
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Added a script to test Transform modifications
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2022-09-27 01:57:23 +08:00 |
Kah Wei
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e42283a553
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Fixed RTTR linker errors
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2022-09-27 01:12:02 +08:00 |
Sri Sham Haran
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233e7a0e8f
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Serialization fix
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2022-09-26 23:51:20 +08:00 |
Glence
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69041980f5
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added the base for bank
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2022-09-26 23:27:55 +08:00 |
Glence
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eeaf86e968
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Merge branch 'main' into SP3-129-AudioSystem
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2022-09-26 23:21:01 +08:00 |
Sri Sham Haran
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b375ab9a50
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device wait idle
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2022-09-26 23:14:10 +08:00 |
Kah Wei
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b5f7ff1106
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Merge branch 'main' into SP3-6-c-scripting
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2022-09-26 22:40:35 +08:00 |
Sri Sham Haran
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7247faee73
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Serialization [WIP]
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2022-09-26 21:08:59 +08:00 |
Kah Wei
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3e2bcf28b6
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Added texture loading that is almost working
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2022-09-26 20:59:20 +08:00 |
Xiao Qi
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1ea4689a89
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SP3-237 Mesh write to binary file
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2022-09-26 19:10:32 +08:00 |
Xiao Qi
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caab2c37ab
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Added GLTF extension recognisation
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2022-09-26 19:10:12 +08:00 |
Xiao Qi
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4dd2335fb8
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Removed assimp post processing flag that was removing animations
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2022-09-26 19:09:45 +08:00 |
Glence
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240e5e9394
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Merge branch 'main' into Editor_widgets
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2022-09-26 18:55:31 +08:00 |
Glence
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3d7876c987
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added fix for closing editor windows
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2022-09-26 18:33:37 +08:00 |
Glence
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1f45b0ceca
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added all the widgets helper
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2022-09-26 18:09:21 +08:00 |
mushgunAX
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3b0ea251f3
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mouse wheel delta poll
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2022-09-26 18:08:59 +08:00 |
Kah Wei
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a06c30266e
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Merge branch 'main' into SP3-1-Rendering
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2022-09-26 17:56:30 +08:00 |
XiaoQiDigipen
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728d615425
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Merge pull request #55 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Added function in asset manager to retrieve all dds images
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2022-09-26 17:49:06 +08:00 |
Xiao Qi
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3800c01c4a
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Added function in asset manager to retrieve all dds images
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2022-09-26 17:48:27 +08:00 |
Kah Wei
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5ac90eebec
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Fixed compilation errors
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2022-09-26 17:26:33 +08:00 |
Kah Wei
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927944d55a
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Merge branch 'SP3-1-Rendering' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-1-Rendering
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2022-09-26 17:18:55 +08:00 |
Kah Wei
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d938007d8a
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Added TextureLibrary updating of descriptor sets
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2022-09-26 17:18:51 +08:00 |
Kah Wei
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5e7ffd6028
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Added SHVkSampler and SHVKSamplerCache
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2022-09-26 16:41:57 +08:00 |
XiaoQiDigipen
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5c2a799e83
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Merge pull request #54 from SHADE-DP/SP3-4-editor_fix
Editor implementation
Add in Hierarchy Panel and Inspector Panel
Editor init
Editor backend
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2022-09-26 16:02:04 +08:00 |
Sri Sham Haran
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de8c2ce630
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Merge branch 'main' into SP3-4-editor_fix
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2022-09-26 15:59:38 +08:00 |
Sri Sham Haran
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2c16eb4393
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Reflect transform component
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2022-09-26 15:53:54 +08:00 |
Glence
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5a92b77a3a
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added missing ,
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2022-09-26 15:52:21 +08:00 |
Glence
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ac7ab83c16
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Merge branch 'main' into SP3-129-AudioSystem
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2022-09-26 15:51:59 +08:00 |
Glence
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d0d796781b
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remove audiosourcecomponent
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2022-09-26 15:50:07 +08:00 |
Brandon Mak
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6307369e7f
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-09-26 14:50:04 +08:00 |
Brandon Mak
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0a024e1b2d
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Separated render graph contents into separate files
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2022-09-26 14:49:48 +08:00 |
Diren D Bharwani
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ea9390766b
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-09-26 14:48:03 +08:00 |
XiaoQiDigipen
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0c8fdb4985
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Merge pull request #53 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Asset Manager Integration
Load fbx files into meshes
Load dds into memory
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2022-09-26 14:43:04 +08:00 |
Xiao Qi
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1c45b49937
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Merge branch 'main' into SP3-13-Assets-Manager
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2022-09-26 14:40:57 +08:00 |
Xiao Qi
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99534c1613
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SP3-103 SP3-104 Separated mesh and texture loading
Added in lines in SBApplication to load racoon fbx and dds textures
Racoon shows up in renderdoc hehe
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2022-09-26 14:38:12 +08:00 |