Brandon Mak
|
187329c384
|
Fixed texture issues
|
2022-09-27 12:02:06 +08:00 |
Sri Sham Haran
|
c4ed199165
|
Serialize Vec 2/3/4
|
2022-09-27 07:03:31 +08:00 |
Kah Wei
|
085ab50ec7
|
Added a script to test Transform modifications
|
2022-09-27 01:57:23 +08:00 |
Kah Wei
|
e42283a553
|
Fixed RTTR linker errors
|
2022-09-27 01:12:02 +08:00 |
Sri Sham Haran
|
233e7a0e8f
|
Serialization fix
|
2022-09-26 23:51:20 +08:00 |
Glence
|
69041980f5
|
added the base for bank
|
2022-09-26 23:27:55 +08:00 |
Glence
|
eeaf86e968
|
Merge branch 'main' into SP3-129-AudioSystem
|
2022-09-26 23:21:01 +08:00 |
Sri Sham Haran
|
b375ab9a50
|
device wait idle
|
2022-09-26 23:14:10 +08:00 |
Kah Wei
|
b5f7ff1106
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-09-26 22:40:35 +08:00 |
Sri Sham Haran
|
7247faee73
|
Serialization [WIP]
|
2022-09-26 21:08:59 +08:00 |
Kah Wei
|
3e2bcf28b6
|
Added texture loading that is almost working
|
2022-09-26 20:59:20 +08:00 |
Xiao Qi
|
1ea4689a89
|
SP3-237 Mesh write to binary file
|
2022-09-26 19:10:32 +08:00 |
Xiao Qi
|
caab2c37ab
|
Added GLTF extension recognisation
|
2022-09-26 19:10:12 +08:00 |
Xiao Qi
|
4dd2335fb8
|
Removed assimp post processing flag that was removing animations
|
2022-09-26 19:09:45 +08:00 |
Glence
|
240e5e9394
|
Merge branch 'main' into Editor_widgets
|
2022-09-26 18:55:31 +08:00 |
Glence
|
3d7876c987
|
added fix for closing editor windows
|
2022-09-26 18:33:37 +08:00 |
Glence
|
1f45b0ceca
|
added all the widgets helper
|
2022-09-26 18:09:21 +08:00 |
mushgunAX
|
3b0ea251f3
|
mouse wheel delta poll
|
2022-09-26 18:08:59 +08:00 |
Kah Wei
|
a06c30266e
|
Merge branch 'main' into SP3-1-Rendering
|
2022-09-26 17:56:30 +08:00 |
XiaoQiDigipen
|
728d615425
|
Merge pull request #55 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Added function in asset manager to retrieve all dds images
|
2022-09-26 17:49:06 +08:00 |
Xiao Qi
|
3800c01c4a
|
Added function in asset manager to retrieve all dds images
|
2022-09-26 17:48:27 +08:00 |
Kah Wei
|
5ac90eebec
|
Fixed compilation errors
|
2022-09-26 17:26:33 +08:00 |
Kah Wei
|
927944d55a
|
Merge branch 'SP3-1-Rendering' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-1-Rendering
|
2022-09-26 17:18:55 +08:00 |
Kah Wei
|
d938007d8a
|
Added TextureLibrary updating of descriptor sets
|
2022-09-26 17:18:51 +08:00 |
Kah Wei
|
5e7ffd6028
|
Added SHVkSampler and SHVKSamplerCache
|
2022-09-26 16:41:57 +08:00 |
XiaoQiDigipen
|
5c2a799e83
|
Merge pull request #54 from SHADE-DP/SP3-4-editor_fix
Editor implementation
Add in Hierarchy Panel and Inspector Panel
Editor init
Editor backend
|
2022-09-26 16:02:04 +08:00 |
Sri Sham Haran
|
de8c2ce630
|
Merge branch 'main' into SP3-4-editor_fix
|
2022-09-26 15:59:38 +08:00 |
Sri Sham Haran
|
2c16eb4393
|
Reflect transform component
|
2022-09-26 15:53:54 +08:00 |
Glence
|
5a92b77a3a
|
added missing ,
|
2022-09-26 15:52:21 +08:00 |
Glence
|
ac7ab83c16
|
Merge branch 'main' into SP3-129-AudioSystem
|
2022-09-26 15:51:59 +08:00 |
Glence
|
d0d796781b
|
remove audiosourcecomponent
|
2022-09-26 15:50:07 +08:00 |
Brandon Mak
|
6307369e7f
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2022-09-26 14:50:04 +08:00 |
Brandon Mak
|
0a024e1b2d
|
Separated render graph contents into separate files
|
2022-09-26 14:49:48 +08:00 |
Diren D Bharwani
|
ea9390766b
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-09-26 14:48:03 +08:00 |
XiaoQiDigipen
|
0c8fdb4985
|
Merge pull request #53 from SHADE-DP/SP3-13-Assets-Manager
SP3-13 Assets Management
Asset Manager Integration
Load fbx files into meshes
Load dds into memory
|
2022-09-26 14:43:04 +08:00 |
Xiao Qi
|
1c45b49937
|
Merge branch 'main' into SP3-13-Assets-Manager
|
2022-09-26 14:40:57 +08:00 |
Xiao Qi
|
99534c1613
|
SP3-103 SP3-104 Separated mesh and texture loading
Added in lines in SBApplication to load racoon fbx and dds textures
Racoon shows up in renderdoc hehe
|
2022-09-26 14:38:12 +08:00 |
Glence
|
65a6014b1c
|
Merge branch 'main' into SP3-129-AudioSystem
|
2022-09-26 14:08:43 +08:00 |
Sri Sham Haran
|
247930ea68
|
Merge branch 'main' into SP3-4-editor_fix
|
2022-09-26 14:04:02 +08:00 |
Diren D Bharwani
|
09ad981a96
|
Merge remote-tracking branch 'origin/main' into SP3-16-Math
|
2022-09-26 13:59:00 +08:00 |
Diren D Bharwani
|
080ac83816
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2022-09-26 13:41:12 +08:00 |
Brandon Mak
|
a6f7ffab43
|
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
|
2022-09-26 09:48:48 +08:00 |
Brandon Mak
|
9fe5793dd7
|
Split the render graph into multiple files
doesn't compile
|
2022-09-26 09:37:59 +08:00 |
Kah Wei
|
7cbb127937
|
Merge branch 'main' into SP3-6-c-scripting
|
2022-09-26 09:09:19 +08:00 |
XiaoQiDigipen
|
8d32d76381
|
Merge pull request #52 from SHADE-DP/SP3-1-Rendering
Render graph fixes with attachment layouts
Render graph node was not moving batcher (this is now fixed)
|
2022-09-26 00:53:08 +08:00 |
XiaoQiDigipen
|
9e43cdd1a7
|
Merge pull request #51 from SHADE-DP/HandleDebugging
Handles will now properly show up automatically dereferenced or NULL in Visual Studio's debug views
|
2022-09-26 00:52:30 +08:00 |
Brandon Mak
|
2305cb7588
|
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
|
2022-09-26 00:38:44 +08:00 |
Brandon Mak
|
6d68e6cb5e
|
FIXED MY SHIT WHEE
(render graph color present attachment now have correct layout)
|
2022-09-26 00:38:36 +08:00 |
Brandon Mak
|
31dff230ef
|
FIXED MY SHIT WHEE
|
2022-09-26 00:37:58 +08:00 |
Kah Wei
|
a5c804ca8b
|
Fixed SHRenderGraph not moving the batcher
|
2022-09-26 00:08:32 +08:00 |