Sri Sham Haran
0f7d86543f
Fix adaptive bgm not changing on alert
2023-04-02 18:16:25 +08:00
Glence
8ffca03f16
AI fix
2023-04-02 13:32:21 +08:00
XiaoQiDigipen
724f8ae2cf
Merge pull request #456 from SHADE-DP/Navigation
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adjusted hitbox timing
2023-04-02 12:48:39 +08:00
maverickdgg
f495dfe4fd
adjusted hitbox timing
2023-04-02 12:34:47 +08:00
Glence
e5c8f4c380
fix camera jittering
2023-04-01 21:30:18 +08:00
Glence
f114a7f59a
Scene changes for level preview
2023-04-01 21:06:12 +08:00
XiaoQiDigipen
273bdfcdcc
Merge pull request #455 from SHADE-DP/PlayerController
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bug fixes
2023-04-01 19:18:29 +08:00
Glence
9b55d69f9a
Merge branch 'main' into PlayerController
2023-04-01 19:14:38 +08:00
Glence
716087d15c
small bug fixes
2023-04-01 19:14:30 +08:00
Xiao Qi
5c79bb7f9f
Recompiled all shaders
2023-04-01 18:55:25 +08:00
XiaoQiDigipen
f54448b5eb
Merge pull request #454 from SHADE-DP/PlayerController
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Credits and Transition done
2023-04-01 18:09:04 +08:00
Glence
51f426868e
credits and transition done
2023-04-01 18:07:22 +08:00
Glence
51867f0c5e
Merge branch 'main' into PlayerController
2023-04-01 17:23:04 +08:00
Glence
96fd8295aa
audio
2023-04-01 17:22:51 +08:00
XiaoQiDigipen
a3c1993576
Merge pull request #453 from SHADE-DP/PlayerController
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Level changes and bug fix
2023-04-01 16:43:19 +08:00
maverickdgg
483d8c7066
Added AI Humming
2023-04-01 16:41:38 +08:00
maverickdgg
c643bd64f3
Added a space to skip
2023-04-01 16:32:56 +08:00
maverickdgg
d5240b420d
Credits scene
2023-04-01 16:31:23 +08:00
Glence
cc9b7c20c4
Merge branch 'main' into PlayerController
2023-04-01 16:30:43 +08:00
Glence
ce6288880a
other stuff
2023-04-01 16:30:33 +08:00
Glence
b2e38df969
Merge branch 'main' into PlayerController
2023-04-01 16:11:09 +08:00
XiaoQiDigipen
0dad2e9e9f
Merge pull request #451 from SHADE-DP/PlayerController
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Scene changes
2023-04-01 16:11:08 +08:00
XiaoQiDigipen
e9d0b01972
Merge pull request #452 from SHADE-DP/Navigation
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Added HomeOwner VO and Raccoon Caught effect
2023-04-01 16:09:44 +08:00
Glence
f70a41a9dc
transition for level is done along with bug fix
2023-04-01 16:08:32 +08:00
maverickdgg
43c6a62186
Added UI changes to other scenes
2023-04-01 15:37:12 +08:00
maverickdgg
2e20b295b5
Added Homeowner VO and small UI changes
2023-04-01 15:36:02 +08:00
Glence
3e4794cebc
Merge branch 'main' into PlayerController
2023-04-01 00:51:27 +08:00
Glence
191ed7de43
scene changes
2023-04-01 00:51:15 +08:00
XiaoQiDigipen
fada41174d
Merge pull request #450 from SHADE-DP/PlayerController
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New features done
2023-04-01 00:42:19 +08:00
Glence
a76f2eca87
level clear done
2023-04-01 00:35:16 +08:00
Glence
5ed0219a0b
WIP for level clear
2023-03-31 18:37:28 +08:00
XiaoQiDigipen
1c6def8e70
Merge pull request #449 from SHADE-DP/Navigation
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Added CaughtRaccoon state to AI FSM
2023-03-31 17:05:28 +08:00
maverickdgg
9d8b94a5ab
Merge branch 'main' into Navigation
2023-03-31 16:51:12 +08:00
XiaoQiDigipen
1838209ec2
Merge pull request #448 from SHADE-DP/SP3-20-UI-System
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Gameplay and Main Menu UI Update
2023-03-31 15:07:19 +08:00
maverickdgg
c335f58702
Updated Gameplay UI
2023-03-31 15:02:31 +08:00
maverickdgg
af9e523da9
Gameplay UI Update
2023-03-31 14:50:25 +08:00
maverickdgg
6ee619d26e
Added Slider SFX
2023-03-31 14:18:09 +08:00
maverickdgg
b123cd83f8
Updated Main menu with correct slider scale and added fx for buttons
2023-03-31 14:14:44 +08:00
maverickdgg
fdc261749e
Merge branch 'main' into SP3-20-UI-System
2023-03-31 14:06:33 +08:00
XiaoQiDigipen
125f88bcac
Merge pull request #447 from SHADE-DP/SP3-1-Rendering
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Implemented color decay, color range emission and custom VS and FS for particles
2023-03-30 19:37:33 +08:00
Brandon Mak
83955e4618
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-30 19:15:12 +08:00
Brandon Mak
4d145bbc43
Added support for custom VS and FS for particles
2023-03-30 19:15:03 +08:00
maverickdgg
c2a8c86483
Slider textures updated
2023-03-30 17:09:18 +08:00
maverickdgg
12bbce33e8
Slider WIP
2023-03-30 16:56:41 +08:00
XiaoQiDigipen
3fc69890e4
Revert "Merge pull request #446 from SHADE-DP/Fix-ResourceHubCrashOnExit"
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This reverts commit 5ab7cbe5f3
.
2023-03-30 16:25:05 +08:00
maverickdgg
3fef57f88a
Merge branch 'Navigation' of https://github.com/SHADE-DP/SHADE_Y3 into Navigation
2023-03-30 15:37:46 +08:00
maverickdgg
3f7522d76f
Revert "Merge pull request #446 from SHADE-DP/Fix-ResourceHubCrashOnExit"
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This reverts commit 5ab7cbe5f3
, reversing
changes made to ffc638e14b
.
2023-03-30 15:37:42 +08:00
maverickdgg
c6faeeb282
Added CaughtRaccoon State.
2023-03-30 15:26:15 +08:00
Brandon Mak
9c19d178db
Implemented color decay and color tint range support for particles
2023-03-30 15:19:54 +08:00
maverickdgg
8c5bf82aa5
Added CaughtRaccoon State.
2023-03-30 15:16:18 +08:00
XiaoQiDigipen
5ab7cbe5f3
Merge pull request #446 from SHADE-DP/Fix-ResourceHubCrashOnExit
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"Fixed" crash from ResourceHub on engine exit
2023-03-30 14:24:21 +08:00
Brandon Mak
8aa5c681e3
Merge branch 'main' into SP3-1-Rendering
2023-03-30 14:03:36 +08:00
Kah Wei
6cf20d414e
"Fixed" crash from ResourceHub on engine exit
2023-03-29 22:20:20 +08:00
Glence
ffc638e14b
using waypoint to store startpos
2023-03-26 20:50:49 +08:00
Glence
2abb1ce697
safety checks
2023-03-26 20:38:03 +08:00
Sri Sham Haran
0f9afc2a18
Merge remote-tracking branch 'origin/main' into main
2023-03-26 20:29:41 +08:00
Sri Sham Haran
0890bd8d3f
safety checks
2023-03-26 20:29:38 +08:00
Brandon Mak
fed76708bd
Particle bug fix
2023-03-26 20:28:04 +08:00
Glence
2fd4e51cd0
added food particles and small bug fix
2023-03-26 18:10:58 +08:00
Glence
2da73f12d0
ai fix along wit new music
2023-03-26 13:27:42 +08:00
Sri Sham Haran
44bbdf5f82
Merge remote-tracking branch 'origin/main' into main
2023-03-26 10:19:29 +08:00
Sri Sham Haran
c6172be3ad
Set detected parameters in AI states
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Increase size of score zone in level 1
2023-03-26 10:19:22 +08:00
Brandon Mak
e685f8ebaf
Quick fix for Silhouette
2023-03-26 10:18:19 +08:00
Glence
92de505af4
made egg heavier so they dont fly so far
2023-03-25 21:46:33 +08:00
maverickdgg
cf41fe245e
AI added for Level 1
2023-03-25 19:41:40 +08:00
XiaoQiDigipen
bc1167267c
Merge pull request #445 from SHADE-DP/Navigation
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Navigation and AI merge for level 3
2023-03-25 18:49:20 +08:00
maverickdgg
e7ec24c15a
fixed AI not resetting
2023-03-25 18:47:42 +08:00
maverickdgg
89bfbf3100
WIP
2023-03-25 18:18:29 +08:00
maverickdgg
72bbc72531
Merge branch 'main' into Navigation
2023-03-25 17:29:13 +08:00
maverickdgg
6c1f0162e9
Attack hitbox change
2023-03-25 17:29:03 +08:00
Glence
270cab64e2
raccoon new tag
2023-03-25 17:28:42 +08:00
maverickdgg
2d9b7f3a5d
Merge branch 'main' into Navigation
2023-03-25 17:20:49 +08:00
maverickdgg
4a149508c9
Level 3 generated
2023-03-25 17:20:42 +08:00
Glence
ce24a1efb0
player caught bug fix
2023-03-25 17:20:35 +08:00
XiaoQiDigipen
4f84736599
Merge pull request #444 from SHADE-DP/Navigation
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Added Attack animation, Fix Edge case for path finding. Added footsteps. Level 2 merge
2023-03-25 16:54:30 +08:00
maverickdgg
75f38f4e36
Merge branch 'main' into Navigation
2023-03-25 16:52:34 +08:00
maverickdgg
485d8cc38b
AI Level 2 merge
2023-03-25 16:52:26 +08:00
XiaoQiDigipen
3affd446f3
Merge pull request #443 from SHADE-DP/ShaderCompilerMigrate
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Removed shader compiler to external executable
2023-03-25 16:52:02 +08:00
Xiao Qi
47a78de609
Added dependencies pull for shader compiler
2023-03-25 16:41:49 +08:00
maverickdgg
749cedfae2
Merge branch 'main' into Navigation
2023-03-25 16:13:03 +08:00
maverickdgg
c1544b0b51
Merge branch 'main' into Navigation
2023-03-25 16:12:42 +08:00
XiaoQiDigipen
cd04a93df9
Merge pull request #442 from SHADE-DP/PlayerController
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Bug fixes
2023-03-25 16:11:55 +08:00
Glence
429674c16e
Merge branch 'main' into PlayerController
2023-03-25 16:10:01 +08:00
Glence
9b6a0d112e
remove density
2023-03-25 16:09:40 +08:00
maverickdgg
291c9d044e
Added footsteps. Fix path forward to not get stuck as much
2023-03-25 16:09:20 +08:00
Xiao Qi
f21f235980
Moved out all native shader compiler code
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Replaced call to internal classes with system calls to external executable
2023-03-25 15:58:06 +08:00
XiaoQiDigipen
a40c59872c
Merge pull request #441 from SHADE-DP/SP3-6-c-scripting
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Fixed issues where scripts cannot be loaded if another instance of the engine is using it
2023-03-25 15:52:51 +08:00
Glence
82fd4e2149
dont ask me
2023-03-25 15:52:22 +08:00
Kah Wei
52d27ae6bd
Fixed issues where scripts cannot be loaded if another instance of the engine is using it
2023-03-25 14:59:42 +08:00
maverickdgg
47f195e998
HomeOwner attack and animations
2023-03-25 14:51:28 +08:00
maverickdgg
ab4493822a
Fix edge case of starting node being a wall
2023-03-25 10:52:50 +08:00
XiaoQiDigipen
c28e874626
Merge pull request #440 from SHADE-DP/PlayerController
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Scene changes and bug fixes
2023-03-25 02:44:16 +08:00
Glence
98d9683995
dont ask me
2023-03-25 02:38:56 +08:00
Glence
4f44435823
Merge branch 'main' into PlayerController
2023-03-25 00:17:10 +08:00
Glence
6ce807b878
added upwards force on jumpPad
2023-03-24 21:28:33 +08:00
Glence
33ba73c298
particle bug fix
2023-03-24 20:58:22 +08:00
Glence
ff6a49e0a7
dont ask me
2023-03-24 20:30:01 +08:00
XiaoQiDigipen
0b5f602a0e
Merge pull request #439 from SHADE-DP/Navigation
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Saved Navigation Data as Asset and load on scene load
2023-03-24 18:05:55 +08:00
maverickdgg
af77bd4812
Saved Nav Data
2023-03-24 18:04:44 +08:00
maverickdgg
38d3040a04
Merge remote-tracking branch 'origin/NavData' into Navigation
2023-03-24 16:47:09 +08:00
maverickdgg
2382f11628
Merge branch 'main' into Navigation
2023-03-24 16:34:22 +08:00
maverickdgg
86593fd602
Merge branch 'Navigation' of https://github.com/SHADE-DP/SHADE_Y3 into Navigation
2023-03-24 16:34:14 +08:00
maverickdgg
4f7d1850af
Added editor window for generating nav data
2023-03-24 16:33:45 +08:00
XiaoQiDigipen
346f2b2fac
Merge pull request #438 from SHADE-DP/Navigation
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Added Navigation System. Added basic AI FSM
2023-03-24 16:11:13 +08:00
XiaoQiDigipen
0892322049
Merge branch 'main' into Navigation
2023-03-24 16:10:58 +08:00
XiaoQiDigipen
6d1b793831
Merge pull request #437 from SHADE-DP/PlayerController
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Added particle and bug fixes
2023-03-24 16:09:43 +08:00
maverickdgg
78d30cb051
fix rotation
2023-03-24 16:06:35 +08:00
maverickdgg
b32dba0694
basic FSM
2023-03-24 13:26:18 +08:00
maverickdgg
9dd180c1e6
Fix for when end point is unreachable. Find closest reachable point
2023-03-24 07:41:05 +08:00
maverickdgg
a785a972e4
Navigation Fix
2023-03-24 04:22:51 +08:00
Glence
01cbba1f1f
added item score multiplier
2023-03-23 18:20:42 +08:00
Glence
64bbc4d67a
scenes update, setActive message removed, expose Emitcount
2023-03-23 16:49:41 +08:00
Glence
5cd0de1960
Merge branch 'main' into PlayerController
2023-03-23 00:38:31 +08:00
Glence
6ddc5c35cb
did left and right foot smoke
2023-03-23 00:38:25 +08:00
maverickdgg
267793e3cc
Merge branch 'main' into Navigation
2023-03-22 23:27:32 +08:00
maverickdgg
38d7e49976
WIP
2023-03-22 23:27:30 +08:00
Brandon Mak
f4d361e1e9
Particle bug fix and raccoon dust particle fix
2023-03-22 22:52:43 +08:00
XiaoQiDigipen
744e66eeb6
Merge pull request #436 from SHADE-DP/SP3-2-Physics
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Fixed consistency of Trajectories with different time steps
2023-03-22 22:33:23 +08:00
Diren D Bharwani
2737113a84
forces are cleared after first iteration
2023-03-22 22:25:11 +08:00
Diren D Bharwani
e02e3f5faf
silly mistake
2023-03-22 22:21:39 +08:00
Glence
364da8ea85
added ceiling fan and new AI model, WIP for player particles
2023-03-22 21:31:40 +08:00
Diren D Bharwani
ae213ed05d
Merge branch 'main' into SP3-2-Physics
2023-03-22 20:48:27 +08:00
Diren D Bharwani
31dd3390c2
Fixed consistency of simulating ghost bodies
2023-03-22 20:41:40 +08:00
maverickdgg
2724c58efb
Merge branch 'main' into Navigation
2023-03-22 19:17:03 +08:00
XiaoQiDigipen
ebfe58aa0e
Merge pull request #435 from SHADE-DP/SP3-6-c-scripting
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Scripts csproj file is now always generated on launch to fix common script build issues
2023-03-22 14:51:02 +08:00
Kah Wei
adac12a309
Scripts csproj fileis now always generated on launch to fix common script build issues
2023-03-22 00:38:02 +08:00
Diren D Bharwani
8108d92ee2
Merge branch 'main' into SP3-2-Physics
2023-03-22 00:06:50 +08:00
Glence
179740f4bf
updated scene and added traj
2023-03-21 17:55:19 +08:00
XiaoQiDigipen
43984e8861
Merge pull request #434 from SHADE-DP/SP3-1-Rendering
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Improved particles and tested on some objects
2023-03-21 15:30:13 +08:00
Xiao Qi
e951d275f9
Homeowner clips
2023-03-21 15:29:59 +08:00
Brandon Mak
7216c1c3dd
Particles test on level 1 food
2023-03-21 15:27:42 +08:00
XiaoQiDigipen
c6eb689e60
Merge pull request #433 from SHADE-DP/SP3-20-UI-System
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Updated MainMenu and Gameplay UI
2023-03-21 14:48:59 +08:00
maverickdgg
9886250d19
scene merge
2023-03-21 14:47:14 +08:00
maverickdgg
cb791b6390
Merge branch 'main' into SP3-20-UI-System
2023-03-21 14:41:14 +08:00
maverickdgg
bc15721c0a
Updated Main Menu UI and gameplay UI
2023-03-21 14:40:30 +08:00
Brandon Mak
e7b128d521
Merge branch 'main' into SP3-1-Rendering
2023-03-21 14:35:32 +08:00
XiaoQiDigipen
997c115043
Merge pull request #432 from SHADE-DP/SP3-13-Assets-Manager
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Enhanced functionality of animation clip container creation
2023-03-21 14:31:16 +08:00
Xiao Qi
c73209ef62
Imported new homeowner texture
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Replaced homeowner gltf file and recompiled
2023-03-21 14:29:13 +08:00
Xiao Qi
b97e123573
Removed test models
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Changed new animation container list to only show models with animations
2023-03-21 14:24:49 +08:00
Brandon Mak
712c4c24b8
Color tinting and scripting support for particles
2023-03-20 20:43:50 +08:00
XiaoQiDigipen
e387c7fe6c
Merge pull request #431 from SHADE-DP/PlayerController
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Scene Changes and bug fixes
2023-03-20 17:42:41 +08:00
Glence
66986e179b
Merge branch 'main' into PlayerController
2023-03-20 17:34:26 +08:00
Glence
ae186e7d86
new scene changes
2023-03-20 17:05:43 +08:00
XiaoQiDigipen
600013bb82
Merge pull request #430 from SHADE-DP/SP3-1-Rendering
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Improved particles and trajectory rendering
2023-03-20 16:55:28 +08:00
maverickdgg
e88f5c9d1c
Main Menu update
2023-03-20 16:47:34 +08:00
Brandon Mak
ba732ea64c
Fixed trajectory renderable
2023-03-20 16:38:15 +08:00
Xiao Qi
6527634839
Fixed nav data load bug
2023-03-20 16:28:08 +08:00
Xiao Qi
85a92ce871
New nav data asset type recognition
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Binary write/load for nav data
2023-03-20 16:03:47 +08:00
maverickdgg
dddc1c5542
Merge branch 'main' into SP3-20-UI-System
2023-03-20 15:55:52 +08:00
maverickdgg
221e6bde85
Textures update
2023-03-20 15:55:50 +08:00
Xiao Qi
9fdfe17e9d
WIP Multiple root structures in animation rig
2023-03-20 15:15:52 +08:00
Brandon Mak
49106683c4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-20 15:03:27 +08:00
Brandon Mak
9ead2b6b12
Added if statement for particle texture check
2023-03-20 15:03:18 +08:00
Xiao Qi
da8c759288
Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-13-Assets-Manager
2023-03-20 15:02:37 +08:00
XiaoQiDigipen
f6864419be
Merge pull request #429 from SHADE-DP/SP3-2-Physics
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Reworked Physics Simulate Body
2023-03-20 14:56:29 +08:00
Diren D Bharwani
11878d4cc2
reworked simulate body
2023-03-20 14:53:36 +08:00
Kah Wei
1476632220
Changed animation system to support multiple roots
2023-03-20 14:53:03 +08:00
Diren D Bharwani
8e7bfa465d
Merge branch 'main' into SP3-2-Physics
2023-03-20 13:44:11 +08:00
XiaoQiDigipen
be68578ba0
Merge pull request #428 from SHADE-DP/SP3-129-AudioSystem
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Added destroy on scene exit property of AudioClipHandles
2023-03-20 12:53:21 +08:00
SHAM-DP
c9b284fe93
Destroy on scene exit property of AudioClipHandles
2023-03-20 12:23:00 +08:00
Brandon Mak
b8a2e206f7
Added rotation and size decay support for particles
2023-03-20 12:19:27 +08:00
maverickdgg
07a702c972
initial
2023-03-20 12:17:24 +08:00
Brandon Mak
aa0c9d08e0
Updated particle shaders to include rotation
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- Fixed compute shader hot reloading
- Vertex/Fragment shader hot reloading still broken :/
2023-03-20 10:50:18 +08:00
Brandon Mak
565126c4ba
Enabled custom update shaders for particles
2023-03-20 09:33:04 +08:00
Brandon Mak
6a1ae5fac8
SSAO shader looks better on racoon now
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It still looks a little off but its better than before
2023-03-20 00:37:46 +08:00
Brandon Mak
468a032fad
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-19 20:11:36 +08:00
Brandon Mak
f787f2b782
particles WIP
2023-03-19 20:11:29 +08:00
Glence
7510f8aa5b
bug fixes
2023-03-17 00:31:30 +08:00
Glence
77907841b1
player floating when jumping
2023-03-16 17:14:57 +08:00
Glence
132629306e
clean up scene/scripts files and updates scene
2023-03-16 14:54:18 +08:00
Brandon Mak
2eed7428d8
Fixed emitting angles for particles
2023-03-16 10:44:03 +08:00
Brandon Mak
a08e538895
Added Texture support for particles
2023-03-16 09:34:42 +08:00
Brandon Mak
32ef4d8c55
Updated particle interfaces and added more barriers
2023-03-15 21:09:55 +08:00
Glence
e53636bc4a
tweening camera arm and picking
2023-03-15 19:39:12 +08:00
Xiao Qi
e06ef624e6
WIP Loading of multiple roots in rig
2023-03-15 19:26:13 +08:00
Glence
a633bd64d8
update scene 3 to have the bird nest and rubbish bin
2023-03-15 17:14:35 +08:00
Brandon Mak
ab2710da4b
Solved particles flickering (I hope)
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- Good reminder how strict Vulkan is with memory accesses
2023-03-15 10:28:51 +08:00
Brandon Mak
0bfe350477
Particles WIP
2023-03-14 19:37:34 +08:00
Brandon Mak
69fc997361
Particles WIP
2023-03-14 19:34:26 +08:00
Glence
cc0116ac53
Merge branch 'main' into PlayerController
2023-03-14 17:19:26 +08:00
Glence
9218b7b993
player animation completed
2023-03-14 17:18:52 +08:00
XiaoQiDigipen
c824f2c9e4
Merge pull request #427 from SHADE-DP/SP3-22-AnimationController
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Added extra field in animation clip container for time multiplier
2023-03-14 16:50:24 +08:00
XiaoQiDigipen
3ca463aa21
Added serialisation of extra time multiplier field in animation clip asset
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Fixed bug when creating animation clip
2023-03-14 16:47:08 +08:00
Kah Wei
d8fe6a2f11
Merge branch 'main' into SP3-22-AnimationController
2023-03-14 14:07:48 +08:00
Kah Wei
f844079eea
Added support for changing playback speed of an animation clip
2023-03-14 14:07:46 +08:00
Brandon Mak
070f01bf67
Particles WIP
2023-03-14 10:55:53 +08:00
Brandon Mak
8fac6fd911
Particles WIP
2023-03-13 22:23:15 +08:00
Brandon Mak
2f4a316a09
Particles WIP
2023-03-13 11:41:23 +08:00
Brandon Mak
eeaa642f30
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-12 17:36:28 +08:00
Glence
d0067b09c9
Minor bug fix
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set animation dt back to default when retry or quit
2023-03-11 21:25:56 +08:00
Xiao Qi
0be385c6bd
Fixed xcopy command for csharp project
2023-03-11 21:17:28 +08:00
Sri Sham Haran
e82dcdee20
fix audio not stopping between scene for non editor builds
2023-03-11 18:39:06 +08:00
Sri Sham Haran
b81cff4638
Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes
2023-03-11 13:07:25 +08:00
XiaoQiDigipen
b4d6429175
Merge pull request #426 from SHADE-DP/PlayerController
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Animations and bug fix
2023-03-11 11:10:09 +08:00
Glence
b7520b6836
added animation for the other scenes
2023-03-11 11:07:21 +08:00
Kah Wei
831c09f67a
Merge branch 'PlayerController' of https://github.com/SHADE-DP/SHADE_Y3 into PlayerController
2023-03-11 02:31:53 +08:00
Kah Wei
6bfa0d0eca
Fixed post build command for SHADE_CSharp
2023-03-11 02:31:48 +08:00
Glence
6dcee04077
remove unnecessary script
2023-03-11 02:19:42 +08:00
maverickdgg
ed6c05dea1
Merge branch 'main' into SP3-20-UI-System
2023-03-11 01:10:59 +08:00
XiaoQiDigipen
72eedcd6cd
Merge pull request #425 from SHADE-DP/SP3-141-Camera-System
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Change Camera Collider tags for new camera collision in scenes
2023-03-10 23:36:19 +08:00
maverickdgg
f9a3fe72ce
Merge branch 'main' into SP3-141-Camera-System
2023-03-10 23:34:06 +08:00
maverickdgg
0f8d841f89
Re-enabled ai in L3
2023-03-10 23:33:59 +08:00
maverickdgg
c31bb321ad
Camera Collision changes
2023-03-10 23:32:22 +08:00
XiaoQiDigipen
bc567f626f
Merge pull request #424 from SHADE-DP/SP3-6-c-scripting
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Added proper handling for loaded null managed assemblies
2023-03-10 22:43:55 +08:00
XiaoQiDigipen
510ba411e9
Merge pull request #423 from SHADE-DP/SP3-10-input-management
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Corrected Mouse Velocity Calculation when Mouse Centering is On
2023-03-10 22:43:01 +08:00
Kah Wei
47621d7436
Added extra line to log an error if a null assembly is detected
2023-03-10 22:37:27 +08:00
mushgunAX
9315c08a69
Mouse centering velocity calculation corrected
2023-03-10 21:37:54 +08:00
XiaoQiDigipen
5e4925cf23
Merge pull request #422 from SHADE-DP/PlayerController
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Minor bug fixes and raccoon animation base
2023-03-10 20:07:48 +08:00
maverickdgg
1914270a3f
Fixed pause menu not showing
2023-03-10 20:03:05 +08:00
Glence
af5268186c
Merge branch 'main' into PlayerController
2023-03-10 20:01:07 +08:00
XiaoQiDigipen
c26429f3ef
Merge pull request #421 from SHADE-DP/SP3-20-UI-System
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Updated ScoreText UI. Updated Button SFX
2023-03-10 19:52:38 +08:00
maverickdgg
9d15e19dca
UI Buttons Update
2023-03-10 19:50:34 +08:00
Glence
1b581aeb44
Merge branch 'main' into PlayerController
2023-03-10 19:41:06 +08:00
Glence
dc0d947dfb
WIP for animations
2023-03-10 19:40:48 +08:00
maverickdgg
184155bec1
Merge branch 'main' into SP3-20-UI-System
2023-03-10 19:40:33 +08:00
maverickdgg
8f1b1d9254
use toffset
2023-03-10 19:40:19 +08:00
XiaoQiDigipen
1ca1926bcf
Merge pull request #420 from SHADE-DP/AudioImpl
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Added cutscene audio
2023-03-10 19:39:42 +08:00
maverickdgg
a839a0e596
UI Scene Update
2023-03-10 19:37:27 +08:00
maverickdgg
715e136b29
Merge branch 'main' into SP3-20-UI-System
2023-03-10 19:32:17 +08:00
maverickdgg
d5b50e7de3
Added a scale bounce effect for score and added offset adjustment for score
2023-03-10 19:31:23 +08:00
XiaoQiDigipen
0bc8db4c83
Merge pull request #419 from SHADE-DP/SP3-1-Rendering
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Fixed shadows with animations
2023-03-10 19:30:51 +08:00
Kah Wei
d061b84e01
Added extra check to handle null assemblies when collecting script assemblies
2023-03-10 19:24:38 +08:00
Brandon Mak
fb3c878683
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-10 19:22:57 +08:00
Brandon Mak
1d16bd2744
Fixed more shadows
2023-03-10 19:22:50 +08:00
SHAM-DP
f32903f87d
Merge branch 'main' into AudioImpl
2023-03-10 19:15:12 +08:00
XiaoQiDigipen
062c11afa0
Merge pull request #418 from SHADE-DP/SP3-22-AnimationController
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Added Animator events and fixed Animator pause bug
2023-03-10 19:07:36 +08:00
SHAM-DP
8602a60feb
Added cinematic audio
2023-03-10 19:07:10 +08:00
maverickdgg
56cda49ea7
Merge branch 'main' into SP3-20-UI-System
2023-03-10 19:01:20 +08:00
maverickdgg
82a20e49f7
updated buttons
2023-03-10 19:00:58 +08:00
XiaoQiDigipen
01256f6e22
Merge pull request #417 from SHADE-DP/SP3-141-Camera-System
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Fixed Camera Collision
2023-03-10 19:00:31 +08:00
Kah Wei
b443f32388
Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
2023-03-10 18:57:14 +08:00
Kah Wei
d1e1a2e31c
Fixed bug where animations would revert to bind pose when paused
2023-03-10 18:57:09 +08:00
maverickdgg
6be5895ec7
Fixed Camera Collision
2023-03-10 18:56:04 +08:00
Kah Wei
e531a087f6
Added events for play, pause and finished animations
2023-03-10 18:53:40 +08:00
Brandon Mak
39bebd1db4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-10 18:37:39 +08:00
Brandon Mak
801da75d87
Fixed shadows for animation
2023-03-10 18:37:28 +08:00
SHAM-DP
3ef6fef289
fix for options slider
2023-03-10 18:07:40 +08:00
XiaoQiDigipen
f0c827a7f2
Merge pull request #416 from SHADE-DP/AudioImpl
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Added new audio banks, fix scaling for options sliders
2023-03-10 17:55:58 +08:00
SHAM-DP
9a39e52939
Merge branch 'main' into AudioImpl
2023-03-10 17:46:09 +08:00
Brandon Mak
683ce6146a
Merge branch 'main' into SP3-1-Rendering
2023-03-10 17:29:24 +08:00
XiaoQiDigipen
b5ad6c5a89
Merge pull request #415 from SHADE-DP/PlayerController
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Raccoon animation and scene changes
2023-03-10 17:28:15 +08:00
Glence
3f4674e38f
minor fix
2023-03-10 17:25:41 +08:00
Glence
b9cfcdb11d
Merge branch 'main' into PlayerController
2023-03-10 17:22:05 +08:00
Glence
a3318d500d
change old audio code
2023-03-10 17:21:49 +08:00
XiaoQiDigipen
a35db70ffd
Merge pull request #414 from SHADE-DP/SP3-22-AnimationController
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Fixed Bugs regarding animation clip edits
2023-03-10 17:12:35 +08:00
Xiao Qi
1d171710c5
Fixed bug where sub assets were not being loading properly
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Implemented saving of parent container when cips are changed for animation
2023-03-10 17:11:09 +08:00
Brandon Mak
e9dee89b17
Accommodated animation when shadows are in the scene
2023-03-10 16:47:19 +08:00
Glence
9eb5399f7b
Merge branch 'main' into PlayerController
2023-03-10 16:28:26 +08:00
Glence
9b9cf1a1bb
WIP for animatons
2023-03-10 16:26:52 +08:00
XiaoQiDigipen
293358c41c
Merge pull request #413 from SHADE-DP/SP3-22-AnimationController
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Fixed RawAnimInspector changing any specific animation clip's values, causing a change in all animation clips' values
2023-03-10 16:21:59 +08:00
Kah Wei
0173e7c302
Fixed RawAnimInspector changing any specific animation clip's values, causing a change in all animation clips' values
2023-03-10 16:21:18 +08:00
Glence
2cf67a1378
Merge branch 'main' into PlayerController
2023-03-10 14:59:47 +08:00
XiaoQiDigipen
6b4172e673
Merge pull request #412 from SHADE-DP/SP3-22-AnimationController
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Added time scale for animation system
2023-03-10 14:58:03 +08:00
Kah Wei
8c0ad47921
Added timescale for animation system
2023-03-10 14:55:49 +08:00
XiaoQiDigipen
387de00ae6
Merge pull request #411 from SHADE-DP/SP3-6-c-scripting
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Fixed bug where C# Asset implicit bool conversion operators were internal
2023-03-10 14:14:59 +08:00
Kah Wei
089eb9de26
Fixed bug where C# Asset implicit bool conversion operators were internal
2023-03-10 14:11:59 +08:00
Brandon Mak
33c2b1fd73
Merge branch 'main' into SP3-1-Rendering
2023-03-10 11:58:53 +08:00
Glence
57d1adb292
animation for raccoon WIP
2023-03-10 00:16:38 +08:00
Glence
f706bd8188
updated level 1 &3 to have tree
2023-03-09 21:19:00 +08:00
Diren D Bharwani
d4158faed1
Merge branch 'main' into SP3-2-Physics
2023-03-09 21:18:18 +08:00
Diren D Bharwani
97013ba73c
Added override for simulating gravity in SimulateBody method
2023-03-09 21:18:05 +08:00
Glence
2eee1d4ab7
camera offset rotation fix along with ai not hard hard for box collider
2023-03-09 18:47:06 +08:00
Glence
ec91bdb687
Merge branch 'main' into PlayerController
2023-03-09 18:38:08 +08:00
XiaoQiDigipen
0fb6927342
Merge pull request #410 from SHADE-DP/SP3-22-AnimationController
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Implemented Animation Clip asset and animation controller
2023-03-09 16:19:39 +08:00
XiaoQiDigipen
d8e15fdbdd
Merge pull request #409 from SHADE-DP/SP3-2-Physics
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Added Capsule Collider to C#
2023-03-09 16:12:21 +08:00
Diren D Bharwani
5cd6b927e6
Merge branch 'main' into SP3-2-Physics
2023-03-09 16:07:10 +08:00
XiaoQiDigipen
636bf6ec43
Merge pull request #408 from SHADE-DP/SP3-4-Editor
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Fixed window width for physics settings drop down, fixed editor look at, fixed crash when some fields set to 0
2023-03-09 16:00:34 +08:00
Kah Wei
8a42cb4940
Merge branch 'main' into SP3-22-AnimationController
2023-03-09 15:46:31 +08:00
Kah Wei
7f170deb27
Fixed animations not playing from the correct start point
2023-03-09 15:46:15 +08:00
Diren D Bharwani
4d935b7399
Merge branch 'main' into SP3-2-Physics
2023-03-09 15:41:38 +08:00
Diren D Bharwani
621f8a5f38
Added Capsule Collider to Managed
2023-03-09 15:41:27 +08:00
SHAM-DP
65cece3e3c
Merge branch 'main' into SP3-4-Editor
2023-03-09 15:28:45 +08:00
SHAM-DP
fe41245008
Bug Fixes & Tweaks for editor
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fixed window width for physics settings drop down
fixed double click to look at
fix crash when some fields in collider and rigidbody are set to 0.0f
2023-03-09 15:28:32 +08:00
Xiao Qi
54e186063c
Changed to correct RIG
2023-03-09 15:20:40 +08:00
Kah Wei
bfbca68d50
Added more animation tests
2023-03-09 15:14:30 +08:00
XiaoQiDigipen
f07ce5211b
Merge pull request #407 from SHADE-DP/SP3-1-Rendering
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Fixed Shadow bugs and implemented scripting for trajectory rendering
2023-03-09 15:10:59 +08:00
Kah Wei
baed0bec0b
Fixed animator component always using manual mode playback time
2023-03-09 15:08:38 +08:00
Brandon Mak
f34cdc0f36
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-09 14:56:14 +08:00
Brandon Mak
bf08be045a
Solved bugs with shadows
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Switching a scene causes a crash from shadows.
2023-03-09 14:56:03 +08:00
Kah Wei
ab2f3e395b
Animation clips now load the correct raw animation
2023-03-09 14:47:48 +08:00
Kah Wei
ac971f0945
Fixed infinite loop and incorrect playback setting for Animator
2023-03-09 14:46:06 +08:00
Diren D Bharwani
1304f6e591
Merge branch 'main' into SP3-2-Physics
2023-03-09 14:40:40 +08:00
SHAM-DP
6dd503daad
updated audio assets, fix scale for sfx & bgm sliders
2023-03-09 14:12:17 +08:00
Xiao Qi
bfc8b3600f
Removed stupid 10 second time limit on dependencies pull
2023-03-09 13:56:36 +08:00
Xiao Qi
3d6bfaa119
Write raw anim asset id into anim clips
2023-03-09 13:46:39 +08:00
Glence
63360a4616
Merge branch 'main' into PlayerController
2023-03-09 13:44:49 +08:00
Kah Wei
5669babc0f
Fixed animator components in scripts not being retrievable. Also added script for testing animations
2023-03-09 13:35:49 +08:00
Glence
73022cb8d6
update scene with new tween
2023-03-09 13:22:14 +08:00
Kah Wei
07a2eb2f64
Fixed not opening the correct Visual Studio version for scripts
2023-03-09 13:18:09 +08:00
Kah Wei
fc789334bd
Fixed animation assets fields for scripts not supporting the correct types
2023-03-09 13:10:06 +08:00
Kah Wei
e816df28a8
Clips can now be dragged and dropped into the animation controller editor
2023-03-09 12:07:16 +08:00
Brandon Mak
e3a552f983
Wrote scripting interface for trajectory rendering
2023-03-09 10:45:57 +08:00
Xiao Qi
2c8eca4125
Added facility to create new animation clip container asset.
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Changed raw anim editor to open when double clicking anim container asset/after creating new anim container asset
Changed new clip fields from slider to unsigned int input
2023-03-09 01:51:54 +08:00
Xiao Qi
7df9897598
Fixed bug in binary loader where result from load was always nullptr, changed pointer to pointer reference
2023-03-09 01:50:26 +08:00
Xiao Qi
2692db1ed3
Changed function to return pointer type instead of std::optional
2023-03-09 01:49:43 +08:00
Glence
66026ff926
jumppad done
2023-03-09 00:33:36 +08:00
Kah Wei
8670fe5fa9
Added text RawAnimInspector for when no animations are selected
2023-03-08 22:03:08 +08:00
Brandon Mak
4012eb97ba
Auto stash before merge of "SP3-1-Rendering" and "origin/main"
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Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei
57a8e385e4
Added editor field for Animation Controller of the Animator component in the inspector
2023-03-08 20:58:21 +08:00
Kah Wei
7ab1ee6fec
Added serialization for animation assets for scripts
2023-03-08 20:34:11 +08:00
Brandon Mak
2ff28a544d
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-08 20:12:13 +08:00
Kah Wei
69ac4d1219
Merge branch 'main' into SP3-22-AnimationController
2023-03-08 20:00:58 +08:00
Diren D Bharwani
3a9ab9094f
Merge branch 'main' into SP3-2-Physics
2023-03-08 19:07:46 +08:00
Diren D Bharwani
35b60a24e4
Added variable to control number of simulation steps for the SimulateBody method
2023-03-08 19:06:57 +08:00
Glence
10555f646c
base for jumppad
2023-03-08 18:49:36 +08:00
Diren D Bharwani
90457757a3
Merge branch 'main' into SP3-2-Physics
2023-03-08 18:46:07 +08:00
Glence
87f7b42ec3
made raccoon use capsule, setting for fov done
2023-03-08 17:00:43 +08:00
Glence
6854c41614
setting up volume
2023-03-08 16:22:05 +08:00
Kah Wei
43edfeb14f
Added serialization of animation assets for scripts
2023-03-08 16:13:04 +08:00
Kah Wei
79fe9ec43d
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Engine/src/Animation/SHAnimationClip.cpp
# SHADE_Engine/src/Animation/SHAnimationClip.h
# SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
# SHADE_Engine/src/Animation/SHAnimatorComponent.h
# SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
# SHADE_Engine/src/Assets/SHAssetMacros.h
# SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Kah Wei
1c12a05837
Added C# interface for animator, animation clip and animation controller
2023-03-08 15:29:29 +08:00
XiaoQiDigipen
ef7cd4c0c0
Merge pull request #406 from SHADE-DP/SP3-1-Rendering
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Implemented shadows. Light components can enable shadows through editor.
2023-03-08 14:17:15 +08:00
Brandon Mak
441d2fe7a4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-08 14:15:12 +08:00
XiaoQiDigipen
42decf10cb
Merge pull request #405 from SHADE-DP/SP3-2-Physics
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Fixed a bug causing invalid gravity scales
2023-03-08 13:55:04 +08:00
Diren D Bharwani
6f8387a5ea
Fixed bug where gravity scales were initialised to NaN
2023-03-08 12:59:51 +08:00
Diren D Bharwani
70804f1c3d
Merge branch 'main' into SP3-2-Physics
2023-03-08 11:48:06 +08:00
Brandon Mak
2bba48b09f
Accounted for deletion of lights
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- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
2023-03-08 10:02:51 +08:00
Brandon Mak
64e60a5114
Added editor functionality for lights to enable shadows
2023-03-08 09:38:07 +08:00
Kah Wei
6383e7d559
Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
2023-03-08 00:24:45 +08:00
XiaoQiDigipen
ee64580505
Merge pull request #404 from SHADE-DP/SP3-13-Assets-Manager
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Implmented GLTF Compile and Load Overhaul
2023-03-07 23:27:01 +08:00
Xiao Qi
ea3b851ed0
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-07 23:01:21 +08:00
Xiao Qi
615a5796f0
Added line to add subasset meta to parent asset
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Rewrote loading of all animation clips into resource manager
2023-03-07 22:51:40 +08:00
Kah Wei
73af61d2cb
Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
2023-03-07 22:34:36 +08:00
Kah Wei
e285d5e6b2
Added functions for setting animation parameters
2023-03-07 22:34:32 +08:00
XiaoQiDigipen
4d64dd34d8
Merge pull request #403 from SHADE-DP/AnimationClipAsset
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Reimplemented animation clip container assets
2023-03-07 22:10:34 +08:00
Xiao Qi
3cc949bb7e
Animation container redefinition
2023-03-07 22:07:38 +08:00
Xiao Qi
07100de950
Added recognition for animation clip container as a file
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Added functions to create new sub asset for animation clips
Added recognition for animation clip containers when creating new assets
2023-03-07 22:06:42 +08:00
Xiao Qi
eae6f6399b
Changed implementation of binary loader to load animation clip containers instead of individual animation clips
2023-03-07 22:05:33 +08:00
Diren D Bharwani
e46dfd0b2e
Merge branch 'main' into SP3-2-Physics
2023-03-07 21:09:49 +08:00
Kah Wei
4144fe0d4a
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Kah Wei
dc32c5c9aa
Implemented saving of animation controller from editor
2023-03-07 20:29:57 +08:00
XiaoQiDigipen
259fca6443
Merge pull request #402 from SHADE-DP/SP3-2-Physics
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Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
2023-03-07 20:11:21 +08:00
XiaoQiDigipen
55932628b9
Merge pull request #401 from SHADE-DP/SP3-129-AudioSystem
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Fixed 3d audio
2023-03-07 20:11:02 +08:00
Kah Wei
ff27925f2d
Added ability to reset state, delete links and nodes
2023-03-07 20:05:37 +08:00
Kah Wei
6d01bd0b78
Added ability to set starting node
2023-03-07 19:00:10 +08:00
Diren D Bharwani
e3fb14d698
Merge branch 'main' into SP3-2-Physics
2023-03-07 18:48:31 +08:00
Diren D Bharwani
c36345c60c
Added a simulate body method
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Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
2023-03-07 18:48:06 +08:00
Diren D Bharwani
50dafa555a
Fixed conversion warnings
2023-03-07 18:46:36 +08:00
Brandon Mak
ff4c294313
Added dynamic flags for render graph nodes and light comp shadow flags
2023-03-07 18:43:59 +08:00
SHAM-DP
e1fa843511
Merge branch 'main' into SP3-129-AudioSystem
2023-03-07 18:10:52 +08:00
SHAM-DP
5ba50cfbcc
Fix for 3d audio (listener up vec was wrong)
2023-03-07 17:57:48 +08:00
Brandon Mak
b6b2c75fc3
Implemented Shadows (f0kin finally)
2023-03-07 17:39:51 +08:00
Xiao Qi
d56e67248c
Removed line in bat file to pull assimp depedency
2023-03-07 17:19:24 +08:00
Kah Wei
493f2c3cfe
Fixed parameters panel for animation controller editor and added menu bar
2023-03-07 16:38:00 +08:00
XiaoQiDigipen
e62a4cd007
Merge pull request #400 from SHADE-DP/SP3-20-UI-System
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Added static class Settings to scripts
2023-03-07 14:44:32 +08:00
Diren D Bharwani
cc2afbcf9f
Fixed duplicate collision calls
2023-03-07 14:13:06 +08:00
SHAM-DP
87d9158f75
Added 3d right handed flag for core init.
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Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
2023-03-07 10:35:45 +08:00
maverickdgg
e42a5c68f3
Settings
2023-03-07 10:08:30 +08:00
Diren D Bharwani
2147c2c34b
Fixed capsule debug draw
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Height is distance between centers
2023-03-07 05:00:43 +08:00
Diren D Bharwani
2197a3bcb9
Added capsule collider
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Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Diren D Bharwani
33ccdccd8a
Expanded Physics Settings
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Editor Menu needs to be resized...idgi...
2023-03-07 03:23:40 +08:00
Xiao Qi
6911ad0d2b
Fixed bug with extensions count, resulting in regeneration of bank metas every time
2023-03-07 01:31:23 +08:00
Xiao Qi
5e6b68915b
Working Animations
2023-03-07 01:25:32 +08:00
Kah Wei
9855d7e245
Total time and tickers per second is now auto calculated in SHAnimationClip
2023-03-06 19:42:40 +08:00
Kah Wei
43fd04dd5e
Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices
2023-03-06 18:59:04 +08:00
Diren D Bharwani
e89f5df35f
Added physics constants
2023-03-06 18:17:13 +08:00
Diren D Bharwani
8506298fd3
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
2023-03-06 17:56:52 +08:00
Xiao Qi
99f7c3c799
Removed resource manager test lines
2023-03-06 17:47:21 +08:00
Diren D Bharwani
78a3bf4575
Added function to test an AABB against the physics world
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Update React Dependency
2023-03-06 17:44:58 +08:00
Diren D Bharwani
550b99b3d7
Added a generic AABB class
2023-03-06 17:44:40 +08:00
Xiao Qi
f861304f5e
Testing in progress for skinning test
2023-03-06 17:34:38 +08:00
Kah Wei
9a8114f5dd
Added work in progress animation parameter panel
2023-03-06 16:44:34 +08:00
Kah Wei
d16f807a8a
Added links properties panel
2023-03-06 16:17:05 +08:00
Xiao Qi
becff4824f
Camera without editor compile fix
2023-03-06 15:38:42 +08:00
Diren D Bharwani
0b803d0bd1
Merge branch 'main' into SP3-2-Physics
2023-03-06 13:31:48 +08:00
Kah Wei
f8cc1fe2dc
Size of animation controller editor is now adjustable
2023-03-06 11:47:30 +08:00
Brandon Mak
826df94c96
Shadows WIP
2023-03-06 00:02:06 +08:00
Glence
52f61363c0
Build shiny highlight shader
2023-03-05 23:50:44 +08:00
Glence
8d6ef16625
Hot fix
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Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani
d59f4e88c2
Added gravity scale
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Update react dependency
2023-03-05 23:39:33 +08:00
Glence
e40346513c
Pause sfx fix
2023-03-05 22:27:35 +08:00
Glence
794f59ac48
Adjusted stair collision
2023-03-05 21:37:29 +08:00
Glence
5191eb529a
Update level 3 scene
2023-03-05 21:34:05 +08:00
Sri Sham Haran
9866c6e307
Handle mouse center/visible when editor play/pause/stop
2023-03-05 21:33:05 +08:00
Sri Sham Haran
f4f544ff53
Merge remote-tracking branch 'origin/main' into main
2023-03-05 21:24:19 +08:00
Sri Sham Haran
77e3fe376b
Handle mouse center/visible when editor play/pause/stop
2023-03-05 21:24:16 +08:00
Glence
c118ec136f
Call centering of mouse at the correct place and default DT on awake
2023-03-05 21:23:41 +08:00
Glence
9f57ed1ef1
small scene changes and reenable mouse centering and hiding
2023-03-05 21:11:24 +08:00
Glence
e27b143819
shift pic to avoid black alpha
2023-03-05 20:53:16 +08:00
Sri Sham Haran
0e2b767263
Fix for button w wrong textures (remove reflection of currentTexture)
2023-03-05 20:23:52 +08:00
Glence
808adaa5dd
level 2 go to the correct next scene now
2023-03-05 18:06:08 +08:00
XiaoQiDigipen
6472119648
Merge pull request #399 from SHADE-DP/PlayerController
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Updates for presentation build
2023-03-05 15:41:21 +08:00
Glence
bf5472e2c6
stuff dont ask me
2023-03-05 15:35:57 +08:00
Glence
3778ded1be
Merge branch 'main' into PlayerController
2023-03-05 14:49:46 +08:00
XiaoQiDigipen
272d7afa3e
Merge pull request #398 from SHADE-DP/SP3-20-UI-System
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Fixed button click state not resetting bug
2023-03-05 14:46:17 +08:00
Glence
7a577ecd6b
Merge branch 'main' into PlayerController
2023-03-05 14:42:31 +08:00
Sri Sham Haran
e417ebdfcc
added missing colliders for level3
2023-03-05 14:22:24 +08:00
maverickdgg
f52e5a1394
Changed pause menu to use onRelease instead of onClick
2023-03-05 14:01:30 +08:00
maverickdgg
8b24d7e32b
re-added the button texture check before setting texture
2023-03-05 13:58:07 +08:00
maverickdgg
76e794a543
Merge branch 'main' into SP3-20-UI-System
2023-03-05 13:56:29 +08:00
maverickdgg
4bc568899d
Fix Button click state not resetting if the release event happen when button is inactive
2023-03-05 13:55:51 +08:00
XiaoQiDigipen
29d33d45ad
Merge pull request #396 from SHADE-DP/SP3-6-c-scripting
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Fixed issue with ImGui corrupting strings passed to managed data
2023-03-05 12:20:28 +08:00
Kah Wei
cedd10c188
Merge branch 'main' into SP3-6-c-scripting
2023-03-05 12:17:31 +08:00
Kah Wei
24f09ab537
Fixed issue with ImGui corrupting strings passed to managed data.
2023-03-05 12:17:19 +08:00
XiaoQiDigipen
367c1fc77e
Merge pull request #395 from SHADE-DP/SP3-141-Camera-System
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Camera arm target offset rotation fix
2023-03-05 11:46:02 +08:00
XiaoQiDigipen
dfedaa9b4a
Merge pull request #394 from SHADE-DP/SP3-20-UI-System
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Fixed button sounds
2023-03-05 11:45:24 +08:00
maverickdgg
ef0ff801e4
Camera arm target offset rotation fix
2023-03-05 10:55:39 +08:00
maverickdgg
f10293e2d2
Fixed button sounds
2023-03-05 10:47:16 +08:00
Xiao Qi
816c16324c
WIP Commit, Node and Joint indexing
2023-03-05 04:25:30 +08:00
Xiao Qi
6c396469d4
Recompiled files for testing
2023-03-05 04:22:27 +08:00
Glence
3f960509f1
scene changes
2023-03-05 02:51:11 +08:00
Kah Wei
066d060b29
Split main animation controller panel into 3 segments
2023-03-05 01:45:26 +08:00
Kah Wei
32adb0c540
Reworked how AnimationControllerEditor works
2023-03-05 01:08:39 +08:00
Glence
cc81eed630
Merge branch 'main' into PlayerController
2023-03-04 23:42:20 +08:00
Brandon Mak
73c5a0ff4a
Updated shadow shaders
2023-03-04 23:12:12 +08:00
XiaoQiDigipen
e75b20f36b
Merge pull request #393 from SHADE-DP/SP3-1-Rendering
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Fixed publish rendering errors and improved shiny highlight shaders
2023-03-04 16:01:17 +08:00
Brandon Mak
13f28d6bdb
Fixed shiny highlight shaders
2023-03-04 15:55:04 +08:00
Brandon Mak
7eb4921b33
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-04 15:50:10 +08:00
XiaoQiDigipen
9ccde9fa07
Merge pull request #392 from SHADE-DP/SP3-20-UI-System
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Updated Level 1 UI
2023-03-04 13:13:11 +08:00
maverickdgg
e7ce3263b8
Level 2 Pause menu update
2023-03-04 13:12:02 +08:00
maverickdgg
f3908d3afb
Merge branch 'main' into SP3-20-UI-System
2023-03-04 13:09:06 +08:00
maverickdgg
c3a452a1c4
Pause Canvas Updated with correct button scales and button FX
2023-03-04 12:51:19 +08:00
XiaoQiDigipen
ba78f6f7a0
Merge pull request #391 from SHADE-DP/AIFixes
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Implemented such that AI gets sent to a waypoint of choice (in editor) after capture
2023-03-04 12:50:19 +08:00
XiaoQiDigipen
6cf8f03ff1
Merge branch 'main' into AIFixes
2023-03-04 12:50:13 +08:00
XiaoQiDigipen
6d13c5f218
Merge pull request #389 from SHADE-DP/AudioImplementation
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Implemented New SFX and (supposedly) spatial SFX
2023-03-04 12:47:08 +08:00
XiaoQiDigipen
90c9a0a959
Merge branch 'main' into AudioImplementation
2023-03-04 12:46:59 +08:00
maverickdgg
3c8b729b4d
Merge branch 'main' into SP3-20-UI-System
2023-03-04 12:45:36 +08:00
maverickdgg
0a8f90ae80
Added Gameplay Canvas for Level 1
2023-03-04 12:44:58 +08:00
XiaoQiDigipen
e197097d7c
Merge pull request #390 from SHADE-DP/SP3-20-UI-System
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Gameplay UI on Level 2.
2023-03-04 12:42:42 +08:00
mushgunAX
28949b29ff
Level 1 AI start waypoint
2023-03-04 05:07:39 +08:00
mushgunAX
dc54ae92a2
AI gets sent to a waypoint of choice when caught
2023-03-04 04:57:59 +08:00
Xiao Qi
d4081a7e09
Tranpose Inverse Bind Matrix
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WIP, building transform matrix not working
2023-03-04 03:20:01 +08:00
maverickdgg
3a60eee32f
merged
2023-03-04 03:17:20 +08:00
maverickdgg
6d1e179baf
UI doine
2023-03-04 02:46:56 +08:00
Brandon Mak
17bb7a08eb
Fixed render to swapchain errors
2023-03-04 01:01:26 +08:00
Brandon Mak
ce41e975d0
Merge branch 'main' into SP3-1-Rendering
2023-03-04 00:52:05 +08:00
Kah Wei
b93a08fa90
Fixed ImGui crash with SHRawAnimationInspector
2023-03-04 00:48:10 +08:00
Xiao Qi
56693565f4
WIP Load and test animations
2023-03-04 00:43:31 +08:00
mushgunAX
a5fe4bf0a0
New SFX and (supposedly) spatial SFX
2023-03-04 00:19:35 +08:00
Brandon Mak
166e13a339
Shadows WIP
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- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei
97605cc8fe
Added preliminary implementation of animation controller connection attributes
2023-03-03 22:00:56 +08:00
Kah Wei
41784d4c04
Fixed animation clips list for Raw Animation Inspector
2023-03-03 21:28:28 +08:00
XiaoQiDigipen
d7d4e21005
Merge pull request #386 from SHADE-DP/SP3-4-Editor
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added ifdef check for editor
2023-03-03 20:12:21 +08:00
SHAM-DP
96d73ca626
added ifdef check for editor
2023-03-03 20:06:58 +08:00
Kah Wei
beeeae99ca
SHRawAnimInspector can now generate incomplete animation clips
2023-03-03 18:53:59 +08:00
XiaoQiDigipen
421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
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Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
XiaoQiDigipen
0e01332213
Merge pull request #384 from SHADE-DP/SP3-10-input-management
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Implemented mouse centering and hiding in game
2023-03-03 18:29:54 +08:00
SHAM-DP
dfc2a68dde
Add Set audio param with label functionality
2023-03-03 18:13:35 +08:00
mushgunAX
0a224726b3
revert?
2023-03-03 17:25:09 +08:00
mushgunAX
d65af97166
Revert of a previous commit for scene files
2023-03-03 17:24:27 +08:00
Xiao Qi
0741163774
Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController
2023-03-03 17:23:18 +08:00
Xiao Qi
184fd4f459
[NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented
2023-03-03 17:16:23 +08:00
Kah Wei
f9ae0c10ce
Modified SHAnimator and SHRig to use new model formats
2023-03-03 17:11:33 +08:00
SHAM-DP
9eb40d5928
Fix showcursor
2023-03-03 16:52:43 +08:00
Glence
46c99f31f9
Merge branch 'main' into PlayerController
2023-03-03 16:45:26 +08:00
Glence
27b00a6c4a
end cutscene done
2023-03-03 14:28:10 +08:00
mushgunAX
f7c33bc89a
Various null checks
2023-03-03 14:26:36 +08:00
Glence
81da3e501d
fix minor preview level bug
2023-03-03 00:40:16 +08:00
mushgunAX
7763a969b2
Merge branch 'main' into SP3-10-input-management
2023-03-02 22:55:29 +08:00
Kah Wei
c736967d1c
Merge branch 'main' into SP3-22-AnimationController
2023-03-02 19:08:20 +08:00
XiaoQiDigipen
46ffeada67
Merge pull request #383 from SHADE-DP/PlayerController
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New features added
2023-03-02 18:31:38 +08:00
Kah Wei
69fa0d4da0
Fixed SHRawAnimInspector warnings
2023-03-02 17:44:28 +08:00
maverickdgg
0984eee6bb
Gameplay UI WIP
2023-03-02 17:34:11 +08:00
Glence
97db3b1021
Merge branch 'main' into PlayerController
2023-03-02 17:33:42 +08:00
Kah Wei
6779f48b5a
Fixed typo
2023-03-02 17:33:02 +08:00
Glence
8c74ec85d3
Done with level preview
2023-03-02 17:33:02 +08:00
Kah Wei
65d57e96b3
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
2023-03-02 16:55:13 +08:00
Kah Wei
3a14f0a887
Added SHRawAnimInspector
2023-03-02 16:54:34 +08:00
Xiao Qi
f083147806
WIP Retrofit new data into existing structure
2023-03-02 16:35:30 +08:00
XiaoQiDigipen
173529501c
Merge pull request #382 from SHADE-DP/SP3-1-Rendering
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Fixed trajectory rendering, added text size and solved vulkan errors
2023-03-02 16:32:37 +08:00
Brandon Mak
61a877cee1
Fixed bug texture loading
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- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak
6b42d78f16
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-02 15:49:36 +08:00
Brandon Mak
e05e21ec5a
Added text size for text renderable component
2023-03-02 15:49:28 +08:00
mushgunAX
802924141a
Scene Fade In and Out Fixes
2023-03-02 15:47:00 +08:00
Brandon Mak
e2ef32f130
Fixed Trajectory Rendering
2023-03-02 15:29:24 +08:00
mushgunAX
1e734b6006
Merge branch 'main' into SP3-10-input-management
2023-03-02 13:31:13 +08:00
Glence
2834414115
Merge branch 'main' into PlayerController
2023-03-02 13:05:28 +08:00
Kah Wei
62fa2ba41a
Merge branch 'main' into SP3-22-AnimationController
2023-03-02 13:03:33 +08:00
XiaoQiDigipen
4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
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Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen
38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
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Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
XiaoQiDigipen
dfd1f59b02
Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
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Rotates target offset based on camera arm's rotation
2023-03-02 12:45:38 +08:00
Brandon Mak
848123c138
Bug fix
2023-03-02 11:53:52 +08:00
Brandon Mak
1e59b6436c
Merge branch 'main' into SP3-1-Rendering
2023-03-02 11:36:35 +08:00
maverickdgg
381fe476be
Game UI WIP
2023-03-02 11:33:21 +08:00
maverickdgg
30923389ae
Merge branch 'main' into SP3-20-UI-System
2023-03-02 10:23:09 +08:00
SHAM-DP
4131c58c08
Modified calls to IsCursorVisible
2023-03-02 10:01:52 +08:00
maverickdgg
e0ee2a8079
Gameplay UI progress
2023-03-02 09:55:41 +08:00
Brandon Mak
87c04436b3
Added scripting interface and serialization for Trajectory comp
2023-03-02 09:08:20 +08:00
maverickdgg
9dd01f5fa1
Replaced How to play screen and credits placeholder
2023-03-02 03:01:24 +08:00
maverickdgg
e4345d4937
Changed all button textures and update win and lose screen to use buttonFX
2023-03-02 02:30:59 +08:00
maverickdgg
5cc2e26de6
Rotates target offset based on camera arm's rotation
2023-03-02 02:06:25 +08:00
Glence
2af19baccd
Added the transition back to the scene
2023-03-02 00:02:18 +08:00
Glence
b2c702c780
Merge branch 'main' into PlayerController
2023-03-02 00:01:34 +08:00
mushgunAX
a04eee0a2f
mouse centering and visibility when appropriate
2023-03-01 23:56:40 +08:00
Kah Wei
dfb53bf290
Added WIP AnimationControllerEditor
2023-03-01 23:49:30 +08:00
Xiao Qi
af944b3083
UNTESTED: Loading of new format for animations and rigs
2023-03-01 23:13:02 +08:00
Kah Wei
d21f9d6c4b
Added functions for adding transitions and parameters to an AnimationController
2023-03-01 22:10:09 +08:00
Kah Wei
e878b7b65a
Added implementation of SHAnimationController Transition logic
2023-03-01 21:55:26 +08:00
Glence
403df62a0b
cleaning up scenes and WIP for previewlevel camera
2023-03-01 18:05:42 +08:00
Xiao Qi
f118c1c2ca
WIP Load new model asset structure
2023-03-01 17:56:37 +08:00
XiaoQiDigipen
b63db13c41
Merge pull request #378 from SHADE-DP/scenetransitions
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Implemented Fade In To and Fade Out From Black Scene Transitions
2023-03-01 17:55:27 +08:00
mushgunAX
0754eaa51a
Merge branch 'main' into scenetransitions
2023-03-01 17:36:14 +08:00
mushgunAX
1f5cfd36f7
Scene transitions done
2023-03-01 17:36:02 +08:00
XiaoQiDigipen
5c78b7ec1b
Merge pull request #377 from SHADE-DP/SP3-4-Editor
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Added scripting interface for cursor visible.
2023-03-01 17:08:45 +08:00
SHAM-DP
98140aa797
Added scripting interface for cursor visible.
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Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
mushgunAX
a65735e0b3
progress
2023-03-01 16:37:33 +08:00
Xiao Qi
bc17479284
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-01 16:33:30 +08:00
Brandon Mak
4b37be6075
Made text color serialized
2023-03-01 16:02:44 +08:00
Kah Wei
2679d12afb
Merge branch 'main' into SP3-22-AnimationController
2023-03-01 14:02:28 +08:00
mushgunAX
17a7db8a91
Merge branch 'main' into scenetransitions
2023-03-01 12:51:43 +08:00
Brandon Mak
e44e961e14
Particles WIP
2023-03-01 10:06:09 +08:00
Brandon Mak
77722aa560
renamed some files
2023-03-01 08:58:16 +08:00
Brandon Mak
2e7bfd8b28
Merge branch 'main' into SP3-1-Rendering
2023-03-01 08:56:45 +08:00
Kah Wei
e97f5747cb
Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub.
2023-03-01 01:30:34 +08:00
Glence
d5c9010661
Clean up the scenes
2023-03-01 01:16:34 +08:00
Glence
ab92d56cf0
disable movement when pop out is in place
2023-03-01 00:51:57 +08:00
XiaoQiDigipen
dd9eeac0d1
Merge pull request #376 from SHADE-DP/PlayerController
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Bug fixes, Scene changes and new features
2023-02-28 23:10:33 +08:00
Glence
4e56061ebe
adjust text in cutscene
2023-02-28 22:53:54 +08:00
Glence
bd9349eae7
FRC fix, stealfood popup almost done and reset dt when load
2023-02-28 21:42:05 +08:00
Brandon Mak
0da61aa842
Fixed text rendering rendering last
2023-02-28 21:30:09 +08:00
Brandon Mak
7f13462db7
GetGraphicsPipeline now takes in a subpass (thanks KW)
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- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Kah Wei
36af939c67
Added reworked AnimationClip and SHAnimClipAsset
2023-02-28 19:19:06 +08:00
Glence
04c19fb586
Merge branch 'main' into PlayerController
2023-02-28 19:13:11 +08:00
Glence
0bdab3b079
WIP for steal food pop up
2023-02-28 18:35:43 +08:00
mushgunAX
d9f064994e
Merge branch 'main' into scenetransitions
2023-02-28 18:34:07 +08:00
Glence
52ba54a82a
Fix ShinyHighlight issue and updated level 3
2023-02-28 15:42:28 +08:00
Glence
2ab4981a43
renamed cutscene to cutsceneIntro and adjusted level 2
2023-02-28 15:06:19 +08:00
mushgunAX
d563247ec2
Merge branch 'main' into scenetransitions
2023-02-28 06:49:55 +08:00
mushgunAX
b3ec2fb4df
implementing in progress
2023-02-28 06:49:40 +08:00
Glence
380de28358
cutscene for intro done
2023-02-28 01:57:00 +08:00
Glence
79cb0f12ae
WIP for Alpha, added material name in editor WIP for cutscene
2023-02-27 18:09:05 +08:00
Kah Wei
33b5b84fd4
add anim clip
2023-02-27 17:04:16 +08:00
maverickdgg
4f1ecf1b50
multiplierTextFX WIP
2023-02-27 17:01:46 +08:00
Kah Wei
f061e8ed43
Updated comments to use SHRawAnimation instead of SHAnimationData
2023-02-27 16:52:41 +08:00
Kah Wei
7839bd21f2
Renamed SHAnimationData to SHRawAnimation
2023-02-27 16:51:02 +08:00
mushgunAX
c328672286
black shader
2023-02-27 16:22:54 +08:00
Kah Wei
ba22638520
Renamed SHAnimationClip to SHAnimationData
2023-02-27 16:17:36 +08:00
Glence
75295b5d6e
Merge branch 'main' into PlayerController
2023-02-27 15:58:37 +08:00
Kah Wei
9486762693
Merge branch 'main' into SP3-22-AnimationController
2023-02-27 15:54:48 +08:00
Glence
c912dd2e4b
WIP for cutscene and added test for KW
2023-02-27 15:33:58 +08:00
mushgunAX
ba89dcea14
Merge branch 'main' into scenetransitions
2023-02-27 15:30:04 +08:00
mushgunAX
f9c90ece7e
Scene Transition Script
2023-02-27 15:28:05 +08:00
Brandon Mak
f6db65ddf4
Particles WIP
2023-02-27 15:14:32 +08:00
Glence
55953e0f08
Merge branch 'main' into PlayerController
2023-02-27 00:41:35 +08:00
Glence
efcca56c99
WIP foir silhouette, renamed scene files and fix breakable bug
2023-02-27 00:41:25 +08:00
Glence
027a2c490b
Added elapsedTime and shiny Highlight along with Level 3 asset and scene
2023-02-25 21:56:49 +08:00
Brandon Mak
fe27f8752b
Particle system WIP
2023-02-24 21:46:01 +08:00
Brandon Mak
1c066f4cbd
Merge branch 'main' into SP3-1-Rendering
2023-02-24 21:32:02 +08:00
Kah Wei
ecc88dc142
Fleshed out SHAnimationController more
2023-02-22 23:45:42 +08:00
Kah Wei
913241c73a
Merge branch 'main' into SP3-22-AnimationController
2023-02-22 21:49:45 +08:00
Kah Wei
c85298db88
Added initial stubs for SHAnimationController
2023-02-20 16:55:08 +08:00
Xiao Qi
883c3c8fc1
Added recognition for audio bank files
...
Added wrapper class to hold path for fmod system
2023-01-31 18:27:39 +08:00